naughty: new argument 'width' in notify()

Signed-off-by: Sébastien Gross <seb@chezwam.org>
Signed-off-by: koniu <gkusnierz@gmail.com>
This commit is contained in:
koniu 2008-11-19 02:16:44 +00:00
parent cccd04b2c4
commit 65d5e29141

View file

@ -70,6 +70,7 @@ config.hover_timeout = nil
-- Each element is a table consisting of: -- Each element is a table consisting of:
-- @field box Wibox object containing the popup -- @field box Wibox object containing the popup
-- @field height Popup height -- @field height Popup height
-- @field width Popup width
-- @field die Function to be executed on timeout -- @field die Function to be executed on timeout
-- @name notifications[position] -- @name notifications[position]
-- @class table -- @class table
@ -85,17 +86,19 @@ notifications = {
-- @param idx Index of the notification -- @param idx Index of the notification
-- @param position top_right | top_left | bottom_right | bottom_left -- @param position top_right | top_left | bottom_right | bottom_left
-- @param height Popup height -- @param height Popup height
-- @param width Popup width (optional)
-- @return Absolute position in {x, y} dictionary -- @return Absolute position in {x, y} dictionary
local function get_offset(idx, position, height) local function get_offset(idx, position, height, width)
local ws = capi.screen[config.screen].workarea local ws = capi.screen[config.screen].workarea
local v = {} local v = {}
width = width or notifications[position][idx].width or config.width
-- calculate x -- calculate x
if position:match("left") then if position:match("left") then
v.x = ws.x + config.padding v.x = ws.x + config.padding
else else
v.x = ws.x + ws.width - (config.width + config.border_width*2 + config.padding) v.x = ws.x + ws.width - (width + config.border_width*2 + config.padding)
end end
-- calculate existing popups' height -- calculate existing popups' height
@ -127,7 +130,8 @@ local function arrange()
for p,pos in pairs(notifications) do for p,pos in pairs(notifications) do
for i,notification in pairs(notifications[p]) do for i,notification in pairs(notifications[p]) do
local offset = get_offset(i, p, notification.height) local offset = get_offset(i, p, notification.height)
notification.box:geometry({ x = offset.x, y = offset.y, width = config.width, height = notification.height }) local width = notification.width
notification.box:geometry({ x = offset.x, y = offset.y, width = width, height = notification.height })
notification.idx = i notification.idx = i
end end
end end
@ -159,6 +163,7 @@ end
-- @param screen Target screen for the notification -- @param screen Target screen for the notification
-- @param ontop Target screen for the notification -- @param ontop Target screen for the notification
-- @param run Function to run on left click -- @param run Function to run on left click
-- @param width The popup width
-- @usage naughty.notify({ title = 'Achtung!', text = 'You\'re idling', timeout = 0 }) -- @usage naughty.notify({ title = 'Achtung!', text = 'You\'re idling', timeout = 0 })
function notify(args) function notify(args)
-- gather variables together -- gather variables together
@ -168,6 +173,7 @@ function notify(args)
local text = args.text or "" local text = args.text or ""
local screen = args.screen or config.screen local screen = args.screen or config.screen
local ontop = args.ontop or config.ontop local ontop = args.ontop or config.ontop
local width = args.width or config.width
local notification = {} local notification = {}
notification.position = args.position or config.position notification.position = args.position or config.position
@ -225,8 +231,9 @@ function notify(args)
notification.height = iconbox.image.height notification.height = iconbox.image.height
else else
notification.height = lines * config.height end notification.height = lines * config.height end
local offset = get_offset(notification.idx, notification.position, notification.height) notification.width = width
notification.box:geometry({ width = config.width, local offset = get_offset(notification.idx, notification.position, notification.height, notification.width)
notification.box:geometry({ width = width,
height = notification.height, height = notification.height,
x = offset.x, x = offset.x,
y = offset.y }) y = offset.y })