#include #include #include #include #include #include #include #define NOTUSED(V) ((void) V) /* =========================== Data structures ============================== */ /* This describes our Aocla object type. It can be used to represent * lists (and code: they are the same type in Aocla), integers, strings * and so forth. * * Type are defined so that each type ID is a different set bit, this way * in checkStackType() we may ask the function to check if some argument * is one among a list of types just bitwise-oring the type IDs together. */ #define OBJ_TYPE_INT (1<<0) #define OBJ_TYPE_LIST (1<<1) #define OBJ_TYPE_TUPLE (1<<2) #define OBJ_TYPE_STRING (1<<3) #define OBJ_TYPE_SYMBOL (1<<4) #define OBJ_TYPE_BOOL (1<<5) #define OBJ_TYPE_ANY INT_MAX /* All bits set. For checkStackType(). */ typedef struct obj { int type; /* OBJ_TYPE_... */ int refcount; /* Reference count. */ int line; /* Source code line number where this was defined, or 0. */ union { int i; /* Integer. Literal: 1234 */ int istrue; /* Boolean. */ struct { /* List: Literal: [1,2,3,4] or [1 2 3 4] */ struct obj **ele; size_t len; } l; struct { /* Mutable string & unmutable symbol. */ char *ptr; size_t len; int quoted; /* Used for quoted symbols: when quoted they are not executed, but just pushed on the stack by eval(). */ } str; }; } obj; /* Procedures. They are just lists with associated names. There are also * procedures implemented in C. In this case proc is NULL and cproc has * the value of the function pointer implementing the procedure. */ struct aoclactx; typedef struct aproc { const char *name; obj *proc; /* If not NULL it's an Aocla procedure (list object). */ int (*cproc)(struct aoclactx *); /* C procedure. */ struct aproc *next; } aproc; /* We have local vars, so we need a stack frame. We start with a top level * stack frame. Each time a procedure is called, we create a new stack frame * and free it once the procedure returns. */ #define AOCLA_NUMVARS 256 typedef struct stackframe { obj *locals[AOCLA_NUMVARS];/* Local var names are limited to a,b,c,...,z. */ aproc *curproc; /* Current procedure executing or NULL. */ int curline; /* Current line number during execution. */ struct stackframe *prev; /* Upper level stack frame or NULL. */ } stackframe; /* Interpreter state. */ #define ERRSTR_LEN 256 typedef struct aoclactx { size_t stacklen; /* Stack current len. */ obj **stack; aproc *proc; /* Defined procedures. */ stackframe *frame; /* Stack frame with locals. */ /* Syntax error context. */ char errstr[ERRSTR_LEN]; /* Syntax error or execution error string. */ } aoclactx; void setError(aoclactx *ctx, const char *ptr, const char *msg); aproc *lookupProc(aoclactx *ctx, const char *name); void loadLibrary(aoclactx *ctx); /* ================================= Utils ================================== */ /* Life is too short to handle OOM. alloc() and realloc() that * abort on OOM. free() is the same, so no wrapper. */ void *myalloc(size_t size) { void *p = malloc(size); if (!p) { fprintf(stderr,"Out of memory allocating %zu bytes\n", size); exit(1); } return p; } void *myrealloc(void *ptr, size_t size) { void *p = realloc(ptr,size); if (!p) { fprintf(stderr,"Out of memory allocating %zu bytes\n", size); exit(1); } return p; } /* =============================== Objects ================================== */ /* Recursively free an Aocla object, if the refcount just dropped to zero. */ void release(obj *o) { if (o == NULL) return; assert(o->refcount >= 0); if (--o->refcount == 0) { switch(o->type) { case OBJ_TYPE_LIST: case OBJ_TYPE_TUPLE: for (size_t j = 0; j < o->l.len; j++) release(o->l.ele[j]); free(o->l.ele); break; case OBJ_TYPE_SYMBOL: case OBJ_TYPE_STRING: free(o->str.ptr); break; default: break; /* Nothing special to free. */ } free(o); } } /* Increment the object ref count. Use when a new reference is created. */ void retain(obj *o) { o->refcount++; } /* Allocate a new object of type 'type. */ obj *newObject(int type) { obj *o = myalloc(sizeof(*o)); o->refcount = 1; o->type = type; o->line = 0; return o; } /* Return true if the character 'c' is within the Aocla symbols charset. */ int issymbol(int c) { if (isalpha(c)) return 1; switch(c) { case '@': case '$': case '+': case '-': case '*': case '/': case '=': case '?': case '%': case '>': case '<': case '_': case '\'': return 1; default: return 0; } } /* Given the string 's' return the obj representing the list or * NULL on syntax error. '*next' is set to the next byte to parse, after * the current e was completely parsed. * * The 'ctx' argument is only used to set an error in the context in case * of parse error, it is possible to pass NULL. * * Returned object has a ref count of 1. */ obj *parseObject(aoclactx *ctx, const char *s, const char **next, int *line) { obj *o = newObject(-1); /* Consume empty space and comments. */ while(1) { while(isspace(s[0])) { if (s[0] == '\n' && line) (*line)++; s++; } if (s[0] != '/' || s[1] != '/') break; while(s[0] && s[0] != '\n') s++; /* Seek newline after comment. */ } if (line) o->line = *line; /* Set line number where this object is defined. */ if ((s[0] == '-' && isdigit(s[1])) || isdigit(s[0])) { /* Integer. */ char buf[64]; size_t len = 0; while((*s == '-' || isdigit(*s)) && len < sizeof(buf)-1) buf[len++] = *s++; buf[len] = 0; o->type = OBJ_TYPE_INT; o->i = atoi(buf); if (next) *next = s; } else if (s[0] == '[' || s[0] == '(') { /* List or Tuple. */ o->type = s[0] == '[' ? OBJ_TYPE_LIST : OBJ_TYPE_TUPLE; o->l.len = 0; o->l.ele = NULL; s++; /* Parse comma separated elements. */ while(1) { /* The list may be empty, so we need to parse for "]" * ASAP. */ while(isspace(s[0])) { if (s[0] == '\n' && line) (*line)++; s++; } if ((o->type == OBJ_TYPE_LIST && s[0] == ']') || (o->type == OBJ_TYPE_TUPLE && s[0] == ')')) { if (next) *next = s+1; return o; } /* Parse the current sub-element recursively. */ const char *nextptr; obj *element = parseObject(ctx,s,&nextptr,line); if (element == NULL) { release(o); return NULL; } else if (o->type == OBJ_TYPE_TUPLE && (element->type != OBJ_TYPE_SYMBOL || element->str.len != 1)) { /* Tuples can be only composed of one character symbols. */ release(element); release(o); setError(ctx,s, "Tuples can only contain single character symbols"); return NULL; } o->l.ele = myrealloc(o->l.ele, sizeof(obj*)*(o->l.len+1)); o->l.ele[o->l.len++] = element; s = nextptr; /* Continue from first byte not parsed. */ continue; /* Parse next element. */ } /* Syntax error (list not closed). */ setError(ctx,s,"List never closed"); release(o); return NULL; } else if (issymbol(s[0])) { /* Symbol. */ o->type = OBJ_TYPE_SYMBOL; if (s[0] == '\'') { o->str.quoted = 1; s++; } else { o->str.quoted = 0; } const char *end = s; while(issymbol(*end)) end++; o->str.len = end-s; char *dest = myalloc(o->str.len+1); o->str.ptr = dest; memcpy(dest,s,o->str.len); dest[o->str.len] = 0; if (next) *next = end; } else if (s[0]=='#') { /* Boolean. */ if (s[1] != 't' && s[1] != 'f') { setError(ctx,s,"Booelans are either #t or #f"); release(o); return NULL; } o->type = OBJ_TYPE_BOOL; o->istrue = s[1] == 't' ? 