SET(PROJECT_AWE_NAME awesome) SET(PROJECT_AWECLIENT_NAME awesome-client) SET(VERSION 3) SET(VERSION_MAJOR ${VERSION}) SET(VERSION_MINOR 0) SET(VERSION_PATCH 0) PROJECT(${PROJECT_AWE_NAME}) SET(CMAKE_BUILD_TYPE RELEASE) # If this is a git repository... IF(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git/HEAD) # ...update version FIND_PROGRAM(GIT_EXECUTABLE git) IF(GIT_EXECUTABLE) EXECUTE_PROCESS(COMMAND ${GIT_EXECUTABLE} describe WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} OUTPUT_VARIABLE VERSION OUTPUT_STRIP_TRAILING_WHITESPACE) ENDIF() ENDIF() # Check for doxygen INCLUDE(FindDoxygen) INCLUDE(FindPkgConfig) INCLUDE(UsePkgConfig) SET(AWE_COMMON_DIR common) SET(AWE_LAYOUT_DIR layouts) SET(AWE_WIDGET_DIR widgets) # Use pkgconfig to get most of the libraries pkg_check_modules(AWE_MOD REQUIRED glib-2.0 cairo pango gdk-2.0>=2.2 gdk-pixbuf-2.0>=2.2 xcb xcb-event xcb-randr xcb-xinerama xcb-shape xcb-aux xcb-atom xcb-keysyms xcb-render xcb-icccm cairo-xcb dbus-1 imlib2) # Check for readline and ncurse FIND_LIBRARY(LIB_READLINE readline) FIND_LIBRARY(LIB_NCURSES ncurses) FIND_LIBRARY(LIB_EV ev) # Check for lua5.1 FIND_PATH(LUA_INC_DIR lua.h /usr/include /usr/include/lua5.1 /usr/local/include/lua5.1) FIND_LIBRARY(LUA_LIB NAMES lua5.1 lua /usr/lib /usr/lib/lua /usr/local/lib) FIND_PROGRAM(LUA_EXECUTABLE lua) # Error check IF(NOT LIB_EV) MESSAGE( FATAL_ERROR "ev library not found") ENDIF() IF(NOT LIB_READLINE) MESSAGE(FATAL_ERROR "readline library not found") ENDIF() IF(NOT LIB_NCURSES) MESSAGE(FATAL_ERROR "ncurse library not found") ENDIF() IF(NOT LUA_LIB) MESSAGE(FATAL_ERROR "lua library not found") ENDIF() # Add awesome defines ADD_DEFINITIONS(-DWITH_DBUS -DWITH_IMLIB) IF(DOXYGEN_EXECUTABLE) ADD_CUSTOM_TARGET(doc ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/awesome.doxygen) ENDIF() # Check for programs needed for man pages FIND_PROGRAM(ASCIIDOC_EXECUTABLE asciidoc) FIND_PROGRAM(XMLTO_EXECUTABLE xmlto) FIND_PROGRAM(GZIP_EXECUTABLE gzip) IF(ASCIIDOC_EXECUTABLE AND XMLTO_EXECUTABLE AND GZIP_EXECUTABLE) SET(AWESOME_GENERATE_MAN TRUE) ENDIF() # Set awesome informations and path SET(AWESOME_VERSION_INTERNAL devel ) SET(AWESOME_COMPILE_MACHINE ${CMAKE_SYSTEM_PROCESSOR} ) SET(AWESOME_COMPILE_HOSTNAME $ENV{HOSTNAME} ) SET(AWESOME_COMPILE_BY $ENV{USER} ) SET(AWESOME_RELEASE ${VERSION} ) SET(AWESOME_ETC etc ) SET(AWESOME_SHARE share ) SET(AWESOME_DATA_PATH ${AWESOME_SHARE}/${PROJECT_AWE_NAME} ) SET(AWESOME_LUA_LIB_PATH ${AWESOME_SHARE}/${PROJECT_AWE_NAME}/lib ) SET(AWESOME_ICON_PATH ${AWESOME_SHARE}/${PROJECT_AWE_NAME}/icons ) SET(AWESOME_CONF_PATH ${AWESOME_ETC}/${PROJECT_AWE_NAME} ) SET(AWESOME_MAN1_PATH ${AWESOME_SHARE}/man/man1 ) SET(AWESOME_MAN5_PATH ${AWESOME_SHARE}/man/man5 ) # Configure awesome config.h from template CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_CURRENT_SOURCE_DIR}/config.h ESCAPE_QUOTE @ONLY) # Confiure awesomerc.lua.in CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/awesomerc.lua.in ${CMAKE_CURRENT_SOURCE_DIR}/awesomerc.lua ESCAPE_QUOTE @ONLY) # Configure awesome awesome-version-internal.h from template CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/awesome-version-internal.h.in ${CMAKE_CURRENT_SOURCE_DIR}/awesome-version-internal.h ESCAPE_QUOTE @ONLY) # Configure awesome.doxygen CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/awesome.doxygen.in ${CMAKE_CURRENT_SOURCE_DIR}/awesome.doxygen ESCAPE_QUOTE @ONLY) # Execute some header generator EXECUTE_PROCESS(COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build-utils/layoutgen.sh OUTPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/layoutgen.h WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) EXECUTE_PROCESS(COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build-utils/widgetgen.sh OUTPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/widgetgen.h WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) # Set the awesome include dir SET(AWE_INC_DIR ${CMAKE_CURRENT_SOURCE_DIR} ${AWE_MOD_INCLUDE_DIRS} ${LUA_INC_DIR}) SET(CPACK_PACKAGE_NAME "${PROJECT_AWE_NAME}" ) SET(CPACK_GENERATOR "TBZ2" ) SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A dynamic floating and tiling window manager" ) SET(CPACK_PACKAGE_VENDOR "awesome development team" ) SET(CPACK_PACKAGE_DESCRIPTION_FILE "${CMAKE_CURRENT_SOURCE_DIR}/README" ) SET(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE" ) SET(CPACK_PACKAGE_VERSION_MAJOR "${VERSION_MAJOR}" ) SET(CPACK_PACKAGE_VERSION_MINOR "${VERSION_MINOR}" ) SET(CPACK_PACKAGE_VERSION_PATCH "${VERSION_PATCH}" ) INCLUDE(CPack) # vim: filetype=cmake:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80