mirror of
https://github.com/awesomeWM/awesome
synced 2024-11-17 07:47:41 +01:00
ad887a77bf
Signed-off-by: Julien Danjou <julien@danjou.info>
437 lines
17 KiB
Lua
437 lines
17 KiB
Lua
-- Standard awesome library
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require("awful")
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-- Theme handling library
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require("beautiful")
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-- Notification library
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require("naughty")
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-- {{{ Variable definitions
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-- Themes define colours, icons, and wallpapers
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-- The default is a dark theme
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theme_path = "@AWESOME_THEMES_PATH@/default/theme"
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-- Uncommment this for a lighter theme
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-- theme_path = "@AWESOME_THEMES_PATH@/sky/theme"
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-- Actually load theme
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beautiful.init(theme_path)
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-- This is used later as the default terminal and editor to run.
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terminal = "xterm"
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editor = os.getenv("EDITOR") or "nano"
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editor_cmd = terminal .. " -e " .. editor
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-- Default modkey.
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-- Usually, Mod4 is the key with a logo between Control and Alt.
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-- If you do not like this or do not have such a key,
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-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
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-- However, you can use another modifier like Mod1, but it may interact with others.
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modkey = "Mod4"
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-- Table of layouts to cover with awful.layout.inc, order matters.
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layouts =
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{
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awful.layout.suit.tile,
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awful.layout.suit.tile.left,
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awful.layout.suit.tile.bottom,
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awful.layout.suit.tile.top,
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awful.layout.suit.fair,
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awful.layout.suit.fair.horizontal,
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awful.layout.suit.max,
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awful.layout.suit.max.fullscreen,
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awful.layout.suit.magnifier,
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awful.layout.suit.floating
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}
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-- Table of clients that should be set floating. The index may be either
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-- the application class or instance. The instance is useful when running
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-- a console app in a terminal like (Music on Console)
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-- xterm -name mocp -e mocp
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floatapps =
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{
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-- by class
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["MPlayer"] = true,
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["pinentry"] = true,
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["gimp"] = true,
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-- by instance
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["mocp"] = true
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}
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-- Applications to be moved to a pre-defined tag by class or instance.
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-- Use the screen and tags indices.
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apptags =
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{
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-- ["Firefox"] = { screen = 1, tag = 2 },
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-- ["mocp"] = { screen = 2, tag = 4 },
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}
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-- Define if we want to use titlebar on all applications.
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use_titlebar = false
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-- }}}
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-- {{{ Tags
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-- Define tags table.
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tags = {}
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for s = 1, screen.count() do
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-- Each screen has its own tag table.
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tags[s] = {}
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-- Create 9 tags per screen.
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for tagnumber = 1, 9 do
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tags[s][tagnumber] = tag(tagnumber)
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-- Add tags to screen one by one
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tags[s][tagnumber].screen = s
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awful.layout.set(layouts[1], tags[s][tagnumber])
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end
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-- I'm sure you want to see at least one tag.
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tags[s][1].selected = true
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end
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-- }}}
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-- {{{ Wibox
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-- Create a textbox widget
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mytextbox = widget({ type = "textbox", align = "right" })
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-- Set the default text in textbox
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mytextbox.text = "<b><small> " .. AWESOME_RELEASE .. " </small></b>"
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-- Create a laucher widget and a main menu
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myawesomemenu = {
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{ "manual", terminal .. " -e man awesome" },
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{ "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
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{ "restart", awesome.restart },
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{ "quit", awesome.quit }
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}
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mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
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{ "open terminal", terminal }
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}
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})
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mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
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menu = mymainmenu })
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-- Create a systray
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mysystray = widget({ type = "systray", align = "right" })
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-- Create a wibox for each screen and add it
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mywibox = {}
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mypromptbox = {}
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mylayoutbox = {}
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mytaglist = {}
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mytaglist.buttons = awful.util.table.join(
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awful.button({ }, 1, awful.tag.viewonly),
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awful.button({ modkey }, 1, awful.client.movetotag),
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awful.button({ }, 3, function (tag) tag.selected = not tag.selected end),
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awful.button({ modkey }, 3, awful.client.toggletag),
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awful.button({ }, 4, awful.tag.viewnext),
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awful.button({ }, 5, awful.tag.viewprev)
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)
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mytasklist = {}
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mytasklist.buttons = awful.util.table.join(
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awful.button({ }, 1, function (c)
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if not c:isvisible() then
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awful.tag.viewonly(c:tags()[1])
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end
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client.focus = c
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c:raise()
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end),
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awful.button({ }, 3, function ()
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if instance then
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instance:hide()
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instance = nil
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else
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instance = awful.menu.clients({ width=250 })
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end
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end),
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awful.button({ }, 4, function ()
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awful.client.focus.byidx(1)
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if client.focus then client.focus:raise() end
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end),
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awful.button({ }, 5, function ()
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awful.client.focus.byidx(-1)
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if client.focus then client.focus:raise() end
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end))
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for s = 1, screen.count() do
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-- Create a promptbox for each screen
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mypromptbox[s] = widget({ type = "textbox", align = "left" })
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-- Create an imagebox widget which will contains an icon indicating which layout we're using.