1 : 0; s += 2; if (next) *next = s; } else if (s[0] == '"') { /* String. */ s++; /* Skip " */ o->type = OBJ_TYPE_STRING; o->str.ptr = myalloc(1); /* We need at least space for nullterm. */ o->str.len = 0; while(s[0] && s[0] != '"') { int c = s[0]; switch(c) { case '\\': s++; int q = s[0]; switch(q) { case 'n': c = '\n'; break; case 'r': c = '\r'; break; case 't': c = '\t'; break; default: c = q; break; } default: break; } /* Here we abuse realloc() ability to overallocate for us * in order to avoid complexity. We allocate len+2 because we * need 1 byte for the current char, 1 for the nullterm. */ o->str.ptr = myrealloc(o->str.ptr,o->str.len+2); o->str.ptr[o->str.len++] = c; s++; } if (s[0] != '"') { setError(ctx,s,"Quotation marks never closed in string"); release(o); return NULL; } o->str.ptr[o->str.len] = 0; /* nullterm. */ s++; if (next) *next = s; } else { /* Syntax error. */ setError(ctx,s,"No object type starts like this"); release(o); return NULL; } return o; } /* Compare the two objects 'a' and 'b' and return: * -1 if ab. */ #define COMPARE_TYPE_MISMATCH INT_MIN int compare(obj *a, obj *b) { /* Int VS Int */ if (a->type == OBJ_TYPE_INT && b->type == OBJ_TYPE_INT) { if (a->i < b->i) return -1; else if (a->i > b->i) return 1; return 0; } /* Bool vs Bool. */ if (a->type == OBJ_TYPE_BOOL && b->type == OBJ_TYPE_BOOL) { if (a->istrue < b->istrue) return -1; else if (a->istrue > b->istrue) return 1; return 0; } /* String|Symbol VS String|Symbol. */ if ((a->type == OBJ_TYPE_STRING || a->type == OBJ_TYPE_SYMBOL) && (b->type == OBJ_TYPE_STRING || b->type == OBJ_TYPE_SYMBOL)) { int cmp = strcmp(a->str.ptr,b->str.ptr); /* Normalize. */ if (cmp < 0) return -1; if (cmp > 0) return 1; return 0; } /* List|Tuple vs List|Tuple. */ if ((a->type == OBJ_TYPE_LIST || a->type == OBJ_TYPE_TUPLE) && (b->type == OBJ_TYPE_LIST || b->type == OBJ_TYPE_TUPLE)) { /* Len wins. */ if (a->l.len < b->l.len) return -1; else if (a->l.len > b->l.len) return 1; return 0; } /* Comparison impossible. */ return COMPARE_TYPE_MISMATCH; } /* qsort() helper to sort arrays of obj pointers. */ int qsort_obj_cmp(const void *a, const void *b) { obj **obja = (obj**)a, **objb = (obj**)b; return compare(obja[0],objb[0]); } /* Output an object human readable representation .*/ #define PRINT_RAW 0 /* Nothing special. */ #define PRINT_COLOR (1<<0) /* Colorized by type. */ #define PRINT_REPR (1<<1) /* Print in Aocla literal form. */ void printobj(obj *obj, int flags) { const char *escape; int color = flags & PRINT_COLOR; int repr = flags & PRINT_REPR; if (color) { switch(obj->type) { case OBJ_TYPE_LIST: escape = "\033[33;1m"; break; /* Yellow. */ case OBJ_TYPE_TUPLE: escape = "\033[34;1m"; break; /* Blue. */ case OBJ_TYPE_SYMBOL: escape = "\033[36;1m"; break; /* Cyan. */ case OBJ_TYPE_STRING: escape = "\033[32;1m"; break; /* Green. */ case OBJ_TYPE_INT: escape = "\033[37;1m"; break; /* Gray. */ case OBJ_TYPE_BOOL: escape = "\033[35;1m"; break; /* Gray. */ } printf("%s",escape); /* Set color. */ } switch(obj->type) { case OBJ_TYPE_INT: printf("%d",obj->i); break; case OBJ_TYPE_SYMBOL: printf("%s",obj->str.ptr); break; case OBJ_TYPE_STRING: if (!repr) { fwrite(obj->str.ptr,obj->str.len,1,stdout); } else { printf("\""); for (size_t j = 0; j < obj->str.len; j++) { int c = obj->str.ptr[j]; switch(c) { case '\n': printf("\\n"); break; case '\r': printf("\\r"); break; case '\t': printf("\\t"); break; case '"': printf("\\\""); break; default: printf("%c", c); break; } } printf("\""); } break; case OBJ_TYPE_BOOL: printf("#%c",obj->istrue ? 