SlackBuildsOrg/games/chocolate-doom/chocolate-doom.SlackBuild
B. Watson d3abfcd04c games/chocolate-doom: Updated for version 3.0.0.
Signed-off-by: B. Watson <yalhcru@gmail.com>
2018-01-06 06:55:38 +07:00

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#!/bin/sh
# Slackware build script for chocolate-doom
# Written by B. Watson (yalhcru@gmail.com)
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
# 20180101 bkw:
# - Update for v3.0.0. Building 2.3.0 still works, if someone needs it.
# 20170228 bkw:
# - Allow building 3.0.0-beta1 (but VERSION is still 2.3.0, and is
# still built the same, so BUILD is still 1). See BETA.txt.
# 20170111 bkw:
# - update for v2.3.0
# - use upstream's .desktop files for heretic/hexen/strife, now that
# they're provided
# - use symlinks for the *-setup binaries, since they're identical
# - include a few missing docs (AUTHORS, COPYING, etc)
# - get rid of no-longer-needed disable_windres.diff
# - update README and slack-desc
PRGNAM=chocolate-doom
VERSION=${VERSION:-3.0.0}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
# Beta versions have a - in the filename, but Slackware needs version
# numbers with no - in them. If the user wants to build 3.0.0-beta1,
# he needs to set VERSION=3.0.0_beta1 and the script will figure out
# the filename.
case "$VERSION" in
*_*) REALVER=${VERSION//_/-} ;;
*) REALVER=${VERSION} ;;
esac
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$REALVER $PRGNAM-$PRGNAM-$REALVER
tar xvf $CWD/$PRGNAM-$REALVER.tar.gz || tar xvf $CWD/$PRGNAM-$PRGNAM-$REALVER.tar.gz
cd $PRGNAM-$REALVER || cd $PRGNAM-$PRGNAM-$REALVER
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
-exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
[ -x configure ] || sh autogen.sh
# NB: Upstream uses --docdir in a weird way: docs for chocolate-doom
# go in $docdir, the others go in e.g. "$docdir/../chocolate-hexen/".
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
--bindir=/usr/games \
--prefix=/usr \
--libdir=/usr/lib${LIBDIRSUFFIX} \
--sysconfdir=/etc \
--localstatedir=/var \
--mandir=/usr/man \
--docdir=/usr/doc/$PRGNAM-$VERSION/$PRGNAM \
--build=$ARCH-slackware-linux
make
make install DESTDIR=$PKG
# install-strip fails to strip the *-setup binaries.
strip $PKG/usr/games/*
# No symlinks in /usr/man (we'll create some later though)
gzip -9 $PKG/usr/man/man?/*
# Move icons to standard Slackware pixmap icon dir:
mv $PKG/usr/share/icons $PKG/usr/share/pixmaps
# 2.3.0 has a single chocolate-setup binary, which it installs 4 copies
# of with different names, and it uses the names to decide which game
# to configure. Better done with symlinks. Plus make links for the man
# pages. Note that running chocolate-setup lets you pick which game
# you want to configure, so strictly speaking these extra symlinks are
# unneeded. Also, upstream only ships one .desktop file for the setup,
# I'm leaving that as-is.
cp $PKG/usr/games/$PRGNAM-setup $PKG/usr/games/chocolate-setup
for exe in $PKG/usr/games/chocolate-*-setup; do
man=$PKG/usr/man/man6/$( basename $exe ).6.gz
rm -f $exe $man
ln -s chocolate-setup $exe
ln -s chocolate-setup.6.gz $man
done
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cp -a HACKING.md TODO.md AUTHORS COPYING $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}