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-- We need one layoutbox per screen.
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mylayoutbox[s] = widget({ type = "imagebox", align = "right" })
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mylayoutbox[s]:buttons(awful.util.table.join(
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awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
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awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
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awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
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awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
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-- Create a taglist widget
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mytaglist[s] = awful.widget.taglist.new(s, awful.widget.taglist.label.all, mytaglist.buttons)
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-- Create a tasklist widget
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mytasklist[s] = awful.widget.tasklist.new(function(c)
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return awful.widget.tasklist.label.currenttags(c, s)
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end, mytasklist.buttons)
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-- Create the wibox
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mywibox[s] = wibox({ position = "top", fg = beautiful.fg_normal, bg = beautiful.bg_normal })
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-- Add widgets to the wibox - order matters
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mywibox[s].widgets = { mylauncher,
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mytaglist[s],
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mytasklist[s],
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mypromptbox[s],
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mytextbox,
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mylayoutbox[s],
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s == 1 and mysystray or nil }
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mywibox[s].screen = s
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end
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-- }}}
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-- {{{ Mouse bindings
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root.buttons(awful.util.table.join(
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awful.button({ }, 3, function () mymainmenu:toggle() end),
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awful.button({ }, 4, awful.tag.viewnext),
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awful.button({ }, 5, awful.tag.viewprev)
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))
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-- }}}
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-- {{{ Key bindings
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globalkeys = awful.util.table.join(
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awful.key({ modkey, }, "Left", awful.tag.viewprev ),
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awful.key({ modkey, }, "Right", awful.tag.viewnext ),
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awful.key({ modkey, }, "Escape", awful.tag.history.restore),
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awful.key({ modkey, }, "j",
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function ()
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awful.client.focus.byidx( 1)
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if client.focus then client.focus:raise() end
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end),
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awful.key({ modkey, }, "k",
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function ()
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awful.client.focus.byidx(-1)
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if client.focus then client.focus:raise() end
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end),
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awful.key({ modkey, }, "w", function () mymainmenu:show(true) end),
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-- Layout manipulation
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awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end),
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awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end),
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awful.key({ modkey, "Control" }, "j", function () awful.screen.focus( 1) end),
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awful.key({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end),
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awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
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awful.key({ modkey, }, "Tab",
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function ()
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awful.client.focus.history.previous()
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if client.focus then
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client.focus:raise()
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end
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end),
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-- Standard program
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awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end),
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awful.key({ modkey, "Control" }, "r", awesome.restart),
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awful.key({ modkey, "Shift" }, "q", awesome.quit),
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awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end),
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awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
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awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
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awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end),
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awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end),
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awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end),
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awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end),
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awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end),
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-- Prompt
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awful.key({ modkey }, "r",
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function ()
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awful.prompt.run({ prompt = "Run: " },
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mypromptbox[mouse.screen],
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awful.util.spawn, awful.completion.shell,
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awful.util.getdir("cache") .. "/history")
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end),
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awful.key({ modkey }, "x",
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function ()
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awful.prompt.run({ prompt = "Run Lua code: " },
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mypromptbox[mouse.screen],
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awful.util.eval, nil,
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awful.util.getdir("cache") .. "/history_eval")
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end)
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)
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-- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them
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clientkeys = awful.util.table.join(
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awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
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awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end),
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awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
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awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
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awful.key({ modkey, }, "o", awful.client.movetoscreen ),
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awful.key({ modkey, "Shift" }, "r", function (c) c:redraw() end),
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awful.key({ modkey }, "t", awful.client.togglemarked),
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awful.key({ modkey,}, "m",
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function (c)
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c.maximized_horizontal = not c.maximized_horizontal
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c.maximized_vertical = not c.maximized_vertical
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end)
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)
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-- Compute the maximum number of digit we need, limited to 9
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keynumber = 0
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for s = 1, screen.count() do
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keynumber = math.min(9, math.max(#tags[s], keynumber));
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end
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for i = 1, keynumber do
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table.foreach(awful.key({ modkey }, i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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awful.tag.viewonly(tags[screen][i])
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end
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end), function(_, k) table.insert(globalkeys, k) end)
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table.foreach(awful.key({ modkey, "Control" }, i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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tags[screen][i].selected = not tags[screen][i].selected
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end
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end), function(_, k) table.insert(globalkeys, k) end)
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table.foreach(awful.key({ modkey, "Shift" }, i,
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function ()
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if client.focus and tags[client.focus.screen][i] then
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awful.client.movetotag(tags[client.focus.screen][i])
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end
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end), function(_, k) table.insert(globalkeys, k) end)
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table.foreach(awful.key({ modkey, "Control", "Shift" }, i,
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function ()
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if client.focus and tags[client.focus.screen][i] then
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awful.client.toggletag(tags[client.focus.screen][i])
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end
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end), function(_, k) table.insert(globalkeys, k) end)
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table.foreach(awful.key({ modkey, "Shift" }, "F" .. i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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for k, c in pairs(awful.client.getmarked()) do
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awful.client.movetotag(tags[screen][i], c)
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end
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end
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end), function(_, k) table.insert(globalkeys, k) end)
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end
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-- Set keys
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root.keys(globalkeys)
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-- }}}
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-- {{{ Hooks
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-- Hook function to execute when focusing a client.