't' : 'f'); break; case OBJ_TYPE_LIST: case OBJ_TYPE_TUPLE: if (repr) printf("%c",obj->type == OBJ_TYPE_LIST ? '[' : '('); for (size_t j = 0; j < obj->l.len; j++) { printobj(obj->l.ele[j],flags); if (j != obj->l.len-1) printf(", "); } if (color) printf("%s",escape); /* Restore upper level color. */ if (repr) printf("%c",obj->type == OBJ_TYPE_LIST ? ']' : ')'); break; } if (color) printf("\033[0m"); /* Color off. */ } /* Allocate an int object with value 'i'. */ obj *newInt(int i) { obj *o = newObject(OBJ_TYPE_INT); o->i = i; return o; } /* Allocate a boolean object with value 'b' (1 true, 0 false). */ obj *newBool(int b) { obj *o = newObject(OBJ_TYPE_BOOL); o->istrue = b; return o; } /* Deep copy the passed object. Return an object with refcount = 1. */ obj *deepCopy(obj *o) { if (o == NULL) return NULL; obj *c = newObject(o->type); switch(o->type) { case OBJ_TYPE_INT: c->i = o->i; break; case OBJ_TYPE_BOOL: c->istrue = o->istrue; break; case OBJ_TYPE_LIST: case OBJ_TYPE_TUPLE: c->l.len = o->l.len; c->l.ele = myalloc(sizeof(obj*)*o->l.len); for (size_t j = 0; j < o->l.len; j++) c->l.ele[j] = deepCopy(o->l.ele[j]); break; case OBJ_TYPE_STRING: case OBJ_TYPE_SYMBOL: c->str.len = o->str.len; c->str.quoted = o->str.quoted; /* Only useful for symbols. */ c->str.ptr = myalloc(o->str.len+1); memcpy(c->str.ptr,o->str.ptr,o->str.len+1); break; } return c; } /* This function performs a deep copy of the object if it has a refcount > 1. * The copy is returned. Otherwise if refcount is 1, the function returns * the same object we passed as argument. This is useful when we want to * modify a shared object. */ obj *getUnsharedObject(obj *o) { if (o->refcount > 1) { return deepCopy(o); } else { return o; } } /* ========================== Interpreter state ============================= */ /* Set the syntax or runtime error, if the context is not NULL. */ void setError(aoclactx *ctx, const char *ptr, const char *msg) { if (!ctx) return; if (!ptr) ptr = ctx->frame->curproc ? ctx->frame->curproc->name : "unknown context"; size_t len = snprintf(ctx->errstr,ERRSTR_LEN,"%s: '%.30s%s'", msg,ptr,strlen(ptr)>30 ? "..." :""); stackframe *sf = ctx->frame; while(sf && len < ERRSTR_LEN) { len += snprintf(ctx->errstr+len,ERRSTR_LEN-len," in %s:%d ", sf->curproc ? sf->curproc->name : "unknown", sf->curline); sf = sf->prev; } } /* Create a new stack frame. */ stackframe *newStackFrame(aoclactx *ctx) { stackframe *sf = myalloc(sizeof(*sf)); memset(sf->locals,0,sizeof(sf->locals)); sf->curproc = NULL; sf->prev = ctx ? ctx->frame : NULL; return sf; } /* Free a stack frame. */ void freeStackFrame(stackframe *sf) { for (int j = 0; j < AOCLA_NUMVARS; j++) release(sf->locals[j]); free(sf); } aoclactx *newInterpreter(void) { aoclactx *i = myalloc(sizeof(*i)); i->stacklen = 0; i->stack = NULL; /* Will be allocated on push of new elements. */ i->proc = NULL; /* That's a linked list. Starts empty. */ i->frame = newStackFrame(NULL); loadLibrary(i); return i; } /* Push an object on the interpreter stack. No refcount change. */ void stackPush(aoclactx *ctx, obj *o) { ctx->stack = myrealloc(ctx->stack,sizeof(obj*) * (ctx->stacklen+1)); ctx->stack[ctx->stacklen++] = o; } /* Pop an object from the stack without modifying its refcount. * Return NULL if stack is empty. */ obj *stackPop(aoclactx *ctx) { if (ctx->stacklen == 0) return NULL; return ctx->stack[--ctx->stacklen]; } /* Return the pointer to the last object (if offset == 0) on the stack * or NULL. Offset of 1 means penultimate and so forth. */ obj *stackPeek(aoclactx *ctx, size_t offset) { if (ctx->stacklen <= offset) return NULL; return ctx->stack[ctx->stacklen-1-offset]; } /* Show the current