arabica/include/DOM/NamedNodeMap.h

97 lines
3.2 KiB
C++

#ifndef JEZUK_DOM_NAMEDNODEMAP_H
#define JEZUK_DOM_NAMEDNODEMAP_H
////////////////////////////
// C++ DOM definition
//
// $Id$
////////////////////////////
#include <DOM/Proxy.h>
namespace DOM
{
template<class stringT> class Node;
template<class stringT> class NamedNodeMap_impl;
template<class stringT>
class NamedNodeMap
{
public:
NamedNodeMap() : impl_(0) { }
explicit NamedNodeMap(NamedNodeMap_impl<stringT>* impl) : impl_(impl) { }
NamedNodeMap(const NamedNodeMap& rhs) : impl_(rhs.impl_) { }
virtual ~NamedNodeMap() { }
bool operator==(const NamedNodeMap& rhs) const { return impl_ == rhs.impl_; }
bool operator!=(const NamedNodeMap& rhs) const { return impl_ != rhs.impl_; }
bool operator==(int dummy) const { return impl_ == dummy; }
bool operator!=(int dummy) const { return impl_ != dummy; }
NamedNodeMap& operator=(const NamedNodeMap& rhs)
{
impl_ = rhs.impl_;
return *this;
} // operator=
Node<stringT> getNamedItem(const stringT& name) const { return Node<stringT>(impl_->getNamedItem(name)); }
Node<stringT> setNamedItem(const Node<stringT>& arg) { return Node<stringT>(impl_->setNamedItem(arg)); }
Node<stringT> removeNamedItem(const stringT& name) const { return Node<stringT>(impl_->removeNamedItem(name)); }
Node<stringT> item(unsigned int index) const { return Node<stringT>(impl_->item(index)); }
unsigned int getLength() const { return impl_->getLength(); }
Node<stringT> getNamedItemNS(const stringT& namespaceURI, const stringT& localName) const
{
return Node<stringT>(impl_->getNamedItemNS(namespaceURI, localName));
} // getNamedItemNS
Node<stringT> setNamedItemNS(const Node<stringT>& arg) { return Node<stringT>(impl_->setNamedItemNS(arg)); }
Node<stringT> removeNamedItemNS(const stringT& namespaceURI, const stringT& localName) const
{
return Node<stringT>(impl_->removeNamedItem(namespaceURI, localName));
} // removeNamedItemNS
private:
Proxy<NamedNodeMap_impl<stringT> > impl_;
}; // class NamedNodeMap
////////////////////////////////////////////////////
// NamedNodeMap_impl
template<class stringT> class Node_impl;
template<class stringT>
class NamedNodeMap_impl
{
public:
virtual ~NamedNodeMap_impl() { }
///////////////////////////////////////////////////////
// Ref counting
virtual void addRef() = 0;
virtual void releaseRef() = 0;
///////////////////////////////////////////////////////
// NamedNodeMap methods
virtual Node_impl<stringT>* getNamedItem(const stringT& name) const = 0;
virtual Node_impl<stringT>* setNamedItem(Node_impl<stringT>* arg) = 0;
virtual Node_impl<stringT>* removeNamedItem(const stringT& name) = 0;
virtual Node_impl<stringT>* item(unsigned int index) const = 0;
virtual unsigned int getLength() const = 0;
virtual Node_impl<stringT>* getNamedItemNS(const stringT& namespaceURI, const stringT& localName) const = 0;
virtual Node_impl<stringT>* setNamedItemNS(Node_impl<stringT>* arg) = 0;
virtual Node_impl<stringT>* removeNamedItemNS(const stringT& namespaceURI, const stringT& localName) = 0;
}; // class NamedNodeMap_impl
} // namespace DOM
#endif