awesome/screen.c

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/*
* screen.c - screen management
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "util.h"
#include "screen.h"
#include "tag.h"
#include "layout.h"
extern Client *sel, *clients;
/** Get screens info
* \param disp Display ref
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* \param screen Screen number
* \param statusbar statusbar
* \return ScreenInfo struct array with all screens info
*/
ScreenInfo *
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get_screen_info(Display *disp, int screen, Statusbar *statusbar)
{
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int i, screen_number = 0;
ScreenInfo *si;
if(XineramaIsActive(disp))
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si = XineramaQueryScreens(disp, &screen_number);
else
{
/* emulate Xinerama info but only fill the screen we want */
si = p_new(ScreenInfo, screen + 1);
si[screen].width = DisplayWidth(disp, screen);
si[screen].height = DisplayHeight(disp, screen);
si[screen].x_org = 0;
si[screen].y_org = 0;
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screen_number = screen + 1;
}
if(statusbar)
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for(i = 0; i < screen_number; i++)
{
if(statusbar->position == BarTop
|| statusbar->position == BarBot)
si[i].height -= statusbar->height;
if(statusbar->position == BarTop)
si[i].y_org += statusbar->height;
}
return si;
}
/** Get display info
* \param disp Display ref
* \param screen Screen number
* \param statusbar the statusbar
* \return ScreenInfo struct pointer with all display info
*/
ScreenInfo *
get_display_info(Display *disp, int screen, Statusbar *statusbar)
{
ScreenInfo *si;
si = p_new(ScreenInfo, 1);
si->x_org = 0;
si->y_org = statusbar && statusbar->position == BarTop ? statusbar->height : 0;
si->width = DisplayWidth(disp, screen);
si->height = DisplayHeight(disp, screen) -
(statusbar && (statusbar->position == BarTop || statusbar->position == BarBot) ? statusbar->height : 0);
return si;
}
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/** Return the Xinerama screen number where the coordinates belongs to
* \param disp Display ref
* \param x x coordinate of the window
* \param y y coordinate of the window
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* \return screen number or DefaultScreen of disp on no match
*/
int
get_screen_bycoord(Display *disp, int x, int y)
{
ScreenInfo *si;
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int i;
/* don't waste our time */
if(!XineramaIsActive(disp))
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return DefaultScreen(disp);
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si = get_screen_info(disp, 0, NULL);
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for(i = 0; i < get_screen_count(disp); i++)
if(x >= si[i].x_org && x < si[i].x_org + si[i].width
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&& y >= si[i].y_org && y < si[i].y_org + si[i].height)
{
XFree(si);
return i;
}
XFree(si);
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return DefaultScreen(disp);
}
/** Return the actual screen count
* \param disp Display ref
* \return the number of screen available
*/
int
get_screen_count(Display *disp)
{
int screen_number;
if(XineramaIsActive(disp))
XineramaQueryScreens(disp, &screen_number);
else
return ScreenCount(disp);
return screen_number;
}
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/** This returns the real X screen number for a logical
* screen if Xinerama is active.
* \param disp Display ref
* \param screen the logical screen
* \return the X screen
*/
int
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get_phys_screen(Display *disp, int screen)
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{
if(XineramaIsActive(disp))
return DefaultScreen(disp);
return screen;
}
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/** Move a client to a virtual screen
* \param c the client
* \param acf_new the awesome_config for the new screen
* \param doresize set to True if we also move the client to the new x_org and
* y_org of the new screen
*/
void
move_client_to_screen(Client *c, awesome_config *acf_new, Bool doresize)
{
int i;
ScreenInfo *si;
c->screen = acf_new->screen;
p_realloc(&c->tags, acf_new->ntags);
for(i = 0; i < acf_new->ntags; i++)
c->tags[i] = acf_new->tags[i].selected;
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si = get_screen_info(c->display, c->screen, &acf_new->statusbar);
c->rx = si[c->screen].x_org;
c->ry = si[c->screen].y_org;
if(doresize)
resize(c, c->rx, c->ry, c->rw, c->rh, acf_new, True);
XFree(si);
}
/** Move mouse pointer to x_org and y_xorg of specified screen
* \param disp display ref
* \param screen screen number
*/
static void
move_mouse_pointer_to_screen(Display *disp, int screen)
{
if(XineramaIsActive(disp))
{
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ScreenInfo *si = get_screen_info(disp, screen, NULL);
XWarpPointer(disp, None, DefaultRootWindow(disp), 0, 0, 0, 0, si[screen].x_org, si[screen].y_org);
XFree(si);
}
else
XWarpPointer(disp, None, RootWindow(disp, screen), 0, 0, 0, 0, 0, 0);
}
void
uicb_focusnextscreen(Display *disp,
DC *drawcontext,
awesome_config * awesomeconf,
const char *arg __attribute__ ((unused)))
{
Client *c;
int next_screen = awesomeconf->screen + 1 >= get_screen_count(disp) ? 0 : awesomeconf->screen + 1;
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for(c = clients; c && !isvisible(c, next_screen, awesomeconf[next_screen - awesomeconf->screen].tags, awesomeconf[next_screen - awesomeconf->screen].ntags); c = c->next);
if(c)
{
focus(c->display, &drawcontext[next_screen - awesomeconf->screen], c, True, &awesomeconf[next_screen - awesomeconf->screen]);
restack(c->display, &drawcontext[next_screen - awesomeconf->screen], &awesomeconf[next_screen - awesomeconf->screen]);
}
move_mouse_pointer_to_screen(disp, next_screen);
}
void
uicb_focusprevscreen(Display *disp,
DC *drawcontext,
awesome_config * awesomeconf,
const char *arg __attribute__ ((unused)))
{
Client *c;
int prev_screen = awesomeconf->screen - 1 < 0 ? get_screen_count(disp) - 1 : awesomeconf->screen - 1;
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for(c = clients; c && !isvisible(c, prev_screen, awesomeconf[prev_screen - awesomeconf->screen].tags, awesomeconf[prev_screen - awesomeconf->screen].ntags); c = c->next);
if(c)
{
focus(c->display, &drawcontext[prev_screen - awesomeconf->screen], c, True, &awesomeconf[prev_screen - awesomeconf->screen]);
restack(c->display, &drawcontext[prev_screen - awesomeconf->screen], &awesomeconf[prev_screen - awesomeconf->screen]);
}
move_mouse_pointer_to_screen(disp, prev_screen);
}
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/** Move client to a virtual screen (if Xinerama is active)
* \param disp Display ref
* \param drawcontext drawcontext ref
* \param awesomeconf awesome config
* \param arg screen number
* \ingroup ui_callback
*/
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void
uicb_movetoscreen(Display *disp,
DC *drawcontext,
awesome_config * awesomeconf,
const char *arg)
{
int new_screen, prev_screen;
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if(!XineramaIsActive(disp) || !sel)
return;
if(arg)
{
new_screen = strtol(arg, NULL, 10);
if(new_screen >= get_screen_count(disp) || new_screen < 0)
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return;
}
else
new_screen = sel->screen + 1 >= get_screen_count(disp) ? 0 : sel->screen + 1;
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prev_screen = sel->screen;
move_client_to_screen(sel, &awesomeconf[new_screen - awesomeconf->screen], True);
move_mouse_pointer_to_screen(disp, new_screen);
arrange(disp, drawcontext, &awesomeconf[prev_screen - awesomeconf->screen]);
arrange(disp, &drawcontext[new_screen - awesomeconf->screen], &awesomeconf[new_screen - awesomeconf->screen]);
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}