arabica/DOM/CharacterData.h
2005-12-09 15:57:21 +00:00

92 lines
2.8 KiB
C++

#ifndef JEZUK_DOM_CHARACTERDATA_H
#define JEZUK_DOM_CHARACTERDATA_H
////////////////////////////
// C++ DOM definition
//
// $Id$
////////////////////////////
#include <DOM/Node.h>
namespace DOM
{
template<class stringT> class CharacterData_impl;
template<class stringT>
class CharacterData : public Node<stringT>
{
typedef Node<stringT> NodeT;
public:
CharacterData() : Node<stringT>() { }
explicit CharacterData(CharacterData_impl<stringT>* impl) : Node<stringT>(impl) { }
CharacterData(const CharacterData& rhs) : Node<stringT>(rhs) { }
explicit CharacterData(const Node<stringT>& rhs) : Node<stringT>(rhs)
{
typename NodeT::Type type = rhs.getNodeType();
if((type != NodeT::TEXT_NODE) && (type != NodeT::CDATA_SECTION_NODE))
throw std::runtime_error("bad_cast: Cannot cast Node to Character Data");
} // CharacterData
protected:
CharacterData(const Node<stringT>& rhs, int dummy) : Node<stringT>(rhs) { }
public:
const stringT& getData() const { return cdImpl()->getData(); }
void setData(const stringT& data)
{
cdImpl()->setData(data);
} // setData
int getLength() const { return cdImpl()->getLength(); }
stringT substringData(int offset, int count) const { return cdImpl()->substringData(offset, count); }
void appendData(const stringT& arg)
{
cdImpl()->appendData(arg);
} // appendData
void insertData(int offset, const stringT& arg)
{
cdImpl()->insertData(offset, arg);
} // insertData
void deleteData(int offset, int count)
{
cdImpl()->deleteData(offset, count);
} // deleteData
void replaceData(int offset, int count, const stringT& arg)
{
cdImpl()->replaceData(offset, count);
} // replaceData
private:
CharacterData_impl<stringT>* cdImpl() { return dynamic_cast<CharacterData_impl<stringT>*>(*NodeT::impl_); }
const CharacterData_impl<stringT>* cdImpl() const { return dynamic_cast<const CharacterData_impl<stringT>*>(*NodeT::impl_); }
}; // class CharacterData
////////////////////////////////////////////////////////////////////
template<class stringT>
class CharacterData_impl : virtual public Node_impl<stringT>
{
public:
virtual ~CharacterData_impl () { }
//////////////////////////////////////////////////////////////////
// DOM::CharacterData methods
virtual const stringT& getData() const = 0;
virtual void setData(const stringT& data) = 0;
virtual int getLength() const = 0;
virtual stringT substringData(int offset, int count) const = 0;
virtual void appendData(const stringT& arg) = 0;
virtual void insertData(int offset, const stringT& arg) = 0;
virtual void deleteData(int offset, int count) = 0;
virtual void replaceData(int offset, int count, const stringT& arg) = 0;
}; // CharacterData_impl
} // namespace DOM
#endif