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https://github.com/awesomeWM/awesome
synced 2024-11-17 07:47:41 +01:00
Use section for titlebar parameters
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parent
ece6ffb8fe
commit
cc56ccd2e9
5 changed files with 51 additions and 19 deletions
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@ -45,7 +45,7 @@ general
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General is a section containing some general options for this screen.
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titlebar::
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This option defines the position of window titlebar.
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This section defines the parameters of the windows titlebar.
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border::
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This defines the window borders size in pixel.
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font::
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@ -537,10 +537,13 @@ Note: when there is no whitespace, quotes are optional.
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<string> -> "foo bar"
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<uicb-arg> -> prog, 3... (argument to a uicb function, where required)
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<uicb-cmd> -> spawn, exec, client_tag... (see UICB FUNCTIONS above)
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<position> -> list of position: off, top, right, left, bottom, auto
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<{.., ...}> -> list of available options
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<style section> -> a section with font, fg, bg, border, shadow and shadow_offset options.
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{ font = <font> fg = <color> bg = <color> border = <color>
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shadow = <color> shadow_offset = <integer> }
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<titlebar> -> a section with position and icon position.
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{ position = <position> icon = <position> }
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[MULTI] means, you can use an item multiple times.
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@ -562,6 +565,10 @@ screen <integer> [MULTI]
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mwfact_lower_limit = <float>
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mwfact_upper_limit = <float>
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}
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titlebar
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{
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<titlebar>
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}
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tags
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{
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tag <identifier> [MULTI]
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@ -594,7 +601,7 @@ screen <integer> [MULTI]
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}
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statusbar <identifier> [MULTI]
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{
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position = <{top,bottom,left,right}>
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position = <{top,bottom,left,right,off}>
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height = <integer>
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width = <integer>
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@ -728,6 +735,10 @@ rules
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screen = <integer>
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icon = <image>
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opacity = <float>
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titlebar
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{
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<titlebar>
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}
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}
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}
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keys
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6
client.c
6
client.c
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@ -358,7 +358,7 @@ client_manage(Window w, XWindowAttributes *wa, int screen)
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ewmh_check_client_hints(c);
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/* default titlebar position */
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c->titlebar.position = globalconf.screens[screen].titlebar_default_position;
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c->titlebar.position = globalconf.screens[screen].titlebar_default.position;
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/* First check clients hints */
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ewmh_check_client_hints(c);
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@ -393,8 +393,8 @@ client_manage(Window w, XWindowAttributes *wa, int screen)
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if(rule->opacity >= 0.0f)
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window_settrans(c->win, rule->opacity);
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if(rule->titlebar != Auto)
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c->titlebar.position = rule->titlebar;
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if(rule->titlebar.position != Auto)
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c->titlebar.position = rule->titlebar.position;
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}
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else
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move_client_to_screen(c, screen, True);
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@ -67,10 +67,15 @@ cfg_awesome_include(cfg_t *cfg, cfg_opt_t *opt,
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return cfg_include(cfg, opt, argc, argv);
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}
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cfg_opt_t titlebar_opts[] =
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{
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CFG_STR((char *) "position", (char *) "off", CFGF_NONE),
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CFG_STR((char *) "icon", (char *) "left", CFGF_NONE),
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CFG_AWESOME_END()
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};
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cfg_opt_t general_opts[] =
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{
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CFG_INT((char *) "border", 1, CFGF_NONE),
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CFG_STR((char *) "titlebar", (char *) "off", CFGF_NONE),
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CFG_INT((char *) "snap", 8, CFGF_NONE),
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CFG_BOOL((char *) "resize_hints", cfg_true, CFGF_NONE),
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CFG_BOOL((char *) "sloppy_focus", cfg_true, CFGF_NONE),
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@ -264,6 +269,7 @@ cfg_opt_t padding_opts[] =
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cfg_opt_t screen_opts[] =
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{
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CFG_SEC((char *) "general", general_opts, CFGF_NONE),
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CFG_SEC((char *) "titlebar", titlebar_opts, CFGF_NONE),
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CFG_SEC((char *) "statusbar", statusbar_opts, CFGF_TITLE | CFGF_MULTI | CFGF_NO_TITLE_DUPES),
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CFG_SEC((char *) "tags", tags_opts, CFGF_NONE),
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CFG_SEC((char *) "styles", styles_opts, CFGF_NONE),
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@ -280,7 +286,7 @@ cfg_opt_t rule_opts[] =
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CFG_STR((char *) "icon", NULL, CFGF_NONE),
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CFG_STR((char *) "float", (char *) "auto", CFGF_NONE),
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CFG_STR((char *) "master", (char *) "auto", CFGF_NONE),
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CFG_STR((char *) "titlebar", (char *) "auto", CFGF_NONE),
