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https://github.com/awesomeWM/awesome
synced 2024-11-17 07:47:41 +01:00
mouse: add newindex, merge coords
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
0cbf293e13
commit
ab72f6f02b
3 changed files with 82 additions and 90 deletions
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@ -342,12 +342,12 @@ function hook_arrange(screen)
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local sel = client.focus_get()
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if sel then
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local c_c = sel.coords
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local m_c = mouse.coords_get()
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local m_c = mouse.coords
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if m_c.x < c_c.x or m_c.x >= c_c.x + c_c.width or
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m_c.y < c_c.y or m_c.y >= c_c.y + c_c.height then
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if table.maxn(m_c.buttons) == 0 then
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mouse.coords_set({ x = c_c.x + 5, y = c_c.y + 5})
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mouse.coords = { x = c_c.x + 5, y = c_c.y + 5}
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end
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end
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end
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@ -150,7 +150,7 @@ function P.screen.focus(i)
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s = cycle(screen.count(), s + i)
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screen.focus(s)
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-- Move the mouse on the screen
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mouse.coords_set(screen.coords_get(s))
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mouse.coords = screen.coords_get(s)
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end
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--- Return a table with all visible tags
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@ -332,7 +332,7 @@ function P.client.movetoscreen(c, s)
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end
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if s > sc then s = 1 elseif s < 1 then s = sc end
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sel.screen = s
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mouse.coords_set(screen.coords_get(s))
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mouse.coords = screen.coords_get(s)
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sel:focus_set()
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end
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end
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164
mouse.c
164
mouse.c
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@ -965,89 +965,6 @@ mouse_client_resize(client_t *c, corner_t corner, bool infobox)
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}
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}
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/** Get mouse coordinates.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lreturn A table with `x' and `y' keys set to mouse coordinates, and
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* 'buttons' the list of the currently pressed buttons as numbers.
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*/
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static int
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luaA_mouse_coords_get(lua_State *L)
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{
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int mouse_x, mouse_y, i = 0;
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uint16_t mask;
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xcb_window_t root;
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root = xutil_screen_get(globalconf.connection, globalconf.default_screen)->root;
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if(!mouse_query_pointer(root, &mouse_x, &mouse_y, &mask))
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return 0;
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lua_newtable(L);
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lua_pushnumber(L, mouse_x);
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lua_setfield(L, -2, "x");
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lua_pushnumber(L, mouse_y);
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lua_setfield(L, -2, "y");
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lua_newtable(L);
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if (mask & XCB_BUTTON_MASK_1)
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{
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lua_pushnumber(L, 1);
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lua_rawseti(L, -2, ++i);
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}
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if (mask & XCB_BUTTON_MASK_2)
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{
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lua_pushnumber(L, 2);
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lua_rawseti(L, -2, ++i);
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}
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if (mask & XCB_BUTTON_MASK_3)
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{
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lua_pushnumber(L, 3);
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lua_rawseti(L, -2, ++i);
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}
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if (mask & XCB_BUTTON_MASK_4)
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{
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lua_pushnumber(L, 4);
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lua_rawseti(L, -2, ++i);
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}
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if (mask & XCB_BUTTON_MASK_5)
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{
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lua_pushnumber(L, 5);
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lua_rawseti(L, -2, ++i);
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}
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lua_setfield(L, -2, "buttons");
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return 1;
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}
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/** Set mouse coordinates.
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* \param L The Lua VM state.
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*
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* \luastack
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* \lparam The x and y coordinate in a table.
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*/
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static int
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luaA_mouse_coords_set(lua_State *L)
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{
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int x, y, mouse_x, mouse_y;
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xcb_window_t root;
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uint16_t mask;
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luaA_checktable(L, 1);
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root = xutil_screen_get(globalconf.connection, globalconf.default_screen)->root;
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if(!mouse_query_pointer(root, &mouse_x, &mouse_y, &mask))
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return 0;
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x = luaA_getopt_number(L, 1, "x", mouse_x);
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y = luaA_getopt_number(L, 1, "y", mouse_y);
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root = xutil_screen_get(globalconf.connection, globalconf.default_screen)->root;
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mouse_warp_pointer(root, x, y);
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return 0;
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}
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/** Resize a client with mouse.
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* \param L The Lua VM state.
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*
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@ -1177,10 +1094,52 @@ static int
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luaA_mouse_index(lua_State *L)
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{
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size_t len;
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const char *attr = luaL_checklstring(L, 1, &len);
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const char *attr = luaL_checklstring(L, 2, &len);
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int mouse_x, mouse_y, i = 0;
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uint16_t mask;
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xcb_window_t root;
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switch(a_tokenize(attr, len))
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{
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case A_TK_COORDS:
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root = xutil_screen_get(globalconf.connection, globalconf.default_screen)->root;
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if(!mouse_query_pointer(root, &mouse_x, &mouse_y, &mask))
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return 0;
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lua_newtable(L);
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lua_pushnumber(L, mouse_x);
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lua_setfield(L, -2, "x");
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lua_pushnumber(L, mouse_y);
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lua_setfield(L, -2, "y");
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lua_newtable(L);
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if (mask & XCB_BUTTON_MASK_1)
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{
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lua_pushnumber(L, 1);
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lua_rawseti(L, -2, ++i);
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}
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if (mask & XCB_BUTTON_MASK_2)
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{
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lua_pushnumber(L, 2);
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lua_rawseti(L, -2, ++i);
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}
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if (mask & XCB_BUTTON_MASK_3)
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{
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lua_pushnumber(L, 3);
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lua_rawseti(L, -2, ++i);
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}
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if (mask & XCB_BUTTON_MASK_4)
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{
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lua_pushnumber(L, 4);
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lua_rawseti(L, -2, ++i);
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}
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if (mask & XCB_BUTTON_MASK_5)
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{
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lua_pushnumber(L, 5);
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lua_rawseti(L, -2, ++i);
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}
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lua_setfield(L, -2, "buttons");
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break;
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default:
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return 0;
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}
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@ -1188,13 +1147,46 @@ luaA_mouse_index(lua_State *L)
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return 1;
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}
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/** Newindex for mouse.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_mouse_newindex(lua_State *L)
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{
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size_t len;
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const char *attr = luaL_checklstring(L, 2, &len);
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int mouse_x, mouse_y, x, y = 0;
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uint16_t mask;
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xcb_window_t root;
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switch(a_tokenize(attr, len))
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{
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case A_TK_COORDS:
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luaA_checktable(L, 3);
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root = xutil_screen_get(globalconf.connection, globalconf.default_screen)->root;
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if(!mouse_query_pointer(root, &mouse_x, &mouse_y, &mask))
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return 0;
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x = luaA_getopt_number(L, 3, "x", mouse_x);
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y = luaA_getopt_number(L, 3, "y", mouse_y);
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mouse_warp_pointer(root, x, y);
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break;
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default:
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return 0;
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}
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return 0;
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}
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const struct luaL_reg awesome_mouse_methods[] =
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{
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{ "__call", luaA_mouse_new },
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{ "__index", luaA_mouse_index },
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{ "__newindex", luaA_mouse_newindex },
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{ "screen_get", luaA_mouse_screen_get },
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{ "coords_set", luaA_mouse_coords_set },
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{ "coords_get", luaA_mouse_coords_get },
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{ NULL, NULL }
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};
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const struct luaL_reg awesome_mouse_meta[] =
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