awesome/objects/selection_acquire.c
Uli Schlachter 01bd2d1896 selection_acquire: Change the API to a table
As requested in the review, instead of just having a single string
argument, selection_acquire() now has a table as its argument. It
searches the string under the "selection" key here.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-02-17 08:00:57 +01:00

243 lines
7.3 KiB
C

/*
* selection_acquire.c - objects for selection ownership
*
* Copyright © 2019 Uli Schlachter <psychon@znc.in>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "objects/selection_acquire.h"
#include "objects/selection_transfer.h"
#include "common/luaobject.h"
#include "globalconf.h"
#define REGISTRY_ACQUIRE_TABLE_INDEX "awesome_selection_acquires"
typedef struct selection_acquire_t
{
LUA_OBJECT_HEADER
/** The selection that is being owned. */
xcb_atom_t selection;
/** Window used for owning the selection. */
xcb_window_t window;
/** Timestamp used for acquiring the selection. */
xcb_timestamp_t timestamp;
} selection_acquire_t;
static lua_class_t selection_acquire_class;
LUA_OBJECT_FUNCS(selection_acquire_class, selection_acquire_t, selection_acquire)
static void
luaA_pushatom(lua_State *L, xcb_atom_t atom)
{
lua_pushnumber(L, atom);
}
static int
selection_acquire_find_by_window(lua_State *L, xcb_window_t window)
{
/* Iterate over all active selection acquire objects */
lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
if (lua_type(L, -1) == LUA_TUSERDATA) {
selection_acquire_t *selection = lua_touserdata(L, -1);
if (selection->window == window)
{
/* Remove table and key */
lua_remove(L, -2);
lua_remove(L, -2);
return 1;
}
}
/* Remove the value, leaving only the key */
lua_pop(L, 1);
}
/* Remove the table */
lua_pop(L, 1);
return 0;
}
static void
selection_release(lua_State *L, int ud)
{
selection_acquire_t *selection = luaA_checkudata(L, ud, &selection_acquire_class);
luaA_object_emit_signal(L, ud, "release", 0);
/* Destroy the window, this also releases the selection in X11 */
xcb_destroy_window(globalconf.connection, selection->window);
selection->window = XCB_NONE;
/* Unreference the object, it's now dead */
lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX);
lua_rawget(L, LUA_REGISTRYINDEX);
luaA_pushatom(L, selection->selection);
lua_pushnil(L);
lua_rawset(L, -3);
selection->selection = XCB_NONE;
lua_pop(L, 1);
}
void
selection_handle_selectionclear(xcb_selection_clear_event_t *ev)
{
lua_State *L = globalconf_get_lua_State();
if (selection_acquire_find_by_window(L, ev->owner) == 0)
return;
selection_release(L, -1);
lua_pop(L, 1);
}
void
selection_handle_selectionrequest(xcb_selection_request_event_t *ev)
{
lua_State *L = globalconf_get_lua_State();
if (ev->property == XCB_NONE)
/* Obsolete client */
ev->property = ev->target;
if (selection_acquire_find_by_window(L, ev->owner) == 0)
{
selection_transfer_reject(ev->requestor, ev->selection, ev->target, ev->time);
return;
}
selection_transfer_begin(L, -1, ev->requestor, ev->selection, ev->target,
ev->property, ev->time);
lua_pop(L, 1);
}
static int
luaA_selection_acquire_new(lua_State *L)
{
size_t name_length;
const char *name;
xcb_intern_atom_reply_t *reply;
xcb_get_selection_owner_reply_t *selection_reply;
xcb_atom_t name_atom;
selection_acquire_t *selection;
luaA_checktable(L, 2);
lua_pushliteral(L, "selection");
lua_gettable(L, 2);
name = luaL_checklstring(L, -1, &name_length);
/* Get the atom identifying the selection */
reply = xcb_intern_atom_reply(globalconf.connection,
xcb_intern_atom_unchecked(globalconf.connection, false, name_length, name),
NULL);
name_atom = reply ? reply->atom : XCB_NONE;
p_delete(&reply);
/* Create a selection object */
selection = (void *) selection_acquire_class.allocator(L);
selection->selection = name_atom;
selection->timestamp = globalconf.timestamp;
selection->window = xcb_generate_id(globalconf.connection);
xcb_create_window(globalconf.connection, globalconf.screen->root_depth,
selection->window, globalconf.screen->root, -1, -1, 1, 1, 0,
XCB_COPY_FROM_PARENT, globalconf.screen->root_visual, 0, NULL);
/* Try to acquire the selection */
xcb_set_selection_owner(globalconf.connection, selection->window, name_atom, selection->timestamp);
selection_reply = xcb_get_selection_owner_reply(globalconf.connection,
xcb_get_selection_owner(globalconf.connection, name_atom),
NULL);
if (selection_reply == NULL || selection_reply->owner != selection->window) {
/* Acquiring the selection failed, return nothing */
p_delete(&selection_reply);
xcb_destroy_window(globalconf.connection, selection->window);
selection->window = XCB_NONE;
return 0;
}
/* Everything worked, register the object in the table */
lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX);
lua_rawget(L, LUA_REGISTRYINDEX);
luaA_pushatom(L, name_atom);
lua_rawget(L, -2);
if (!lua_isnil(L, -1)) {
/* There is already another selection_acquire object for this selection,
* release it now. X11 does not send us SelectionClear events for our
* own changes to the selection.
*/
selection_release(L, -1);
}
luaA_pushatom(L, name_atom);
lua_pushvalue(L, -4);
lua_rawset(L, -4);
lua_pop(L, 2);
return 1;
}
static int
luaA_selection_acquire_release(lua_State *L)
{
luaA_checkudata(L, 1, &selection_acquire_class);
selection_release(L, 1);
return 0;
}
static bool
selection_acquire_checker(selection_acquire_t *selection)
{
return selection->selection != XCB_NONE;
}
void
selection_acquire_class_setup(lua_State *L)
{
static const struct luaL_Reg selection_acquire_methods[] =
{
{ "__call", luaA_selection_acquire_new },
{ NULL, NULL }
};
static const struct luaL_Reg selection_acquire_meta[] =
{
LUA_OBJECT_META(selection_acquire)
LUA_CLASS_META
{ "release", luaA_selection_acquire_release },
{ NULL, NULL }
};
/* Store a table in the registry that tracks active selection_acquire_t. */
lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX);
lua_newtable(L);
lua_rawset(L, LUA_REGISTRYINDEX);
luaA_class_setup(L, &selection_acquire_class, "selection_acquire", NULL,
(lua_class_allocator_t) selection_acquire_new, NULL,
(lua_class_checker_t) selection_acquire_checker,
luaA_class_index_miss_property, luaA_class_newindex_miss_property,
selection_acquire_methods, selection_acquire_meta);
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80