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CFG_SEC((char *) "titlebar", titlebar_opts, CFGF_NONE),
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CFG_INT((char *) "screen", RULE_NOSCREEN, CFGF_NONE),
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CFG_FLOAT((char *) "opacity", -1.0f, CFGF_NONE),
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CFG_AWESOME_END()
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20
config.c
20
config.c
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@ -272,6 +272,18 @@ create_widgets(cfg_t* cfg_statusbar, Statusbar *statusbar)
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}
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}
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static void
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config_section_titlebar_init(cfg_t *cfg_titlebar, Titlebar *tb)
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{
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if(cfg_titlebar)
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{
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tb->position = position_get_from_str(cfg_getstr(cfg_titlebar, "position"));
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tb->icon = position_get_from_str(cfg_getstr(cfg_titlebar, "icon"));
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}
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else
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tb->position = Auto;
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}
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static void
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config_parse_screen(cfg_t *cfg, int screen)
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{
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@ -282,7 +294,7 @@ config_parse_screen(cfg_t *cfg, int screen)
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Tag *tag = NULL;
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Statusbar *statusbar = NULL;
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cfg_t *cfg_general, *cfg_styles, *cfg_screen, *cfg_tags,
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*cfg_layouts, *cfg_padding, *cfgsectmp,
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*cfg_layouts, *cfg_padding, *cfgsectmp, *cfg_titlebar,
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*cfg_styles_normal, *cfg_styles_focus, *cfg_styles_urgent;
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VirtScreen *virtscreen = &globalconf.screens[screen];
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int i, phys_screen = get_phys_screen(screen);
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@ -303,6 +315,7 @@ config_parse_screen(cfg_t *cfg, int screen)
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cfg_tags = cfg_getsec(cfg_screen, "tags");
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cfg_styles = cfg_getsec(cfg_screen, "styles");
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cfg_general = cfg_getsec(cfg_screen, "general");
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cfg_titlebar = cfg_getsec(cfg_screen, "titlebar");
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cfg_layouts = cfg_getsec(cfg_screen, "layouts");
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cfg_padding = cfg_getsec(cfg_screen, "padding");
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@ -319,8 +332,7 @@ config_parse_screen(cfg_t *cfg, int screen)
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virtscreen->floating_placement =
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name_func_lookup(cfg_getstr(cfg_general, "floating_placement"),
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FloatingPlacementList);
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virtscreen->titlebar_default_position =
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position_get_from_str(cfg_getstr(cfg_general, "titlebar"));
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config_section_titlebar_init(cfg_titlebar, &virtscreen->titlebar_default);
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virtscreen->mwfact_lower_limit = cfg_getfloat(cfg_general, "mwfact_lower_limit");
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virtscreen->mwfact_upper_limit = cfg_getfloat(cfg_general, "mwfact_upper_limit");
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@ -526,8 +538,8 @@ config_parse(const char *confpatharg)
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rule->isfloating = rules_get_fuzzy_from_str(cfg_getstr(cfgsectmp, "float"));
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rule->screen = cfg_getint(cfgsectmp, "screen");
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rule->ismaster = rules_get_fuzzy_from_str(cfg_getstr(cfgsectmp, "master"));
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rule->titlebar = position_get_from_str(cfg_getstr(cfgsectmp, "titlebar"));
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rule->opacity = cfg_getfloat(cfgsectmp, "opacity");
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config_section_titlebar_init(cfg_getsec(cfgsectmp, "titlebar"), &rule->titlebar);
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if(rule->screen >= globalconf.screens_info->nscreen)
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rule->screen = 0;
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19
structs.h
19
structs.h
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@ -40,6 +40,13 @@ typedef enum
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enum
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{ CurNormal, CurResize, CurMove, CurLast };
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typedef struct
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{
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SimpleWindow *sw;
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Position position;
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Position icon;
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} Titlebar;
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/** Rule type */
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typedef struct Rule Rule;
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struct Rule
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@ -49,7 +56,7 @@ struct Rule
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int screen;
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Fuzzy isfloating;
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Fuzzy ismaster;
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Position titlebar;
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Titlebar titlebar;
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double opacity;
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regex_t *prop_r;
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regex_t *tags_r;
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@ -192,11 +199,7 @@ struct Client
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/** True if the client is a new one */
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Bool newcomer;
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/** Titlebar */
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struct
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{
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SimpleWindow *sw;
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Position position;
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} titlebar;
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Titlebar titlebar;
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};
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typedef struct client_node_t client_node_t;
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@ -257,8 +260,8 @@ typedef struct
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typedef area_t (FloatingPlacement)(area_t, int, int);
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typedef struct
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{
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/** Titlebar position */
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Position titlebar_default_position;
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/** Titlebar default parameters */
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Titlebar titlebar_default;
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/** Number of pixels to snap windows */
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int snap;
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/** Border size */
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