mirror of
https://github.com/awesomeWM/awesome
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80e935455d
We now use a client_array_t which is more efficient and we reverse the array order compared to before. Signed-off-by: Julien Danjou <julien@danjou.info>
291 lines
8.5 KiB
C
291 lines
8.5 KiB
C
/*
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* client.h - client management header
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*
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* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_CLIENT_H
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#define AWESOME_CLIENT_H
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#include "mouse.h"
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#include "stack.h"
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#define CLIENT_SELECT_INPUT_EVENT_MASK (XCB_EVENT_MASK_STRUCTURE_NOTIFY \
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| XCB_EVENT_MASK_PROPERTY_CHANGE \
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| XCB_EVENT_MASK_ENTER_WINDOW \
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| XCB_EVENT_MASK_LEAVE_WINDOW \
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| XCB_EVENT_MASK_FOCUS_CHANGE)
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/** Windows type */
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typedef enum
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{
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WINDOW_TYPE_NORMAL = 0,
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WINDOW_TYPE_DESKTOP,
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WINDOW_TYPE_DOCK,
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WINDOW_TYPE_SPLASH,
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WINDOW_TYPE_DIALOG,
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/* The ones below may have TRANSIENT_FOR, but are not plain dialogs.
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* They were purposefully placed below DIALOG.
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*/
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WINDOW_TYPE_MENU,
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WINDOW_TYPE_TOOLBAR,
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WINDOW_TYPE_UTILITY,
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/* This ones are usually set on override-redirect windows. */
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WINDOW_TYPE_DROPDOWN_MENU,
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WINDOW_TYPE_POPUP_MENU,
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WINDOW_TYPE_TOOLTIP,
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WINDOW_TYPE_NOTIFICATION,
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WINDOW_TYPE_COMBO,
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WINDOW_TYPE_DND
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} window_type_t;
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/* Strut */
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typedef struct
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{
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uint16_t left, right, top, bottom;
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uint16_t left_start_y, left_end_y;
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uint16_t right_start_y, right_end_y;
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uint16_t top_start_x, top_end_x;
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uint16_t bottom_start_x, bottom_end_x;
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} strut_t;
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/** client_t type */
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struct client_t
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{
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/** Lua reference counter */
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luaA_ref_array_t refs;
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/** Valid, or not ? */
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bool invalid;
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/** Client name */
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char *name, *icon_name;
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/** WM_CLASS stuff */
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char *class, *instance;
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/** Startup ID */
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char *startup_id;
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/** Window geometry */
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area_t geometry;
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struct
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{
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/** Client geometry when (un)fullscreen */
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area_t fullscreen;
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/** Client geometry when (un)-max */
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area_t max;
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/** Internal geometry (matching X11 protocol) */
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area_t internal;
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} geometries;
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/** Strut */
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strut_t strut;
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/** Ignore strut temporarily. */
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bool ignore_strut;
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/** Border width and pre-fullscreen border width */
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int border, border_fs;
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xcolor_t border_color;
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/** True if the client is sticky */
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bool issticky;
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/** Has urgency hint */
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bool isurgent;
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/** True if the client is hidden */
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bool ishidden;
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/** True if the client is minimized */
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bool isminimized;
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/** True if the client is fullscreen */
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bool isfullscreen;
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/** True if the client is maximized horizontally */
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bool ismaxhoriz;
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/** True if the client is maximized vertically */
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bool ismaxvert;
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/** True if the client is above others */
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bool isabove;
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/** True if the client is below others */
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bool isbelow;
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/** True if the client is modal */
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bool ismodal;
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/** True if the client is on top */
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bool isontop;
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/** True if a client is banned to a position outside the viewport.
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* Note that the geometry remains unchanged and that the window is still mapped.
