mirror of
https://github.com/jezhiggins/arabica
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74 lines
2.5 KiB
C++
74 lines
2.5 KiB
C++
#ifndef Locator2H
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#define Locator2H
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// Locator2.h
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// $Id$
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#include <SAX/Locator.h>
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namespace SAX
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{
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/**
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* SAX2 extension to augment the entity information provided though a Locator.
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* <p>
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* If an implementation supports this extension, the Locator provided in
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* ContentHandler.setDocumentLocator() will implement this interface,
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* and the http://xml.org/sax/features/use-locator2 feature flag will have
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* the value true.
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* <p>
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* @since SAX 2.0
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* @author Jez Higgins,
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* <a href="mailto:jez@jezuk.co.uk">jez@jezuk.co.uk</a>
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* @version 2.0
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*/
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template<class string_type>
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class basic_Locator2 : public basic_Locator<string_type>
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{
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public:
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typedef string_type stringT;
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virtual ~basic_Locator2() { }
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/**
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* Returns the version of XML used for the entity. This will normally
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* be the identifier from the current entity's <?xml version='...' ...?>
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* declaration, or be defaulted by the parser.
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* <p>
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* At this writing, only one version ("1.0") is defined, but it seems
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* likely that a new version will be defined which has slightly different
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* rules about which characters are legal in XML names.
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* <p>
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* @return Identifier for the XML version being used to interpret the entity's text.
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*/
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virtual stringT getXMLVersion() const = 0;
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/**
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* Returns the name of the character encoding for the entity. If the encoding was
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* declared externally (for example, in a MIME Content-Type header), that will be
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* the name returned. Else if there was an <?xml ...encoding='...'?> declaration at
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* the start of the document, that encoding name will be returned. Otherwise the
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* encoding will been inferred (norally to be UTF-8, or some UTF-16 variant), and
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* that inferred name will be returned.
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* <p>
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* Note that some recent W3C specifications require that text in some encodings
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* be normalized, using Unicode Normalization Form C, before processing. Such
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* normalization must be performed by applications, and would normally be triggered
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* based on the value returned by this method.
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* <p>
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* Encoding names may be those used by the underlying implementation, and
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* comparisons should be case-insensitive.
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*
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* @return Name of the character encoding being used to interpret the entity's text.
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*/
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virtual stringT getEncoding() const = 0;
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}; // class basic_Locator2
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typedef basic_Locator2<std::string> Locator2;
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typedef basic_Locator2<std::wstring> wLocator2;
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}; // namespace SAX
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#endif
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// end of file
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