arabica/DOM/Text.h

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#ifndef JEZUK_DOM_TEXT_H
#define JEZUK_DOM_TEXT_H
////////////////////////////
// C++ DOM definition
//
// $Id$
////////////////////////////
#include <DOM/CharacterData.h>
namespace DOM
{
template<class stringT> class Text_impl;
template<class stringT>
class Text : public CharacterData<stringT>
{
typedef CharacterData<stringT> CharDataT;
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public:
Text() : CharacterData<stringT>() { }
explicit Text(Text_impl<stringT>* impl) : CharacterData<stringT>(impl) { }
Text(const Text& rhs) : CharacterData<stringT>(rhs) { }
explicit Text(const Node<stringT>& rhs) : CharacterData<stringT>(rhs, 0)
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{
Type type = rhs.getNodeType();
if((type != Text::TEXT_NODE) && (type != Text::CDATA_SECTION_NODE))
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throw std::bad_cast("Cannot cast Node to Text");
} // Text
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protected:
Text(const Node<stringT>& rhs, int dummy) : CharacterData<stringT>(rhs, 0) { }
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Text splitText(int offset)
{
return tImpl()->splitText(offset);
} // splitText
protected:
Text_impl<stringT>* tImpl() const { return dynamic_cast<Text_impl<stringT>*>(CharDataT::impl()); }
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}; // class Text
////////////////////////////////////////////////////////////////////
template<class stringT>
class Text_impl : virtual public CharacterData_impl<stringT>
{
public:
virtual ~Text_impl() { }
////////////////////////////////////////////////////////////
// DOM::Text methods
virtual Text_impl<stringT>* splitText(int offset) = 0;
}; // Text_impl
} // namespace DOM
#endif