/* * tag.c - tag management * * Copyright © 2007-2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include "screen.h" #include "tag.h" #include "client.h" #include "ewmh.h" #include "widget.h" #include "layouts/magnifier.h" #include "layouts/tile.h" #include "layouts/max.h" #include "layouts/floating.h" #include "layouts/fibonacci.h" #include "layoutgen.h" extern awesome_t globalconf; DO_LUA_NEW(extern, tag_t, tag, "tag", tag_ref) DO_LUA_GC(tag_t, tag, "tag", tag_unref) DO_LUA_EQ(tag_t, tag, "tag") /** View or unview a tag. * \param tag the tag * \param view set visible or not */ static void tag_view(tag_t *tag, bool view) { tag->selected = view; ewmh_update_net_current_desktop(screen_virttophys(tag->screen)); widget_invalidate_cache(tag->screen, WIDGET_CACHE_TAGS); globalconf.screens[tag->screen].need_arrange = true; } /** Create a new tag. Parameters values are checked. * \param name tag name * \param layout layout to use * \param mwfact master width factor * \param nmaster number of master windows * \param ncol number of columns for slaves windows * \return a new tag with all these parameters */ tag_t * tag_new(const char *name, layout_t *layout, double mwfact, int nmaster, int ncol) { tag_t *tag; tag = p_new(tag_t, 1); a_iso2utf8(name, &tag->name); tag->layout = layout; tag->mwfact = mwfact; if(tag->mwfact <= 0 || tag->mwfact >= 1) tag->mwfact = 0.5; if((tag->nmaster = nmaster) < 0) tag->nmaster = 1; if((tag->ncol = ncol) < 1) tag->ncol = 1; return tag; } /** Append a tag to a screen. * \param tag the tag to append * \param screen the screen id */ void tag_append_to_screen(tag_t *tag, int screen) { int phys_screen = screen_virttophys(screen); tag->screen = screen; tag_list_append(&globalconf.screens[screen].tags, tag); tag_ref(&tag); ewmh_update_net_numbers_of_desktop(phys_screen); ewmh_update_net_desktop_names(phys_screen); ewmh_update_workarea(phys_screen); widget_invalidate_cache(screen, WIDGET_CACHE_TAGS); } /** Tag a client with specified tag. * \param c the client to tag * \param t the tag to tag the client with */ void tag_client(client_t *c, tag_t *t) { tag_client_node_t *tc; /* don't tag twice */ if(is_client_tagged(c, t)) return; tc = p_new(tag_client_node_t, 1); tc->client = c; tc->tag = t; tag_client_node_list_push(&globalconf.tclink, tc); client_saveprops(c); widget_invalidate_cache(c->screen, WIDGET_CACHE_CLIENTS); globalconf.screens[c->screen].need_arrange = true; } /** Untag a client with specified tag. * \param c the client to tag * \param t the tag to tag the client with */ void untag_client(client_t *c, tag_t *t) { tag_client_node_t *tc; for(tc = globalconf.tclink; tc; tc = tc->next) if(tc->client == c && tc->tag == t) { tag_client_node_list_detach(&globalconf.tclink, tc); p_delete(&tc); client_saveprops(c); widget_invalidate_cache(c->screen, WIDGET_CACHE_CLIENTS); globalconf.screens[c->screen].need_arrange = True; break; } } /** Check if a client is tagged with the specified tag. * \param c the client * \param t the tag * \return true if the client is tagged with the tag, false otherwise. */ bool is_client_tagged(client_t *c, tag_t *t) { tag_client_node_t *tc; if(!c) return false; for(tc = globalconf.tclink; tc; tc = tc->next) if(tc->client == c && tc->tag == t) return true; return false; } /** Tag the client with the currently selected (visible) tags. * \param c the client */ void tag_client_with_current_selected(client_t *c) { tag_t *tag; screen_t vscreen = globalconf.screens[c->screen]; for(tag = vscreen.tags; tag; tag = tag->next) if(tag->selected) tag_client(c, tag); else untag_client(c, tag); } /** Get the current tags for the specified screen. * Returned pointer must be p_delete'd after. * \param screen screen id * \return a double pointer of tag list finished with a NULL element */ tag_t ** tags_get_current(int screen) { tag_t *tag, **tags = NULL; int n = 1; tags = p_new(tag_t *, n); for(tag = globalconf.screens[screen].tags; tag; tag = tag->next) if(tag->selected) { p_realloc(&tags, ++n); tags[n - 2] = tag; } /* finish with null */ tags[n - 1] = NULL; return tags; } /** Set a tag to be the only one viewed. * \param target the tag to see */ static void tag_view_only(tag_t *target) { tag_t *tag; if(!target) return; for(tag = globalconf.screens[target->screen].tags; tag; tag = tag->next) tag_view(tag, tag == target); } /** View only a tag, selected by its index. * \param screen screen id * \param dindex the index */ void tag_view_only_byindex(int screen, int dindex) { tag_t *tag; if(dindex < 0) return; for(tag = globalconf.screens[screen].tags; tag && dindex > 0; tag = tag->next, dindex--); tag_view_only(tag); } /** Convert a tag to a printable string. