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https://github.com/awesomeWM/awesome
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convert text to draw to UTF-8
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parent
9fc7d714c2
commit
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2 changed files with 51 additions and 2 deletions
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@ -22,10 +22,56 @@
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#include <cairo.h>
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#include <cairo.h>
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#include <cairo-ft.h>
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#include <cairo-ft.h>
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#include <cairo-xlib.h>
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#include <cairo-xlib.h>
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#include <langinfo.h>
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#include <iconv.h>
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#include <errno.h>
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#include <math.h>
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#include <math.h>
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#include "draw.h"
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#include "draw.h"
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#include "common/util.h"
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#include "common/util.h"
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static char *
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draw_iso2utf8(char *iso)
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{
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iconv_t iso2utf8;
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size_t len, utf8len;
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char *utf8;
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if(!(len = a_strlen(iso)))
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return NULL;
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if(!a_strcmp(nl_langinfo(CODESET), "UTF-8"))
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return iso;
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iso2utf8 = iconv_open("UTF-8", nl_langinfo(CODESET));
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if(iso2utf8 == (iconv_t) -1)
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{
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if(errno == EINVAL)
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warn("unable to convert text from %s to UTF-8, not available",
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nl_langinfo(CODESET));
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else
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perror("awesome: unable to convert text");
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return NULL;
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}
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utf8len = (3 * len) / 2 + 1;
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utf8 = p_new(char, utf8len);
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if(iconv(iso2utf8, &iso, &len, &utf8, &utf8len) == (size_t) -1)
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{
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perror("awesome: text conversion failed");
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return NULL;
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}
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if(iconv_close(iso2utf8))
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warn("error closing iconv");
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return utf8;
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}
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/** Get a draw context
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/** Get a draw context
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* \param phys_screen physical screen id
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* \param phys_screen physical screen id
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* \param width width
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* \param width width
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@ -75,7 +121,7 @@ draw_text(DrawCtx *ctx,
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Area area,
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Area area,
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Alignment align,
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Alignment align,
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int padding,
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int padding,
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XftFont *font, const char *text,
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XftFont *font, char *text,
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XColor fg, XColor bg)
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XColor fg, XColor bg)
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{
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{
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int nw = 0;
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int nw = 0;
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@ -90,6 +136,9 @@ draw_text(DrawCtx *ctx,
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if(!len)
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if(!len)
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return;
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return;
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/* try to convert text to UTF-8 */
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text = draw_iso2utf8(text);
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font_face = cairo_ft_font_face_create_for_pattern(font->pattern);
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font_face = cairo_ft_font_face_create_for_pattern(font->pattern);
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cairo_set_font_face(ctx->cr, font_face);
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cairo_set_font_face(ctx->cr, font_face);
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cairo_set_font_size(ctx->cr, font->height);
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cairo_set_font_size(ctx->cr, font->height);
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@ -93,7 +93,7 @@ typedef struct
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DrawCtx *draw_context_new(Display *, int, int, int, Drawable);
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DrawCtx *draw_context_new(Display *, int, int, int, Drawable);
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void draw_context_delete(DrawCtx *);
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void draw_context_delete(DrawCtx *);
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void draw_text(DrawCtx *, Area, Alignment, int, XftFont *, const char *, XColor fg, XColor bg);
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void draw_text(DrawCtx *, Area, Alignment, int, XftFont *, char *, XColor fg, XColor bg);
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void draw_rectangle(DrawCtx *, Area, Bool, XColor);
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void draw_rectangle(DrawCtx *, Area, Bool, XColor);
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void draw_rectangle_gradient(DrawCtx *, Area, int, Bool, XColor, XColor);
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void draw_rectangle_gradient(DrawCtx *, Area, int, Bool, XColor, XColor);
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