content of the stack. */ #define STACK_SHOW_MAX_ELE 10 void stackShow(aoclactx *ctx) { ssize_t j = ctx->stacklen - STACK_SHOW_MAX_ELE; if (j < 0) j = 0; while(j < (ssize_t)ctx->stacklen) { obj *o = ctx->stack[j]; printobj(o,PRINT_COLOR|PRINT_REPR); printf(" "); j++; } if (ctx->stacklen > STACK_SHOW_MAX_ELE) printf("[... %zu more object ...]", j); if (ctx->stacklen) printf("\n"); } /* ================================ Eval ==================================== */ /* Evaluate the program in the list 'l' in the specified context 'ctx'. * Expects a list object. Evaluation uses the following rules: * * 1. List elements are scanned from left to right. * 2. If an element is a symbol, a function bound to such symbol is * searched and executed. If no function is found with such a name * an error is raised. * 3. If an element is a tuple, the stack elements are captured into the * local variables with the same names as the tuple elements. If we * run out of stack, an error is raised. * 4. Any other object type is just pushed on the stack. * * Return 1 on runtime erorr. Otherwise 0 is returned. */ int eval(aoclactx *ctx, obj *l) { assert (l->type == OBJ_TYPE_LIST); for (size_t j = 0; j < l->l.len; j++) { obj *o = l->l.ele[j]; aproc *proc; ctx->frame->curline = o->line; switch(o->type) { case OBJ_TYPE_TUPLE: /* Capture variables. */ if (ctx->stacklen < o->l.len) { setError(ctx,o->l.ele[ctx->stacklen]->str.ptr, "Out of stack while capturing local"); return 1; } ctx->stacklen -= o->l.len; for (size_t i = 0; i < o->l.len; i++) { int idx = o->l.ele[i]->str.ptr[0]; release(ctx->frame->locals[idx]); ctx->frame->locals[idx] = ctx->stack[ctx->stacklen+i]; } break; case OBJ_TYPE_SYMBOL: /* Quoted symbols don't generate a procedure call, but like * any other object they get pushed on the stack. */ if (o->str.quoted) { obj *notq = deepCopy(o); notq->str.quoted = 0; stackPush(ctx,notq); break; } /* Not quoted symbols get looked up and executed if they * don't start with "$". Otherwise are handled as locals * push on the stack. */ if (o->str.ptr[0] == '$') { /* Push local var. */ int idx = o->str.ptr[1]; if (ctx->frame->locals[idx] == NULL) { setError(ctx,o->str.ptr, "Unbound local var"); return 1; } stackPush(ctx,ctx->frame->locals[idx]); retain(ctx->frame->locals[idx]); } else { /* Call procedure. */ proc = lookupProc(ctx,o->str.ptr); if (proc == NULL) { setError(ctx,o->str.ptr, "Symbol not bound to procedure"); return 1; } if (proc->cproc) { /* Call a procedure implemented in C. */ aproc *prev = ctx->frame->curproc; ctx->frame->curproc = proc; int err = proc->cproc(ctx); ctx->frame->curproc = prev; if (err) return err; } else { /* Call a procedure implemented in Aocla. */ stackframe *oldsf = ctx->frame; ctx->frame = newStackFrame(ctx); ctx->frame->curproc = proc; int err = eval(ctx,proc->proc); freeStackFrame(ctx->frame); ctx->frame = oldsf; if (err) return err; } } break; default: stackPush(ctx,o); retain(o); break; } } return 0; } /* ============================== Library =================================== * Here we implement a number of things useful to play with the language. * Performance is not really a concern here, so certain core things are * implemented in Aocla itself for the sake of brevity. * ========================================================================== */ /* Make sure the stack len is at least 'min' or set an error and return 1. * If there are enough elements 0 is returned. */ int checkStackLen(aoclactx *ctx, size_t min) { if (ctx->stacklen < min) { setError(ctx,NULL,"Out of stack"); return 1; } return 0; } /* Check that the stack elements contain at least 'count' elements of * the specified type. Otherwise set an error and return 1. * The function returns 0 if there are enough elements of the right type. */ int checkStackType(aoclactx *ctx, size_t count, ...) { if (checkStackLen(ctx,count)) return 1; va_list ap; va_start(ap, count); for (size_t i = 0; i < count; i++) { int type = va_arg(ap,int); if (!