awesome/themes/xresources/theme.lua
Uli Schlachter 63653bed76 Add the right vim modeline to all lua files
Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-12-12 17:42:33 +01:00

100 lines
3.2 KiB
Lua

---------------------------------------------
-- Awesome theme which follows xrdb config --
-- by Yauhen Kirylau --
---------------------------------------------
local xresources = require("beautiful").xresources
local xrdb = xresources.get_current_theme()
local dpi = xresources.apply_dpi
-- inherit default theme
local theme = dofile("@AWESOME_THEMES_PATH@/default/theme.lua")
-- load vector assets' generators for this theme
local theme_assets = dofile("@AWESOME_THEMES_PATH@/xresources/assets.lua")
theme.font = "sans 8"
theme.bg_normal = xrdb.background
theme.bg_focus = xrdb.color12
theme.bg_urgent = xrdb.color9
theme.bg_minimize = xrdb.color8
theme.bg_systray = theme.bg_normal
theme.fg_normal = xrdb.foreground
theme.fg_focus = theme.bg_normal
theme.fg_urgent = theme.bg_normal
theme.fg_minimize = theme.bg_normal
theme.useless_gap = dpi(3)
theme.border_width = dpi(2)
theme.border_normal = xrdb.color0
theme.border_focus = theme.bg_focus
theme.border_marked = xrdb.color10
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
-- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color]
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- Example:
--theme.taglist_bg_focus = "#ff0000"
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_submenu_icon = "@AWESOME_THEMES_PATH@/default/submenu.png"
theme.menu_height = dpi(16)
theme.menu_width = dpi(100)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
-- Recolor titlebar icons:
theme = theme_assets.recolor_titlebar_normal(theme, theme.fg_normal)
theme = theme_assets.recolor_titlebar_focus(theme, theme.fg_focus)
theme = theme_assets.recolor_layout(theme, theme.fg_normal)
-- Define the icon theme for application icons. If not set then the icons
-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
theme.icon_theme = nil
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
theme.menu_height, theme.bg_focus, theme.fg_focus
)
-- Generate taglist squares:
local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
)
theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)
-- Try to determine if we are running light or dark colorscheme:
local bg_numberic_value = 0;
for s in theme.bg_normal:gmatch("[a-fA-F0-9][a-fA-F0-9]") do
bg_numberic_value = bg_numberic_value + tonumber("0x"..s);
end
local is_dark_bg = (bg_numberic_value < 383)
-- Generate wallpaper:
local wallpaper_bg = xrdb.color8
local wallpaper_fg = xrdb.color7
local wallpaper_alt_fg = xrdb.color12
if not is_dark_bg then
wallpaper_bg, wallpaper_fg = wallpaper_fg, wallpaper_bg
end
theme.wallpaper = theme_assets.wallpaper(
wallpaper_bg, wallpaper_fg, wallpaper_alt_fg
)
return theme
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80