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lreturn A string. */ static int luaA_tag_tostring(lua_State *L) { tag_t **p = luaA_checkudata(L, 1, "tag"); lua_pushfstring(L, "[tag udata(%p) name(%s)]", *p, (*p)->name); return 1; } /** Add a tag to a screen. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lparam A screen number. */ static int luaA_tag_add(lua_State *L) { tag_t *t, **tag = luaA_checkudata(L, 1, "tag"); int i, screen = luaL_checknumber(L, 2) - 1; luaA_checkscreen(screen); for(i = 0; i < globalconf.screens_info->nscreen; i++) for(t = globalconf.screens[i].tags; t; t = t->next) if(*tag == t) luaL_error(L, "tag already on screen %d", i + 1); else if(t->screen == screen && !a_strcmp((*tag)->name, t->name)) luaL_error(L, "a tag with the name `%s' is already on screen %d", t->name, i + 1); (*tag)->screen = screen; tag_append_to_screen(*tag, screen); return 0; } /** Get all tags from a screen. * \param L The Lua VM state. * * \luastack * \lparam A screen number. * \lreturn A table with all tags from the screen specified, indexed by tag name. */ static int luaA_tag_get(lua_State *L) { int screen = luaL_checknumber(L, 1) - 1; tag_t *tag; luaA_checkscreen(screen); lua_newtable(L); for(tag = globalconf.screens[screen].tags; tag; tag = tag->next) { luaA_tag_userdata_new(L, tag); lua_setfield(L, -2, tag->name); } return 1; } /** Get all tags from a screen. * \param L The Lua VM state. * * \luastack * \lparam A screen number. * \lreturn A table with all tags from the screen specified, ordered and indexed * by number. */ static int luaA_tag_geti(lua_State *L) { int i = 1, screen = luaL_checknumber(L, 1) - 1; tag_t *tag; luaA_checkscreen(screen); lua_newtable(L); for(tag = globalconf.screens[screen].tags; tag; tag = tag->next) { luaA_tag_userdata_new(L, tag); lua_rawseti(L, -2, i++); } return 1; } /** Create a new tag. * \param L The Lua VM state. * * \luastack * \lparam A table with at least a name attribute. * Optional attributes are: mwfact, ncol, nmaster and layout. * \lreturn A new tag object. */ static int luaA_tag_new(lua_State *L) { tag_t *tag; int ncol, nmaster; const char *name, *lay; double mwfact; layout_t *layout; luaA_checktable(L, 1); name = luaA_name_init(L); mwfact = luaA_getopt_number(L, 1, "mwfact", 0.5); ncol = luaA_getopt_number(L, 1, "ncol", 1); nmaster = luaA_getopt_number(L, 1, "nmaster", 1); lay = luaA_getopt_string(L, 1, "layout", "tile", NULL); layout = name_func_lookup(lay, LayoutList); tag = tag_new(name, layout, mwfact, nmaster, ncol); return luaA_tag_userdata_new(L, tag); } /** Add or remove a tag from the current view. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lparam A boolean value, true to view tag, false otherwise. */ static int luaA_tag_view(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); bool view = luaA_checkboolean(L, 2); tag_view(*tag, view); return 0; } /** Get the tag selection attribute. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lreturn True if the tag is viewed, false otherwise. */ static int luaA_tag_isselected(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); lua_pushboolean(L, (*tag)->selected); return 1; } /** Set the tag master width factor. This value is used in various layouts to * determine the size of the master window. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lparam The master width ratio value, between 0 and 1. */ static int luaA_tag_mwfact_set(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); double mwfact = luaL_checknumber(L, 2); if(mwfact < 1 && mwfact > 0) { (*tag)->mwfact = mwfact; globalconf.screens[(*tag)->screen].need_arrange = true; } else luaL_error(L, "bad value, must be between 0 and 1"); return 0; } /** Get the tag master width factor. