awesome/event.h
Uli Schlachter 9f3a6757e9 Asynchronously update the keyboard state
When the keyboard layout is modified via xmodmap, each single "change"
(line of input to xmodmap) causes an "the keyboard configuration
changed"-event to be sent. Awesome reacted to each of these events by
reloading the keyboard layout. Thus, awesome reloaded the keyboard
layout a lot and appeared to freeze.

Fix this by asynchronously update the keyboard state: When such an event
comes in, instead of reloading things immediately, we set a flag which
makes us update the state at the end of the main loop iteration. This
means that many events still cause only a single (or at least few)
re-quering of the layout. Thus, a lot of time is saved.

This commit removes the argument to the (undocumented!) signal
xkb::group_changed. Previously, the argument was the active group
number. Since this argument was unused and I'm lazy, I just removed it.
The alternative would be that it might be visible to Lua that some "the
active group changed"-events are dropped.

Fixes: https://github.com/awesomeWM/awesome/issues/1494
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-03-28 15:21:01 +02:00

67 lines
1.7 KiB
C

/*
* event.h - event handlers header
*
* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_EVENT_H
#define AWESOME_EVENT_H
#include "banning.h"
#include "globalconf.h"
#include "stack.h"
#include <xcb/xcb.h>
/* luaa.c */
void luaA_emit_refresh(void);
/* objects/drawin.c */
void drawin_refresh(void);
/* objects/client.c */
void client_refresh(void);
void client_focus_refresh(void);
void client_destroy_later(void);
/* objects/screen.c */
void screen_refresh(void);
/* xkb.c */
void xkb_refresh(void);
static inline int
awesome_refresh(void)
{
xkb_refresh();
screen_refresh();
luaA_emit_refresh();
drawin_refresh();
client_refresh();
banning_refresh();
stack_refresh();
client_destroy_later();
return xcb_flush(globalconf.connection);
}
void event_init(void);
void event_handle(xcb_generic_event_t *);
void event_drawable_under_mouse(lua_State *, int);
#endif
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80