/* * titlebar.c - titlebar management * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include "titlebar.h" #include "client.h" #include "widget.h" #include "wibox.h" extern awesome_t globalconf; /** Get a client by its titlebar. * \param titlebar The titlebar. * \return A client. */ client_t * client_getbytitlebar(wibox_t *titlebar) { client_t *c; for(c = globalconf.clients; c; c = c->next) if(c->titlebar == titlebar) return c; return NULL; } /** Get a client by its titlebar window. * \param win The window. * \return A client. */ client_t * client_getbytitlebarwin(xcb_window_t win) { client_t *c; for(c = globalconf.clients; c; c = c->next) if(c->titlebar && c->titlebar->sw.window == win) return c; return NULL; } /** Draw the titlebar content. * \param c The client. */ void titlebar_draw(client_t *c) { if(!c || !c->titlebar || !c->titlebar->isvisible) return; widget_render(c->titlebar->widgets, &c->titlebar->sw.ctx, c->titlebar->sw.gc, c->titlebar->sw.pixmap, c->screen, c->titlebar->position, c->titlebar->sw.geometry.x, c->titlebar->sw.geometry.y, c->titlebar); simplewindow_refresh_pixmap(&c->titlebar->sw); c->titlebar->need_update = false; } /** Titlebar refresh function. */ void titlebar_refresh(void) { client_t *c; for(c = globalconf.clients; c; c = c->next) if(c->titlebar && c->titlebar->need_update) titlebar_draw(c); } void titlebar_geometry_compute(client_t *c, area_t geometry, area_t *res) { int width, x_offset = 0, y_offset = 0; switch(c->titlebar->position) { default: return; case Top: if(c->titlebar->geometry.width) width = MAX(1, MIN(c->titlebar->geometry.width, geometry.width - 2 * c->titlebar->sw.border.width)); else width = MAX(1, geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width); switch(c->titlebar->align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width - 2 * c->titlebar->sw.border.width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } res->x = geometry.x + x_offset; res->y = geometry.y - c->titlebar->geometry.height - 2 * c->titlebar->sw.border.width + c->border; res->width = width; res->height = c->titlebar->geometry.height; break; case Bottom: if(c->titlebar->geometry.width) width = MAX(1, MIN(c->titlebar->geometry.width, geometry.width - 2 * c->titlebar->sw.border.width)); else width = MAX(1, geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width); switch(c->titlebar->align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width - 2 * c->titlebar->sw.border.width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } res->x = geometry.x + x_offset; res->y = geometry.y + geometry.height + c->border; res->width = width; res->height = c->titlebar->geometry.height; break; case Left: if(c->titlebar->geometry.width) width = MAX(1, MIN(c->titlebar->geometry.width, geometry.height - 2 * c->titlebar->sw.border.width)); else width = MAX(1, geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width); switch(c->titlebar->align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width - 2 * c->titlebar->sw.border.width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } res->x = geometry.x - c->titlebar->geometry.height + c->border; res->y = geometry.y + y_offset; res->width = c->titlebar->geometry.height; res->height = width; break; case Right: if(c->titlebar->geometry.width) width = MAX(1, MIN(c->titlebar->geometry.width, geometry.height - 2 * c->titlebar->sw.border.width)); else width = MAX(1, geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width); switch(c->titlebar->align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width - 2 * c->titlebar->sw.border.width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } res->x = geometry.x + geometry.width + c->border; res->y = geometry.y + y_offset; res->width = c->titlebar->geometry.height; res->height = width; break; } } /** Set client titlebar position. * \param c The client. */ void titlebar_init(client_t *c) { int width = 0, height = 0; area_t geom; /* already had a window? */ if(c->titlebar->sw.window) simplewindow_wipe(&c->titlebar->sw); switch(c->titlebar->position) { case Top: case Bottom: if(c->titlebar->geometry.width) width = MIN(c->titlebar->geometry.width, c->geometry.width - 2 * c->titlebar->sw.border.width); else width = c->geometry.width + 2 * c->border - 2 * c->titlebar->sw.border.width; height = c->titlebar->geometry.height; break; case Left: case Right: if(c->titlebar->geometry.width) height = MIN(c->titlebar->geometry.width, c->geometry.height - 2 * c->titlebar->sw.border.width); else height = c->geometry.height + 2 * c->border - 2 * c->titlebar->sw.border.width; width = c->titlebar->geometry.height; break; } titlebar_geometry_compute(c, c->geometry, &geom); simplewindow_init(&c->titlebar->sw, c->phys_screen, geom.x, geom.y, geom.width, geom.height, c->titlebar->border.width, c->titlebar->position, &c->titlebar->colors.fg, &c->titlebar->colors.bg); simplewindow_border_color_set(&c->titlebar->sw, &c->titlebar->border.color); client_need_arrange(c); c->titlebar->need_update = true; } /** Create a new titlebar (DEPRECATED). * \param L The Lua VM state. * \return The number of value pushed. * * \luastack * \lparam A table with values: align, position, fg, bg, border_width, * border_color, width and height. * \lreturn A brand new titlebar. */ static int luaA_titlebar_new(lua_State *L) { deprecate(); return luaA_wibox_new(L); } /** Detach a wibox titlebar from its client. * \param c The client. */ void titlebar_client_detach(client_t *c) { /* If client has a titlebar, kick it out. */ if(c && c->titlebar) { wibox_unref(&c->titlebar); simplewindow_wipe(&c->titlebar->sw); c->titlebar->type = WIBOX_TYPE_NONE; c->titlebar = NULL; client_need_arrange(c); client_stack(); } } /** Attach a wibox to a client as its titlebar. * \param c The client. * \param t The wibox/titlebar. */ void titlebar_client_attach(client_t *c, wibox_t *t) { titlebar_client_detach(c); if(c && t) { /* check if titlebar is already on a client */ titlebar_client_detach(client_getbytitlebar(t)); c->titlebar = wibox_ref(&t); t->type = WIBOX_TYPE_TITLEBAR; titlebar_init(c); client_need_arrange(c); client_stack(); } } /** Titlebar newindex. * \param L The Lua VM state. * \param titlebar The wibox titlebar. * \param tok The attribute token. * \return The number of elements pushed on stack. */ int luaA_titlebar_newindex(lua_State *L, wibox_t *titlebar, awesome_token_t tok) { size_t len; const char *buf; client_t *c = NULL; int i; position_t position; switch(tok) { case A_TK_ALIGN: if((buf = luaL_checklstring(L, 3, &len))) titlebar->align = draw_align_fromstr(buf, len); else return 0; break; case A_TK_BORDER_WIDTH: if((i = luaL_checknumber(L, 3)) >= 0) titlebar->border.width = i; else return 0; break; case A_TK_BORDER_COLOR: if((buf = luaL_checklstring(L, 3, &len))) if(xcolor_init_reply(xcolor_init_unchecked(&titlebar->border.color, buf, len))) simplewindow_border_color_set(&c->titlebar->sw, &c->titlebar->border.color); return 0; case A_TK_POSITION: buf = luaL_checklstring(L, 3, &len); position = position_fromstr(buf, len); if(position != titlebar->position) { titlebar->position = position; c = client_getbytitlebar(titlebar); titlebar_init(c); } break; default: return 0; } if((c || (c = client_getbytitlebar(titlebar)))) client_need_arrange(c); return 0; } const struct luaL_reg awesome_titlebar_methods[] = { { "__call", luaA_titlebar_new }, { NULL, NULL } }; const struct luaL_reg awesome_titlebar_meta[] = { { NULL, NULL } }; // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80