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Merge pull request #531 from psychon/property_geometry
Property geometry Closes https://github.com/awesomeWM/awesome/pull/531.
This commit is contained in:
commit
83ed65212d
4 changed files with 16 additions and 1 deletions
2
draw.h
2
draw.h
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@ -42,6 +42,8 @@ struct area_t
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#define AREA_TOP(a) ((a).y)
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#define AREA_RIGHT(a) ((a).x + (a).width)
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#define AREA_BOTTOM(a) ((a).y + (a).height)
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#define AREA_EQUAL(a, b) ((a).x == (b).x && (a).y == (b).y && \
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(a).width == (b).width && (a).height == (b).height)
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bool draw_iso2utf8(const char *, size_t, char **, ssize_t *);
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@ -864,7 +864,8 @@ client_resize_do(client_t *c, area_t geometry, bool force_notice)
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client_restore_enterleave_events();
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luaA_object_push(L, c);
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luaA_object_emit_signal(L, -1, "property::geometry", 0);
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if (!AREA_EQUAL(old_geometry, geometry))
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luaA_object_emit_signal(L, -1, "property::geometry", 0);
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if (old_geometry.x != geometry.x)
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luaA_object_emit_signal(L, -1, "property::x", 0);
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if (old_geometry.y != geometry.y)
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@ -104,6 +104,8 @@ drawable_set_geometry(lua_State *L, int didx, area_t geom)
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luaA_object_emit_signal(L, didx, "property::surface", 0);
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}
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if (!AREA_EQUAL(old, geom))
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luaA_object_emit_signal(L, didx, "property::geometry", 0);
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if (old.x != geom.x)
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luaA_object_emit_signal(L, didx, "property::x", 0);
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if (old.y != geom.y)
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@ -202,6 +204,10 @@ drawable_class_setup(lua_State *L)
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* @signal mouse::move
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*/
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signal_add(&drawable_class.signals, "mouse::move");
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/**
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* @signal property::geometry
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*/
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signal_add(&drawable_class.signals, "property::geometry");
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/**
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* @signal property::height
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*/
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@ -188,6 +188,8 @@ drawin_moveresize(lua_State *L, int udx, area_t geometry)
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w->geometry_dirty = true;
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drawin_update_drawing(L, udx);
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if (!AREA_EQUAL(old_geometry, w->geometry))
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luaA_object_emit_signal(L, udx, "property::geometry", 0);
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if (old_geometry.x != w->geometry.x)
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luaA_object_emit_signal(L, udx, "property::x", 0);
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if (old_geometry.y != w->geometry.y)
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@ -690,6 +692,10 @@ drawin_class_setup(lua_State *L)
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(lua_class_propfunc_t) luaA_drawin_get_shape_clip,
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(lua_class_propfunc_t) luaA_drawin_set_shape_clip);
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/**
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* @signal property::geometry
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*/
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signal_add(&drawin_class.signals, "property::geometry");
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/**
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* @signal property::shape_bounding
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*/
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