awesome/spec/awful/screen_spec.lua
2019-04-15 15:20:38 -04:00

125 lines
4.7 KiB
Lua

---------------------------------------------------------------------------
-- @author Uli Schlachter
-- @copyright 2016 Uli Schlachter
---------------------------------------------------------------------------
local fake_screens = {}
_G.screen = setmetatable({
connect_signal = function() end,
set_index_miss_handler = function() end,
set_newindex_miss_handler = function() end,
}, {
__call = function(_, _, prev)
if not prev then
return fake_screens[1]
end
for k, v in ipairs(fake_screens) do
if v == prev then
return fake_screens[k+1]
end
end
end,
__index = function(_, arg)
if arg == "primary" then
return fake_screens[1]
end
if type(arg) == "number" then
return fake_screens[arg]
end
for _, v in ipairs(fake_screens) do
if v == arg then
return arg
end
end
end,
__newindex = error,
})
local ascreen = require("awful.screen")
describe("awful.screen", function()
describe("two screens each 1x1", function()
before_each(function()
fake_screens = {
{ geometry = { x = 0, y = 0, width = 1, height = 1 }, index = 1 },
{ geometry = { x = 0, y = 1, width = 1, height = 1 }, index = 2 },
}
end)
it("get_square_distance", function()
assert.is.equal(0, ascreen.object.get_square_distance(fake_screens[1], 0, 0))
assert.is.equal(1, ascreen.object.get_square_distance(fake_screens[1], 0, 1))
assert.is.equal(2, ascreen.object.get_square_distance(fake_screens[1], 1, 1))
assert.is.equal(5, ascreen.object.get_square_distance(fake_screens[1], 2, 1))
assert.is.equal(2, ascreen.object.get_square_distance(fake_screens[1], -1, 1))
assert.is.equal(1, ascreen.object.get_square_distance(fake_screens[2], 0, 0))
assert.is.equal(0, ascreen.object.get_square_distance(fake_screens[2], 0, 1))
assert.is.equal(1, ascreen.object.get_square_distance(fake_screens[2], 1, 1))
assert.is.equal(4, ascreen.object.get_square_distance(fake_screens[2], 2, 1))
assert.is.equal(1, ascreen.object.get_square_distance(fake_screens[2], -1, 1))
end)
it("getbycoord", function()
-- Some exact matches
assert.is.equal(1, ascreen.getbycoord(0, 0))
assert.is.equal(2, ascreen.getbycoord(0, 1))
-- Some "find the closest screen"-cases
assert.is.equal(1, ascreen.getbycoord(-1, -1))
assert.is.equal(1, ascreen.getbycoord(-1, 0))
assert.is.equal(2, ascreen.getbycoord(-1, 1))
assert.is.equal(2, ascreen.getbycoord(-1, 2))
assert.is.equal(2, ascreen.getbycoord(1, 1))
end)
end)
describe("get_next_in_direction", function()
before_each(function()
fake_screens = {
{ geometry = { x = 0, y = 0, width = 1, height = 1 }, index = 1 },
{ geometry = { x = 1, y = 0, width = 1, height = 1 }, index = 2 },
{ geometry = { x = 0, y = 1, width = 1, height = 1 }, index = 3 },
{ geometry = { x = 1, y = 1, width = 1, height = 1 }, index = 4 },
}
end)
it("gets screens to the left", function()
assert.is.equal(fake_screens[1], ascreen.object.get_next_in_direction(fake_screens[2], "left"))
end)
it("gets screens to the right", function()
assert.is.equal(fake_screens[2], ascreen.object.get_next_in_direction(fake_screens[1], "right"))
end)
it("gets screens to the top", function()
assert.is.equal(fake_screens[2], ascreen.object.get_next_in_direction(fake_screens[4], "up"))
end)
it("gets screens to the bottom", function()
assert.is.equal(fake_screens[4], ascreen.object.get_next_in_direction(fake_screens[2], "down"))
end)
it("gets no screens if none exist in the direction", function()
assert.is_nil(ascreen.object.get_next_in_direction(fake_screens[2], "up"))
assert.is_nil(ascreen.object.get_next_in_direction(fake_screens[4], "down"))
assert.is_nil(ascreen.object.get_next_in_direction(fake_screens[2], "right"))
assert.is_nil(ascreen.object.get_next_in_direction(fake_screens[1], "left"))
end)
end)
describe("no screens", function()
before_each(function()
fake_screens = {}
end)
it("getbycoord", function()
assert.is_nil(ascreen.getbycoord(0, 0))
end)
end)
end)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80