Commit graph

  • 6757d5d86e Update to use the latest version of PF main Alex Clink 2022-01-03 22:41:25 -0500
  • 294df5729f Add correct plist value for version Alex Clink 2021-11-25 21:30:23 -0500
  • a1c7de66b9 Use released version of pixelfaucet Alex Clink 2021-11-25 21:21:20 -0500
  • 4b30e47f10 Update readme Alex Clink 2021-11-28 18:26:25 -0500
  • c8f9e50af6 Use released version of pixelfaucet v0.1.0 Alex Clink 2021-11-25 21:21:20 -0500
  • fdad655892 Split LxGame into separate shard PixelFaucet Alex Clink 2021-11-25 20:28:11 -0500
  • 3319e18747 Update to render directly to surface Alex Clink 2021-11-25 12:27:34 -0500
  • c3e21426e7 Increase center no-spawn area Alex Clink 2021-11-17 23:51:15 -0500
  • b72ae89980 Add ship collision Alex Clink 2021-11-17 23:30:32 -0500
  • a5aec01b6a Fix explosions Alex Clink 2021-11-17 22:44:36 -0500
  • 0d1592bf03 Fix undying bullets bug Alex Clink 2021-11-17 22:21:19 -0500
  • 4f977a9cf1 Reorganize sprite concerns into modules Alex Clink 2021-11-17 22:12:14 -0500
  • 521c5108de Add explosions Alex Clink 2021-11-16 23:41:44 -0500
  • fb844057b0 Add collision Alex Clink 2021-11-14 22:50:45 -0500
  • 86f413a2af Add wrap around rendering Alex Clink 2021-11-14 12:59:47 -0500
  • 27aeb7acea Add astroids Alex Clink 2021-11-13 21:15:13 -0500
  • f219e74a40 Add emitter Alex Clink 2021-11-13 12:45:51 -0500
  • 6d450f1871 Initial Commit Alex Clink 2021-11-10 20:37:45 -0500