(type & ctx->stack[ctx->stacklen-count+i]->type)) { setError(ctx,NULL,"Type mismatch"); return 1; } } va_end(ap); return 0; } /* Search for a procedure with that name. Return NULL if not found. */ aproc *lookupProc(aoclactx *ctx, const char *name) { aproc *this = ctx->proc; while(this) { if (!strcmp(this->name,name)) return this; this = this->next; } return NULL; } /* Allocate a new procedure object and link it to 'ctx'. * It's up to the caller to to fill the actual C or Aocla procedure pointer. */ aproc *newProc(aoclactx *ctx, const char *name) { aproc *ap = myalloc(sizeof(*ap)); ap->name = myalloc(strlen(name)+1); memcpy((char*)ap->name,name,strlen(name)+1); ap->next = ctx->proc; ctx->proc = ap; return ap; } /* Add a procedure to the specified context. Either cproc or list should * not be null, depending on the fact the new procedure is implemented as * a C function or natively in Aocla. If the procedure already exists it * is replaced with the new one. */ void addProc(aoclactx *ctx, const char *name, int(*cproc)(aoclactx *), obj *list) { assert((cproc != NULL) + (list != NULL) == 1); aproc *ap = lookupProc(ctx, name); if (ap) { if (ap->proc != NULL) { release(ap->proc); ap->proc = NULL; } } else { ap = newProc(ctx,name); } ap->proc = list; ap->cproc = cproc; } /* Add a procedure represented by the Aocla code 'prog', that must * be a valid list. On error (not valid list) 1 is returned, otherwise 0. */ int addProcString(aoclactx *ctx, const char *name, const char *prog) { obj *list = parseObject(NULL,prog,NULL,NULL); if (prog == NULL) return 1; addProc(ctx,name,NULL,list); return 0; } /* Implements +, -, *, %, ... */ int procBasicMath(aoclactx *ctx) { if (checkStackType(ctx,2,OBJ_TYPE_INT,OBJ_TYPE_INT)) return 1; obj *a = stackPop(ctx); obj *b = stackPop(ctx); int res; const char *fname = ctx->frame->curproc->name; if (fname[0] == '+' && fname[1] == 0) res = a->i + b->i; if (fname[0] == '-' && fname[1] == 0) res = a->i - b->i; if (fname[0] == '*' && fname[1] == 0) res = a->i * b->i; if (fname[0] == '/' && fname[1] == 0) res = a->i / b->i; stackPush(ctx,newInt(res)); release(a); release(b); return 0; } /* Implements ==, >=, <=, !=. */ int procCompare(aoclactx *ctx) { if (checkStackLen(ctx,2)) return 1; obj *b = stackPop(ctx); obj *a = stackPop(ctx); int cmp = compare(a,b); if (cmp == COMPARE_TYPE_MISMATCH) { stackPush(ctx,b); stackPush(ctx,a); setError(ctx,NULL,"Type mismatch in comparison"); return 1; } int res; const char *fname = ctx->frame->curproc->name; if (fname[1] == '=') { switch(fname[0]) { case '=': res = cmp == 0; break; case '!': res = cmp != 0; break; case '>': res = cmp >= 0; break; case '<': res = cmp <= 0; break; } } else { switch(fname[0]) { case '>': res = cmp > 0; break; case '<': res = cmp < 0; break; } } stackPush(ctx,newBool(res)); release(a); release(b); return 0; } /* Implements sort. Sorts a list in place. */ int procSortList(aoclactx *ctx) { if (checkStackType(ctx,1,OBJ_TYPE_LIST)) return 1; obj *l = stackPop(ctx); l = getUnsharedObject(l); qsort(l->l.ele,l->l.len,sizeof(obj*),qsort_obj_cmp); stackPush(ctx,l); return 0; } /* "def" let Aocla define new procedures, binding a list to a * symbol in