awesome/structs.h

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/*
* structs.h - basic structs header
*
* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_STRUCTS_H
#define AWESOME_STRUCTS_H
#include <xcb/xcb_icccm.h>
#include <xcb/xcb_property.h>
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#include "config.h"
#include "luaa.h"
#include "swindow.h"
#include "keybinding.h"
#include "common/xutil.h"
#include "common/xembed.h"
#include "common/refcount.h"
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/** Windows type */
typedef enum
{
WINDOW_TYPE_NORMAL = 0,
WINDOW_TYPE_DESKTOP,
WINDOW_TYPE_DOCK,
WINDOW_TYPE_SPLASH,
WINDOW_TYPE_DIALOG,
/* The ones below may have TRANSIENT_FOR, but are not plain dialogs.
* They were purposefully placed below DIALOG.
*/
WINDOW_TYPE_MENU,
WINDOW_TYPE_TOOLBAR,
WINDOW_TYPE_UTILITY
} window_type_t;
/** Wibox types */
typedef enum
{
WIBOX_TYPE_NORMAL = 0,
WIBOX_TYPE_TITLEBAR
} wibox_type_t;
typedef struct button_t button_t;
typedef struct widget_t widget_t;
typedef struct widget_node_t widget_node_t;
typedef struct client_t client_t;
typedef struct client_node client_node_t;
typedef struct tag tag_t;
typedef struct tag_client_node_t tag_client_node_t;
typedef widget_t *(widget_constructor_t)(widget_t *);
typedef void (widget_destructor_t)(widget_t *);
typedef struct awesome_t awesome_t;
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ARRAY_TYPE(widget_node_t, widget_node)
ARRAY_TYPE(button_t *, button)
/** Wibox type */
typedef struct
{
/** Ref count */
int refcount;
/** Ontop */
bool ontop;
/** Visible */
bool isvisible;
/** Position */
position_t position;
/** Wibox type */
wibox_type_t type;
/** Window */
simple_window_t sw;
/** Alignment */
alignment_t align;
/** Screen */
int screen;
/** Widget list */
widget_node_array_t widgets;
luaA_ref widgets_table;
/** Widget the mouse is over */
widget_t *mouse_over;
/** Need update */
bool need_update;
/** Cursor */
char *cursor;
} wibox_t;
ARRAY_TYPE(wibox_t *, wibox)
/** Widget */
struct widget_t
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{
/** Ref count */
int refcount;
/** Widget type is constructor */
widget_constructor_t *type;
/** Widget destructor */
widget_destructor_t *destructor;
/** Geometry function */
area_t (*geometry)(widget_t *, int, int, int);
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/** Draw function */
void (*draw)(widget_t *, draw_context_t *, area_t, int, wibox_t *);
/** Index function */
int (*index)(lua_State *, awesome_token_t);
/** Newindex function */
int (*newindex)(lua_State *, awesome_token_t);
/** Mouse over event handler */
luaA_ref mouse_enter, mouse_leave;
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/** Alignement */
alignment_t align;
/** Supported alignment */
alignment_t align_supported;
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/** Misc private data */
void *data;
/** Button bindings */
button_array_t buttons;
/** True if the widget is visible */
bool isvisible;
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};
/* Strut */
typedef struct
{
uint16_t left, right, top, bottom;
uint16_t left_start_y, left_end_y;
uint16_t right_start_y, right_end_y;
uint16_t top_start_x, top_end_x;
uint16_t bottom_start_x, bottom_end_x;
} strut_t;
/** client_t type */
struct client_t
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{
/** Ref counter */
int refcount;
/** Valid, or not ? */
bool invalid;
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/** Client name */
char *name, *icon_name;
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/** Window geometry */
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area_t geometry;
struct
{
/** Client geometry when (un)fullscreen */
area_t fullscreen;
/** Client geometry when (un)-max */
area_t max;
} geometries;
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/* Size hints */
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int basew, baseh, incw, inch, maxw, maxh, minw, minh;
int minax, maxax, minay, maxay;
/** Strut */
strut_t strut;
/** Respect resize hints */
bool honorsizehints;
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int border, oldborder;
xcolor_t border_color;
/** True if the client is sticky */
bool issticky;
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/** Has urgency hint */
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bool isurgent;
/** True if the client is hidden */
bool ishidden;
/** True if the client is minimized */
bool isminimized;
/** True if the client is fullscreen */
bool isfullscreen;
/** True if the client is maximized horizontally */
bool ismaxhoriz;
/** True if the client is maximized vertically */
bool ismaxvert;
/** True if the client is above others */
bool isabove;
/** True if the client is below others */
bool isbelow;
/** True if the client is modal */
bool ismodal;
/** True if the client is on top */
bool isontop;
/** True if a client is banned to a position outside the viewport.
