arabica/include/DOM/Traversal/TreeWalker.h

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3.2 KiB
C++

#ifndef JEZUK_DOM_TRAVERSAL_TREEWALKER_H
#define JEZUK_DOM_TRAVERSAL_TREEWALKER_H
/////////////////////////////////////////
// C++ DOM Traversal Implementation
//
// $Id$
/////////////////////////////////////////
#include <DOM/Node.h>
namespace DOM
{
namespace Traversal
{
template<class stringT> class TreeWalker_impl;
template<class stringT>
class TreeWalker : protected DOM::Proxy
{
public:
TreeWalker() : Proxy(0) { }
explicit TreeWalker(TreeWalker_impl<stringT>* const impl) : Proxy(impl) { }
TreeWalker(const TreeWalker& rhs) : Proxy(rhs) { }
virtual ~TreeWalker() { }
bool operator==(const TreeWalker& rhs) const { return Proxy::operator==(rhs); }
bool operator!=(const TreeWalker& rhs) const { return Proxy::operator!=(rhs); }
bool operator==(int dummy) const { return Proxy::operator==(dummy); }
bool operator!=(int dummy) const { return Proxy::operator!=(dummy); }
TreeWalker& operator=(const TreeWalker& rhs)
{
Proxy::operator=(rhs);
return *this;
} // operator=
///////////////////////////////////////////////////////////////
// TreeWalker methods
DOM::Node<stringT> getRoot() const { return Impl()->getRoot(); }
int getWhatToShow() const { return Impl()->getWhatToShow(); }
NodeFilter<stringT>* getFilter() const { return Impl()->getFilter(); }
bool getExpandEntityReferences() const { return Impl()->getExpandEntityReferences(); }
DOM::Node<stringT> getCurrentNode() const { return Impl()->getCurretNode(); }
void setCurrentNode(const DOM::Node<stringT>& currentNode) { Impl()->setCurrentNode(currentNode); }
DOM::Node<stringT> parentNode() const { return Impl()->parentNode(); }
DOM::Node<stringT> firstChild() const { return Impl()->firstChild(); }
DOM::Node<stringT> lastChild() const { return Impl()->lastChild(); }
DOM::Node<stringT> previousSibling() const { return Impl()->previousSibling(); }
DOM::Node<stringT> nextSibling() { return Impl()->nextSibling(); }
DOM::Node<stringT> previousNode() { return Impl()->prevNode(); }
DOM::Node<stringT> nextNode() { return Impl()->nextNode(); }
private:
TreeWalker_impl<stringT>* Impl() const { return dynamic_cast<TreeWalker_impl<stringT>*>(impl()); }
}; // class TreeWalker
////////////////////////////////////////////////
template<class stringT>
class TreeWalker_impl : virtual public DOM::Impl
{
public:
virtual DOM::Node<stringT> getRoot() const = 0;
virtual int getWhatToShow() const = 0;
virtual NodeFilter<stringT>* getFilter() const = 0;
virtual bool getExpandEntityReferences() const = 0;
virtual DOM::Node<stringT> getCurrentNode() const = 0;
virtual void setCurrentNode(const DOM::Node<stringT>& currentNode) = 0;
virtual DOM::Node<stringT> parentNode() const = 0;
virtual DOM::Node<stringT> firstChild() const = 0;
virtual DOM::Node<stringT> lastChild() const = 0;
virtual DOM::Node<stringT> previousSibling() const = 0;
virtual DOM::Node<stringT> nextSibling() = 0;
virtual DOM::Node<stringT> previousNode() = 0;
virtual DOM::Node<stringT> nextNode() = 0;
}; // class TreeWalker_impl
} // namespace Traversal
} // namespace DOM
#endif
// end of file