acsm-calibre-plugin/calibre-plugin/gui_main.py
Florian Bach 79be3e3d87 BETA: Migration code from DeACSM to ACSM Input
Do not use this version yet unless you have a backup of your account data
2022-10-08 17:52:47 +02:00

116 lines
4.3 KiB
Python

#!/usr/bin/env python3
# -*- coding: utf-8 -*-
# GUI for the ACSM plugin.
#
# "create_menu_action_unique" taken from the Quality Check plugin:
# GPLv3, Copyright 2011, Grant Drake <grant.drake@gmail.com>
from calibre.gui2.actions import InterfaceAction
from calibre.gui2.actions import menu_action_unique_name
from PyQt5.QtGui import QMenu, QToolButton
#@@CALIBRE_COMPAT_CODE@@
def create_menu_action_unique(ia, parent_menu, menu_text, image=None, tooltip=None,
shortcut=None, triggered=None, is_checked=None, shortcut_name=None,
unique_name=None, favourites_menu_unique_name=None):
'''
Create a menu action with the specified criteria and action, using the new
InterfaceAction.create_menu_action() function which ensures that regardless of
whether a shortcut is specified it will appear in Preferences->Keyboard
'''
orig_shortcut = shortcut
kb = ia.gui.keyboard
if unique_name is None:
unique_name = menu_text
if not shortcut == False:
full_unique_name = menu_action_unique_name(ia, unique_name)
if full_unique_name in kb.shortcuts:
shortcut = False
else:
if shortcut is not None and not shortcut == False:
if len(shortcut) == 0:
shortcut = None
else:
shortcut = _(shortcut)
if shortcut_name is None:
shortcut_name = menu_text.replace('&','')
ac = ia.create_menu_action(parent_menu, unique_name, menu_text, icon=None, shortcut=shortcut,
description=tooltip, triggered=triggered, shortcut_name=shortcut_name)
if shortcut == False and not orig_shortcut == False:
if ac.calibre_shortcut_unique_name in ia.gui.keyboard.shortcuts:
kb.replace_action(ac.calibre_shortcut_unique_name, ac)
#if image:
#ac.setIcon(get_icons(image, "ACSM Input"))
return ac
class ActualACSMInputGUIExtension(InterfaceAction):
name = "ACSM Input Plugin GUI Extension"
popup_type = QToolButton.ToolButtonPopupMode.InstantPopup
action_type = 'global'
action_spec = ("ACSM Input", None, "ACSM Input Plugin by Leseratte10", None)
# Text, icon, tooltip, keyboard shortcut
def genesis(self):
print("Genesis!")
self.menu = QMenu(self.gui)
self.rebuild_menus()
self.qaction.setMenu(self.menu)
icon = get_icons('acsm_logo_2.png', "ACSM Input Plugin")
self.qaction.setIcon(icon)
#self.qaction.triggered.connect(self.trigger_config_dialog)
def rebuild_menus(self):
m = self.menu
m.clear()
create_menu_action_unique(self, m, "ACSM Input configuration", None, shortcut=None, shortcut_name="Open ACSM Input plugin settings dialog", triggered=self.trigger_config_dialog)
create_menu_action_unique(self, m, "Show loaned books", None, shortcut=None, shortcut_name="ACSM: Open list of loaned books", triggered=self.trigger_loan_dialog)
def trigger_loan_dialog(self):
import calibre_plugins.deacsm.prefs as prefs
from calibre.gui2 import info_dialog
deacsmprefs = prefs.ACSMInput_Prefs()
if (len(deacsmprefs["list_of_rented_books"]) == 0):
return info_dialog(None, "No loaned books", "You currently have no loaned books.", show=True, show_copy_button=False)
from calibre_plugins.deacsm.config import RentedBooksDialog # type: ignore
d = RentedBooksDialog(self.gui)
d.exec_()
def trigger_config_dialog(self):
from calibre.customize.ui import _initialized_plugins
from calibre_plugins.deacsm.__init__ import PLUGIN_NAME
from calibre.gui2 import error_dialog
plg = None
for plugin in _initialized_plugins:
if plugin.name == PLUGIN_NAME:
plg = plugin
break
if plg is None:
msg = "Tried to open the ACSM Input plugin settings, but I couldn't find the ACSM Input plugin. "
msg += "This is most likely a bug in the plugin. Try restarting Calibre, and if you still get this error, "
msg += "please open a bug report. "
return error_dialog(None, "Plugin not found", msg, show=True)
plg.do_user_config(self.gui)