awesome/structs.h
Julien Danjou 80e935455d stack: remove client_node type and inverse order
We now use a client_array_t which is more efficient and we reverse the
array order compared to before.

Signed-off-by: Julien Danjou <julien@danjou.info>
2009-04-17 23:26:26 +02:00

148 lines
4.5 KiB
C

/*
* structs.h - basic structs header
*
* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_STRUCTS_H
#define AWESOME_STRUCTS_H
#define SN_API_NOT_YET_FROZEN
#include <libsn/sn.h>
#include <xcb/xcb_icccm.h>
#include <xcb/xcb_keysyms.h>
#include "config.h"
#include "key.h"
#include "common/xembed.h"
typedef struct wibox_t wibox_t;
typedef struct a_screen screen_t;
typedef struct button_t button_t;
typedef struct widget_t widget_t;
typedef struct widget_node_t widget_node_t;
typedef struct client_t client_t;
typedef struct client_node client_node_t;
typedef struct tag tag_t;
typedef struct tag_client_node_t tag_client_node_t;
typedef struct awesome_t awesome_t;
ARRAY_TYPE(widget_node_t, widget_node)
ARRAY_TYPE(button_t *, button)
ARRAY_TYPE(tag_t *, tag)
ARRAY_TYPE(screen_t, screen)
ARRAY_TYPE(client_t *, client)
/** Main configuration structure */
struct awesome_t
{
/** Connection ref */
xcb_connection_t *connection;
/** Event and error handlers */
xcb_event_handlers_t evenths;
/** Property change handler */
xcb_property_handlers_t prophs;
/** Default screen number */
int default_screen;
/** Keys symbol table */
xcb_key_symbols_t *keysyms;
/** Logical screens */
screen_array_t screens;
/** True if xinerama is active */
bool xinerama_is_active;
/** Root window key bindings */
keybindings_t keys;
/** Root window mouse bindings */
button_array_t buttons;
/** Check for XRandR extension */
bool have_randr;
/** Check for XTest extension */
bool have_xtest;
/** Clients list */
client_array_t clients;
/** Embedded windows */
xembed_window_array_t embedded;
/** Path to config file */
char *conffile;
/** Stack client history */
client_array_t stack;
/** Command line passed to awesome */
char *argv;
/** Lua VM state */
lua_State *L;
/** Default colors */
struct
{
xcolor_t fg, bg;
} colors;
/** Default font */
font_t *font;
struct
{
/** Command to execute when spawning a new client */
luaA_ref manage;
/** Command to execute when unmanaging client */
luaA_ref unmanage;
/** Command to execute when giving focus to a client */
luaA_ref focus;
/** Command to execute when removing focus to a client */
luaA_ref unfocus;
/** Command to run when mouse enter a client */
luaA_ref mouse_enter;
/** Command to run when mouse leave a client */
luaA_ref mouse_leave;
/** Command to run on arrange */
luaA_ref arrange;
/** Command to run when client list changes */
luaA_ref clients;
/** Command to run on numbers of tag changes */
luaA_ref tags;
/** Command to run when client gets (un)tagged */
luaA_ref tagged;
/** Command to run on property change */
luaA_ref property;
/** Command to run on time */
luaA_ref timer;
/** Startup notification hooks */
luaA_ref startup_notification;
#ifdef WITH_DBUS
/** Command to run on dbus events */
luaA_ref dbus;
#endif
} hooks;
/** The event loop */
struct ev_loop *loop;
/** The timeout after which we need to stop select() */
struct ev_timer timer;
/** The key grabber function */
luaA_ref keygrabber;
/** The mouse pointer grabber function */
luaA_ref mousegrabber;
/** Focused screen */
screen_t *screen_focus;
/** Need to call client_stack_refresh() */
bool client_need_stack_refresh;
/** The startup notification display struct */
SnDisplay *sndisplay;
};
extern awesome_t globalconf;
#endif
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