the procedure table. */ int procDef(aoclactx *ctx) { if (checkStackType(ctx,2,OBJ_TYPE_LIST,OBJ_TYPE_SYMBOL)) return 1; obj *sym = stackPop(ctx); obj *code = stackPop(ctx); addProc(ctx,sym->str.ptr,NULL,code); release(sym); return 0; } /* if, ifelse, while. * * (list) => (result) // if * (list list) => (result) // ifelse and while * * We could implement while in AOCLA itself, once we have ifelse, however * this way we would build everything on a recursive implementation (still * we don't have tail recursion implemented), making every other thing * using while a issue with the stack length. Also stack trace on error * is a mess. And if you see the implementation, while is mostly an obvious * result of the ifelse implementation itself. */ int procIf(aoclactx *ctx) { int w = ctx->frame->curproc->name[0] == 'w'; /* while? */ int e = ctx->frame->curproc->name[2] == 'e'; /* ifelse? */ int retval = 1; if (e) { if (checkStackType(ctx,3,OBJ_TYPE_LIST,OBJ_TYPE_LIST,OBJ_TYPE_LIST)) return 1; } else { if (checkStackType(ctx,2,OBJ_TYPE_LIST,OBJ_TYPE_LIST)) return 1; } obj *elsebranch, *ifbranch, *cond; elsebranch = e ? stackPop(ctx) : NULL; ifbranch = stackPop(ctx); cond = stackPop(ctx); while(1) { /* Evaluate the conditional program. */ if (eval(ctx,cond)) goto rterr; if (checkStackType(ctx,1,OBJ_TYPE_BOOL)) goto rterr; obj *condres = stackPop(ctx); int res = condres->istrue; release(condres); /* Now eval the true or false branch depending on the * result. */ if (res) { /* True branch (if, ifelse, while). */ if (eval(ctx,ifbranch)) goto rterr; if (w) continue; } else if (e) { /* False branch (ifelse). */ if (eval(ctx,elsebranch)) goto rterr; } break; } retval = 0; /* Success. */ rterr: /* Cleanup. We jump here on error with retval = 1. */ release(cond); release(ifbranch); release(elsebranch); return retval; } /* Evaluate the given list, consuming it. */ int procEval(aoclactx *ctx) { if (checkStackType(ctx,1,OBJ_TYPE_LIST)) return 1; obj *l = stackPop(ctx); int retval = eval(ctx,l); release(l); return retval; } /* Print the top object to stdout, consuming it */ int procPrint(aoclactx *ctx) { if (checkStackLen(ctx,1)) return 1; obj *o = stackPop(ctx); printobj(o,PRINT_RAW); release(o); return 0; } /* Len -- gets object len. Works with many types. * (object) => (len) */ int procLen(aoclactx *ctx) { if (checkStackType(ctx,1,OBJ_TYPE_LIST|OBJ_TYPE_TUPLE|OBJ_TYPE_STRING| OBJ_TYPE_SYMBOL)) return 1; obj *o = stackPop(ctx); int len; switch(o->type) { case OBJ_TYPE_LIST: case OBJ_TYPE_TUPLE: len = o->l.len; break; case OBJ_TYPE_STRING: case OBJ_TYPE_SYMBOL: len = o->str.len; break; } release(o); stackPush(ctx,newInt(len)); return 0; } /* Implements -> and <-, appending element x in list with stack * * ([1 2 3] x) => ([1 2 3 x]) | ([x 1 2 3]) * * <- is very inefficient as it memmoves all N elements. */ int procListAppend(aoclactx *ctx) { int tail = ctx->frame->curproc->name[0] == '-'; /* Append on tail? */ if (checkStackType(ctx,2,OBJ_TYPE_ANY,OBJ_TYPE_LIST)) return 1; obj *l = getUnsharedObject(stackPop(ctx)); obj *ele = stackPop(ctx); l->l.ele = myrealloc(l->l.ele,sizeof(obj*)*(l->l.len+1)); if (tail) { l->l.ele[l->l.len] = ele; } else { memmove(l->l.ele+1,l->l.ele,sizeof(obj*)*l->l.len); l->l.ele[0] = ele; } l->l.len++; stackPush(ctx,l); return 0; } /* @idx -- get element at index: * (list index) => (element) * * TODO: this should work for strings as well. */ int procListGetAt(aoclactx *ctx) { if (checkStackType(ctx,2,OBJ_TYPE_LIST,OBJ_TYPE_INT)) return 1; obj *idx = stackPop(ctx); obj *list = stackPop(ctx); int i = idx->i; if (i < 