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awful.hooks.focus.register(function (c)
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if not awful.client.ismarked(c) then
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c.border_color = beautiful.border_focus
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end
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end)
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-- Hook function to execute when unfocusing a client.
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awful.hooks.unfocus.register(function (c)
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if not awful.client.ismarked(c) then
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c.border_color = beautiful.border_normal
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end
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end)
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-- Hook function to execute when marking a client
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awful.hooks.marked.register(function (c)
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c.border_color = beautiful.border_marked
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end)
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-- Hook function to execute when unmarking a client.
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awful.hooks.unmarked.register(function (c)
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c.border_color = beautiful.border_focus
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end)
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-- Hook function to execute when the mouse enters a client.
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awful.hooks.mouse_enter.register(function (c)
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-- Sloppy focus, but disabled for magnifier layout
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if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
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and awful.client.focus.filter(c) then
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client.focus = c
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end
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end)
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-- Hook function to execute when a new client appears.
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awful.hooks.manage.register(function (c, startup)
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-- If we are not managing this application at startup,
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-- move it to the screen where the mouse is.
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-- We only do it for filtered windows (i.e. no dock, etc).
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if not startup and awful.client.focus.filter(c) then
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c.screen = mouse.screen
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end
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if use_titlebar then
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-- Add a titlebar
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awful.titlebar.add(c, { modkey = modkey })
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end
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-- Add mouse bindings
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c:buttons(awful.util.table.join(
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awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
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awful.button({ modkey }, 1, awful.mouse.client.move),
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awful.button({ modkey }, 3, awful.mouse.client.resize)
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))
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-- New client may not receive focus
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-- if they're not focusable, so set border anyway.
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c.border_width = beautiful.border_width
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c.border_color = beautiful.border_normal
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-- Check if the application should be floating.
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local cls = c.class
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local inst = c.instance
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if floatapps[cls] then
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awful.client.floating.set(c, floatapps[cls])
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elseif floatapps[inst] then
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awful.client.floating.set(c, floatapps[inst])
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end
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-- Check application->screen/tag mappings.
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local target
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if apptags[cls] then
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target = apptags[cls]
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elseif apptags[inst] then
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target = apptags[inst]
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end
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if target then
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c.screen = target.screen
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awful.client.movetotag(tags[target.screen][target.tag], c)
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end
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-- Do this after tag mapping, so you don't see it on the wrong tag for a split second.
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client.focus = c
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-- Set key bindings
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c:keys(clientkeys)
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-- Set the windows at the slave,
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-- i.e. put it at the end of others instead of setting it master.
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-- awful.client.setslave(c)
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-- Honor size hints: if you want to drop the gaps between windows, set this to false.
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-- c.size_hints_honor = false
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end)
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-- Hook function to execute when arranging the screen.
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-- (tag switch, new client, etc)
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awful.hooks.arrange.register(function (screen)
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local layout = awful.layout.getname(awful.layout.get(screen))
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if layout and beautiful["layout_" ..layout] then
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mylayoutbox[screen].image = image(beautiful["layout_" .. layout])
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else
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mylayoutbox[screen].image = nil
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end
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-- Give focus to the latest client in history if no window has focus
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-- or if the current window is a desktop or a dock one.
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if not client.focus then
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local c = awful.client.focus.history.get(screen, 0)
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if c then client.focus = c end
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end
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end)
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-- Hook called every minute
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awful.hooks.timer.register(60, function ()
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mytextbox.text = os.date(" %a %b %d, %H:%M ")
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end)
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-- }}}
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