mirror of
https://github.com/awesomeWM/awesome
synced 2024-11-17 07:47:41 +01:00
d612b922f3
In lua 5.2 lua_objlen was renamed for now reason Signed-off-by: Arvydas Sidorenko <asido4@gmail.com>
243 lines
6.7 KiB
C
243 lines
6.7 KiB
C
/*
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* key.c - Key bindings configuration management
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*
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* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
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* Copyright © 2008 Pierre Habouzit <madcoder@debian.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/* XStringToKeysym() and XKeysymToString */
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#include <X11/Xlib.h>
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#include "globalconf.h"
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#include "luaa.h"
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#include "keyresolv.h"
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#include "common/xutil.h"
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#include "common/luaobject.h"
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static void
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luaA_keystore(lua_State *L, int ud, const char *str, ssize_t len)
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{
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keyb_t *key = luaA_checkudata(L, ud, &key_class);
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if(len)
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{
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if(*str != '#')
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{
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key->keysym = XStringToKeysym(str);
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if(!key->keysym)
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{
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if(len == 1)
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key->keysym = *str;
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else
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warn("there's no keysym named \"%s\"", str);
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}
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key->keycode = 0;
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}
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else
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{
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key->keycode = atoi(str + 1);
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key->keysym = 0;
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}
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luaA_object_emit_signal(L, ud, "property::key", 0);
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}
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}
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/** Create a new key object.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_key_new(lua_State *L)
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{
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return luaA_class_new(L, &key_class);
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}
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/** Set a key array with a Lua table.
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* \param L The Lua VM state.
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* \param oidx The index of the object to store items into.
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* \param idx The index of the Lua table.
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* \param keys The array key to fill.
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*/
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void
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luaA_key_array_set(lua_State *L, int oidx, int idx, key_array_t *keys)
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{
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luaA_checktable(L, idx);
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foreach(key, *keys)
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luaA_object_unref_item(L, oidx, *key);
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key_array_wipe(keys);
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key_array_init(keys);
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lua_pushnil(L);
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while(lua_next(L, idx))
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if(luaA_toudata(L, -1, &key_class))
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key_array_append(keys, luaA_object_ref_item(L, oidx, -1));
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else
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lua_pop(L, 1);
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}
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/** Push an array of key as an Lua table onto the stack.
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* \param L The Lua VM state.
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* \param oidx The index of the object to get items from.
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* \param keys The key array to push.
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* \return The number of elements pushed on stack.
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*/
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int
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luaA_key_array_get(lua_State *L, int oidx, key_array_t *keys)
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{
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lua_createtable(L, keys->len, 0);
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for(int i = 0; i < keys->len; i++)
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{
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luaA_object_push_item(L, oidx, keys->tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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/** Push a modifier set to a Lua table.
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* \param L The Lua VM state.
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* \param modifiers The modifier.
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* \return The number of elements pushed on stack.
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*/
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int
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luaA_pushmodifiers(lua_State *L, uint16_t modifiers)
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{
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lua_newtable(L);
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{
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int i = 1;
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for(uint32_t maski = XCB_MOD_MASK_SHIFT; maski <= XCB_BUTTON_MASK_ANY; maski <<= 1)
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if(maski & modifiers)
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{
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const char *mod;
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size_t slen;
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xutil_key_mask_tostr(maski, &mod, &slen);
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lua_pushlstring(L, mod, slen);
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lua_rawseti(L, -2, i++);
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}
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}
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return 1;
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}
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/** Take a modifier table from the stack and return modifiers mask.
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* \param L The Lua VM state.
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* \param ud The index of the table.
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* \return The mask value.
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*/
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uint16_t
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luaA_tomodifiers(lua_State *L, int ud)
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{
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luaA_checktable(L, ud);
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ssize_t len = luaA_rawlen(L, ud);
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uint16_t mod = XCB_NONE;
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for(int i = 1; i <= len; i++)
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{
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lua_rawgeti(L, ud, i);
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const char *key = luaL_checkstring(L, -1);
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mod |= xutil_key_mask_fromstr(key);
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lua_pop(L, 1);
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}
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return mod;
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}
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static int
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luaA_key_set_modifiers(lua_State *L, keyb_t *k)
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{
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k->modifiers = luaA_tomodifiers(L, -1);
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luaA_object_emit_signal(L, -3, "property::modifiers", 0);
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return 0;
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}
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LUA_OBJECT_EXPORT_PROPERTY(key, keyb_t, modifiers, luaA_pushmodifiers)
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static int
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luaA_key_get_key(lua_State *L, keyb_t *k)
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{
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if(k->keycode)
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{
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char buf[12];
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int slen = snprintf(buf, sizeof(buf), "#%u", k->keycode);
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lua_pushlstring(L, buf, slen);
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}
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else
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{
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char buf[MAX(MB_LEN_MAX, 32)];
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if(!keyresolv_keysym_to_string(k->keysym, buf, countof(buf)))
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return 0;
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lua_pushstring(L, buf);
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}
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return 1;
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}
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static int
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luaA_key_get_keysym(lua_State *L, keyb_t *k)
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{
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lua_pushstring(L, XKeysymToString(k->keysym));
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return 1;
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}
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static int
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luaA_key_set_key(lua_State *L, keyb_t *k)
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{
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size_t klen;
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const char *key = luaL_checklstring(L, -1, &klen);
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luaA_keystore(L, -3, key, klen);
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return 0;
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}
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void
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key_class_setup(lua_State *L)
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{
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static const struct luaL_Reg key_methods[] =
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{
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LUA_CLASS_METHODS(key)
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{ "__call", luaA_key_new },
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{ NULL, NULL }
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};
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static const struct luaL_Reg key_meta[] =
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{
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LUA_OBJECT_META(key)
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LUA_CLASS_META
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{ NULL, NULL },
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};
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luaA_class_setup(L, &key_class, "key", NULL,
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(lua_class_allocator_t) key_new, NULL, NULL,
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luaA_class_index_miss_property, luaA_class_newindex_miss_property,
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key_methods, key_meta);
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luaA_class_add_property(&key_class, "key",
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(lua_class_propfunc_t) luaA_key_set_key,
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(lua_class_propfunc_t) luaA_key_get_key,
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(lua_class_propfunc_t) luaA_key_set_key);
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luaA_class_add_property(&key_class, "keysym",
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NULL,
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(lua_class_propfunc_t) luaA_key_get_keysym,
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NULL);
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luaA_class_add_property(&key_class, "modifiers",
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(lua_class_propfunc_t) luaA_key_set_modifiers,
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(lua_class_propfunc_t) luaA_key_get_modifiers,
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(lua_class_propfunc_t) luaA_key_set_modifiers);
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signal_add(&key_class.signals, "press");
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signal_add(&key_class.signals, "property::key");
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signal_add(&key_class.signals, "property::modifiers");
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signal_add(&key_class.signals, "release");
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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