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*/
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bool isbanned;
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/** true if the client must be skipped from task bar client list */
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bool skiptb;
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/** True if the client cannot have focus */
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bool nofocus;
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/** The window type */
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window_type_t type;
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/** Window of the client */
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xcb_window_t win;
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/** Window of the group leader */
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xcb_window_t group_win;
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/** Window holding command needed to start it (session management related) */
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xcb_window_t leader_win;
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/** Client logical screen */
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screen_t *screen;
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/** Client physical screen */
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int phys_screen;
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/** Titlebar */
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wibox_t *titlebar;
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/** Button bindings */
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button_array_t buttons;
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/** Key bindings */
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keybindings_t keys;
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/** Icon */
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image_t *icon;
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/** Size hints */
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xcb_size_hints_t size_hints;
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bool size_hints_honor;
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/** Window it is transient for */
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client_t *transient_for;
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};
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client_t * luaA_client_checkudata(lua_State *, int);
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ARRAY_FUNCS(client_t *, client, DO_NOTHING)
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LUA_OBJECT_FUNCS(client_t, client, "client")
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#define client_need_arrange(c) \
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do { \
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if(!c->screen->need_arrange \
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&& client_isvisible(c, (c)->screen)) \
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c->screen->need_arrange = true; \
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} while(0)
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bool client_maybevisible(client_t *, screen_t *);
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client_t * client_getbywin(xcb_window_t);
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void client_ban(client_t *);
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void client_unban(client_t *);
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void client_manage(xcb_window_t, xcb_get_geometry_reply_t *, int, bool);
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area_t client_geometry_hints(client_t *, area_t);
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bool client_resize(client_t *, area_t, bool);
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void client_update_strut_positions(screen_t *);
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void client_unmanage(client_t *);
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void client_kill(client_t *);
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void client_setsticky(client_t *, bool);
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void client_setabove(client_t *, bool);
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void client_setbelow(client_t *, bool);
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void client_setmodal(client_t *, bool);
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void client_setontop(client_t *, bool);
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void client_setfullscreen(client_t *, bool);
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void client_setmaxhoriz(client_t *, bool);
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void client_setmaxvert(client_t *, bool);
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void client_setminimized(client_t *, bool);
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void client_setborder(client_t *, int);
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void client_seturgent(client_t *, bool);
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void client_focus(client_t *);
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void client_focus_update(client_t *);
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void client_unfocus(client_t *);
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void client_unfocus_update(client_t *);
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void client_stack_refresh(void);
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static inline void
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client_stack(void)
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{
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globalconf.client_need_stack_refresh = true;
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}
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/** Put client on top of the stack.
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* \param c The client to raise.
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*/
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static inline void
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client_raise(client_t *c)
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{
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client_t *tc = c;
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int counter = 0;
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/* Find number of transient layers. */
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for(counter = 0; tc->transient_for; counter++)
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tc = tc->transient_for;
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/* Push them in reverse order. */
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for(; counter > 0; counter--)
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{
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tc = c;
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for(int i = 0; i < counter; i++)
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tc = tc->transient_for;
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stack_client_append(tc);
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}
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/* Push c on top of the stack. */
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stack_client_append(c);
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client_stack();
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}
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/** Put client on the end of the stack.
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* \param c The client to lower.
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*/
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static inline void
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client_lower(client_t *c)
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{
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stack_client_push(c);
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/* Traverse all transient layers. */
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for(client_t *tc = c->transient_for; tc; tc = tc->transient_for)
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stack_client_push(tc);
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client_stack();
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}
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/** Check if a client has fixed size.
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* \param c A client.
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* \return A boolean value, true if the client has a fixed size.
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*/
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static inline bool
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client_isfixed(client_t *c)
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{
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return (c->size_hints.flags & XCB_SIZE_HINT_P_MAX_SIZE
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&& c->size_hints.flags & XCB_SIZE_HINT_P_MIN_SIZE
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&& c->size_hints.max_width == c->size_hints.min_width
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&& c->size_hints.max_height == c->size_hints.min_height
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&& c->size_hints.max_width
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&& c->size_hints.max_height);
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}
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/** Returns true if a client is tagged with one of the tags of the
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* specified screen and is not hidden. Note that "banned" clients are included.
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* \param c The client to check.
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* \param screen Virtual screen number.
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* \return true if the client is visible, false otherwise.
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*/
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static inline bool
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client_isvisible(client_t *c, screen_t *screen)
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{
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return (!c->ishidden && !c->isminimized && client_maybevisible(c, screen));
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}
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/** Check if a client has strut information.
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* \param c A client.
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* \return A boolean value, true if the client has strut information.
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*/
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static inline bool
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client_hasstrut(client_t *c)
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{
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return (c->strut.left
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|| c->strut.right
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|| c->strut.top
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|| c->strut.bottom
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|| c->strut.left_start_y
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|| c->strut.left_end_y
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|| c->strut.right_start_y
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|| c->strut.right_end_y
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|| c->strut.top_start_x
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|| c->strut.top_end_x
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|| c->strut.bottom_start_x
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|| c->strut.bottom_end_x);
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}
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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