* Note that the geometry remains unchanged and that the window is still mapped.
*/
bool isbanned;
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/** true if the client must be skipped from task bar client list */
bool skiptb;
/** True if the client cannot have focus */
bool nofocus;
/** The window type */
window_type_t type;
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/** Window of the client */
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xcb_window_t win;
/** Client logical screen */
int screen;
/** Client physical screen */
int phys_screen;
/** Path to an icon */
char *icon_path;
/** Titlebar */
wibox_t *titlebar;
/** Button bindings */
button_array_t buttons;
/** Icon */
image_t *icon;
/** Size hints */
xcb_size_hints_t size_hints;
/** Window it is transient for */
client_t *transient_for;
/** Next and previous clients */
client_t *prev, *next;
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};
ARRAY_TYPE(client_t *, client)
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/** Tag type */
struct tag
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{
/** Ref count */
int refcount;
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/** Tag name */
char *name;
/** Screen */
int screen;
/** true if selected */
bool selected;
/** clients in this tag */
client_array_t clients;
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};
ARRAY_TYPE(tag_t *, tag)
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/** Padding type */
typedef struct
{
/** Padding at top */
int top;
/** Padding at bottom */
int bottom;
/** Padding at left */
int left;
/** Padding at right */
int right;
} padding_t;
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typedef struct
{
/** Screen index */
int index;
/** Screen geometry */
area_t geometry;
/** true if we need to arrange() */
bool need_arrange;
/** Tag list */
tag_array_t tags;
/** Wiboxes */
wibox_array_t wiboxes;
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/** Padding */
padding_t padding;
/** Window that contains the systray */
struct
{
xcb_window_t window;
/** Systray window parent */
xcb_window_t parent;
} systray;
/** Focused client */
client_t *client_focus;
} screen_t;
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/** Main configuration structure */
struct awesome_t
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{
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/** Connection ref */
xcb_connection_t *connection;
/** Event and error handlers */
xcb_event_handlers_t evenths;
/** Property change handler */
xcb_property_handlers_t prophs;
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/** Default screen number */
int default_screen;
/** Keys symbol table */
xcb_key_symbols_t *keysyms;
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/** Logical screens */
screen_t *screens;
/** Number of screens */
int nscreen;
/** True if xinerama is active */
bool xinerama_is_active;
/** Key bindings */
struct
{
keybinding_array_t by_code;
keybinding_array_t by_sym;
} keys;
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/** Mouse bindings list */
button_array_t buttons;
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/** Numlock mask */
unsigned int numlockmask;
/** Numlock mask */
unsigned int shiftlockmask;
/** Numlock mask */
unsigned int capslockmask;
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/** Check for XRandR extension */
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bool have_randr;
/** Clients list */
client_t *clients;
/** Embedded windows */
xembed_window_array_t embedded;
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/** Path to config file */
char *conffile;
/** Stack client history */
client_node_t *stack;
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/** Command line passed to awesome */
char *argv;
/** Last XMotionEvent coords */
int pointer_x, pointer_y;
/** Lua VM state */
lua_State *L;
/** Default colors */
struct
{
xcolor_t fg, bg;
} colors;
/** Default font */
font_t *font;
struct
{
/** Command to execute when spawning a new client */
luaA_ref manage;
/** Command to execute when unmanaging client */
luaA_ref unmanage;
/** Command to execute when giving focus to a client */
luaA_ref focus;
/** Command to execute when removing focus to a client */
luaA_ref unfocus;
/** Command to run when mouse enter a client */
luaA_ref mouse_enter;
/** Command to run when mouse leave a client */
luaA_ref mouse_leave;
/** Command to run on arrange */
luaA_ref arrange;
/** Command to run when client list changes */
luaA_ref clients;
/** Command to run on numbers of tag changes */
luaA_ref tags;
/** Command to run when client gets (un)tagged */
luaA_ref tagged;
/** Command to run on property change */
luaA_ref property;
/** Command to run on time */
luaA_ref timer;
#ifdef WITH_DBUS
/** Command to run on dbus events */
luaA_ref dbus;
#endif
} hooks;
/** The event loop */
struct ev_loop *loop;
/** The timeout after which we need to stop select() */
struct ev_timer timer;
/** The key grabber function */
luaA_ref keygrabber;
/** The mouse pointer grabber function */
luaA_ref mousegrabber;
/** Focused screen */
screen_t *screen_focus;
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};
#endif
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