0) i = list->l.len+i; /* -1 is last element, and so forth. */ release(idx); if (i < 0 || (size_t)i >= list->l.len) { stackPush(ctx,newBool(0)); // Out of index? Just push false. } else { stackPush(ctx,list->l.ele[i]); retain(list->l.ele[i]); } release(list); return 0; } /* Show the current stack. Useful for debugging. */ int procShowStack(aoclactx *ctx) { stackShow(ctx); return 0; } void loadLibrary(aoclactx *ctx) { addProc(ctx,"+",procBasicMath,NULL); addProc(ctx,"-",procBasicMath,NULL); addProc(ctx,"*",procBasicMath,NULL); addProc(ctx,"/",procBasicMath,NULL); addProc(ctx,"==",procCompare,NULL); addProc(ctx,">=",procCompare,NULL); addProc(ctx,">",procCompare,NULL); addProc(ctx,"<=",procCompare,NULL); addProc(ctx,"<",procCompare,NULL); addProc(ctx,"!=",procCompare,NULL); addProc(ctx,"sort",procSortList,NULL); addProc(ctx,"def",procDef,NULL); addProc(ctx,"if",procIf,NULL); addProc(ctx,"ifelse",procIf,NULL); addProc(ctx,"while",procIf,NULL); addProc(ctx,"eval",procEval,NULL); addProc(ctx,"print",procPrint,NULL); addProc(ctx,"len",procLen,NULL); addProc(ctx,"->",procListAppend,NULL); addProc(ctx,"<-",procListAppend,NULL); addProc(ctx,"get@",procListGetAt,NULL); addProc(ctx,"showstack",procShowStack,NULL); addProcString(ctx,"dup","[(x) $x $x]"); addProcString(ctx,"swap","[(x y) $y $x]"); addProcString(ctx,"drop","[(_)]"); } /* ================================ CLI ===================================== */ /* Real Eval Print Loop. */ void repl(void) { char buf[1024]; aoclactx *ctx = newInterpreter(); while(1) { printf("aocla> "); fflush(stdout); /* Aocla programs are Aocla lists, so when users just write * in the REPL we need to surround with []. */ buf[0] = '['; if (fgets(buf+1,sizeof(buf)-2,stdin) == NULL) break; size_t l = strlen(buf); if (l && buf[l-1] == '\n') buf[--l] = 0; if (l == 0) continue; /* Add closing ]. */ buf[l] = ']'; buf[l+1] = 0; obj *list = parseObject(ctx,buf,NULL,NULL); if (!list) { printf("Parsing program: %s\n", ctx->errstr); continue; } if (eval(ctx,list)) { printf("%s\n", ctx->errstr); } else { stackShow(ctx); } release(list); } } /* Execute the program contained in the specified filename. * Return 1 on error, 0 otherwise. */ int evalFile(const char *filename, char **argv, int argc) { FILE *fp = fopen(filename,"r"); if (!fp) { perror("Opening file"); return 1; } /* Read file into buffer. */ int incrlen = 1024; /* How much to allocate when we are out of buffer. */ char *buf = myalloc(incrlen); size_t buflen = 1, nread; size_t leftspace = incrlen-buflen; buf[0] = '['; while((nread = fread(buf+buflen,1,leftspace,fp)) > 0) { buflen += nread; leftspace -= nread; if (leftspace == 0) { buf = myrealloc(buf,buflen+incrlen); leftspace += incrlen; } } if (leftspace < 2) buf = myrealloc(buf,buflen+2); buf[buflen++] = ']'; buf[buflen++] = 0; fclose(fp); /* Parse the program before eval(). */ aoclactx *ctx = newInterpreter(); int line = 1; obj *l = parseObject(ctx,buf,NULL,&line); free(buf); if (!l) { printf("Parsing program: %s\n", ctx->errstr); return 1; } /* Before evaluating the program, let's push on the arguments * we received on the stack. */ for (int j = 0; j < argc; j++) { obj *o = parseObject(NULL,argv[j],NULL,0); if (!o) { printf("Parsing command line argument: %s\n", ctx->errstr); release(l); return 1; } stackPush(ctx,o); } /* Run the program. */ int retval = eval(ctx,l); if (retval) printf("Runtime error: %s\n", ctx->errstr); release(l); return retval; } int main(int argc, char **argv) { if (argc == 1) { repl(); } else if (argc >= 2) { if (evalFile(argv[1],argv+1,argc-1)) return 1; } return 0; }