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https://github.com/awesomeWM/awesome
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271f084735
This makes the screen objects use our existing infrastructure for implementing classes and objects with lua instead of hand-rolling an own version. This results in some small API change: Screen objects no longer have an add_signal() function and instead this function exists on the parent screen class. Signed-off-by: Uli Schlachter <psychon@znc.in> |
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.. | ||
button.c | ||
button.h | ||
client.c | ||
client.h | ||
drawable.c | ||
drawable.h | ||
drawin.c | ||
drawin.h | ||
key.c | ||
key.h | ||
screen.c | ||
screen.h | ||
tag.c | ||
tag.h | ||
timer.c | ||
timer.h | ||
window.c | ||
window.h |