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lreturn The master width ratio value. */ static int luaA_tag_mwfact_get(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); lua_pushnumber(L, (*tag)->mwfact); return 1; } /** Set the number of columns. This is used in various layouts to set the number * of columns used to display non-master windows. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lparam The number of columns, at least 1. */ static int luaA_tag_ncol_set(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); int ncol = luaL_checknumber(L, 2); if(ncol >= 1) { (*tag)->ncol = ncol; globalconf.screens[(*tag)->screen].need_arrange = true; } else luaL_error(L, "bad value, must be greater than 1"); return 0; } /** Get the number of columns used to display non-master windows on this tag. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lreturn The number of column. */ static int luaA_tag_ncol_get(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); lua_pushnumber(L, (*tag)->ncol); return 1; } /** Set the number of master windows. This is used in various layouts to * determine how many windows are in the master area. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lparam The number of master windows. */ static int luaA_tag_nmaster_set(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); int nmaster = luaL_checknumber(L, 2); if(nmaster >= 0) { (*tag)->nmaster = nmaster; globalconf.screens[(*tag)->screen].need_arrange = true; } else luaL_error(L, "bad value, must be greater than 0"); return 0; } /** Get the number of master windows of the tag. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lreturn The number of master windows. */ static int luaA_tag_nmaster_get(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); lua_pushnumber(L, (*tag)->nmaster); return 1; } /** Get the tag name. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lreturn The tag name. */ static int luaA_tag_name_get(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); lua_pushstring(L, (*tag)->name); return 1; } /** Set the tag name. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lparam A string with the new tag name. */ static int luaA_tag_name_set(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); const char *name = luaL_checkstring(L, 2); p_delete(&(*tag)->name); a_iso2utf8(name, &(*tag)->name); return 0; } /** Get the layout of the tag. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lreturn The layout name. */ static int luaA_tag_layout_get(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); const char *name = a_strdup(name_func_rlookup((*tag)->layout, LayoutList)); lua_pushstring(L, name); return 1; } /** Set the layout of the tag. * \param L The Lua VM state. * * \luastack * \lvalue A tag. * \lparam A layout name. */ static int luaA_tag_layout_set(lua_State *L) { tag_t **tag = luaA_checkudata(L, 1, "tag"); const char *name = luaL_checkstring(L, 2); layout_t *l = name_func_lookup(name, LayoutList); if(l) { (*tag)->layout = l; globalconf.screens[(*tag)->screen].need_arrange = true; } else luaL_error(L, "unknown layout: %s", name); return 0; } const struct luaL_reg awesome_tag_methods[] = { { "new", luaA_tag_new }, { "get", luaA_tag_get }, { "geti", luaA_tag_geti }, { NULL, NULL } }; const struct luaL_reg awesome_tag_meta[] = { { "add", luaA_tag_add }, { "view", luaA_tag_view }, { "isselected", luaA_tag_isselected }, { "mwfact_set", luaA_tag_mwfact_set }, { "mwfact_get", luaA_tag_mwfact_get }, { "ncol_set", luaA_tag_ncol_set }, { "ncol_get", luaA_tag_ncol_get }, { "nmaster_set", luaA_tag_nmaster_set }, { "nmaster_get", luaA_tag_nmaster_get }, { "name_get", luaA_tag_name_get }, { "name_set", luaA_tag_name_set }, { "layout_get", luaA_tag_layout_get }, { "layout_set", luaA_tag_layout_set }, { "__eq", luaA_tag_eq }, { "__gc", luaA_tag_gc }, { "__tostring", luaA_tag_tostring }, { NULL, NULL }, }; // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80