games/supermariowar: Fix broken patch.

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
B. Watson 2014-09-08 22:29:02 +07:00 committed by Willy Sudiarto Raharjo
parent bb3e9088e5
commit f411e995c7
3 changed files with 2 additions and 69 deletions

View file

@ -1,67 +0,0 @@
diff -Naur supermariowar-r16/Makefile supermariowar-r16.patched/Makefile
--- supermariowar-r16/Makefile 2014-04-08 14:07:20.000000000 -0400
+++ supermariowar-r16.patched/Makefile 2014-04-08 14:09:00.000000000 -0400
@@ -8,9 +8,9 @@
build/savepng.o build/sfx.o
SMW_OBJS:= build/HashTable.o build/ai.o build/gamemodes.o build/main.o \
build/map.o build/menu.o build/object.o build/player.o \
- build/splash.o build/uicontrol.o build/uimenu.o build/world.o
+ build/splash.o build/uicontrol.o build/uimenu.o build/world.o build/objecthazard.o build/objectgame.o build/modeoptionsmenu.o build/uicustomcontrol.o
LEVELEDIT_OBJS:=build/leveleditor.o
-WORLDEDIT_OBJS:=build/sfx.o build/world.o build/worldeditor.o
+WORLDEDIT_OBJS:=build/dirlist.o build/eyecandy.o build/FileIO.o build/FileList.o build/global.o build/input.o build/map.o build/MapList.o build/modeoptionsmenu.o build/movingplatform.o build/object.o build/objecthazard.o build/path.o build/savepng.o build/TilesetManager.o build/uicontrol.o build/uimenu.o build/world.o build/worldeditor.o build/gfx.o build/SFont.o build/sfx.o build/linfunc.o
include configuration
#here because of one .c file among a .cpp project (o_O)
@@ -24,7 +24,7 @@
leveledit : $(COMMON_OBJS) $(LEVELEDIT_OBJS)
$(CXX) $(CFLAGS) $^ $(LDFLAGS) -o $@
-worldedit : $(COMMON_OBJS) $(WORLDEDIT_OBJS)
+worldedit : $(WORLDEDIT_OBJS)
$(CXX) $(CFLAGS) $^ $(LDFLAGS) -o $@
build/SFont.o : _src/SFont.c
diff -Naur supermariowar-r16/_src/FileList.cpp supermariowar-r16.patched/_src/FileList.cpp
--- supermariowar-r16/_src/FileList.cpp 2010-01-06 14:33:55.000000000 -0500
+++ supermariowar-r16.patched/_src/FileList.cpp 2014-03-27 15:06:03.000000000 -0400
@@ -16,6 +16,7 @@
#include "dirlist.h"
#include <ctype.h>
#include <iostream>
+#include <algorithm>
using std::cout;
using std::endl;
using std::string;
diff -Naur supermariowar-r16/_src/ai.cpp supermariowar-r16.patched/_src/ai.cpp
--- supermariowar-r16/_src/ai.cpp 2010-01-06 14:33:55.000000000 -0500
+++ supermariowar-r16.patched/_src/ai.cpp 2014-03-27 15:43:02.000000000 -0400
@@ -345,7 +345,8 @@
{
delete itr->second;
- itr = attentionObjects.erase(itr);
+ attentionObjects.erase(itr);
+ itr = attentionObjects.begin();
lim = attentionObjects.end();
}
}
diff -Naur supermariowar-r16/_src/path.cpp supermariowar-r16.patched/_src/path.cpp
--- supermariowar-r16/_src/path.cpp 2010-01-06 14:33:55.000000000 -0500
+++ supermariowar-r16.patched/_src/path.cpp 2014-03-27 15:07:56.000000000 -0400
@@ -1,3 +1,4 @@
+#include <string.h>
#include <string>
#include <iostream>
#include <sys/stat.h>
diff -Naur supermariowar-r16/_src/uicontrol.cpp supermariowar-r16.patched/_src/uicontrol.cpp
--- supermariowar-r16/_src/uicontrol.cpp 2010-01-06 14:33:55.000000000 -0500
+++ supermariowar-r16.patched/_src/uicontrol.cpp 2014-03-27 15:45:58.000000000 -0400
@@ -2,6 +2,7 @@
#include <math.h>
extern void LoadCurrentMapBackground();
+extern void LoadMapHazards(bool fPreview);
UI_Control::UI_Control(short x, short y)
{

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@ -8,7 +8,7 @@
PRGNAM=supermariowar
VERSION=${VERSION:-r16}
BUILD=${BUILD:-1}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@ -56,7 +56,7 @@ find -L . \
# C++ is a fast-moving target, code from 2009, compiler from 2014 or so.
# Also, the code got refactored and the VC++ projects updated, but the
# Makefile hadn't been (so I had to parse the VC++ project file, ugh).
patch -p1 < $CWD/compilefixes.diff
zcat $CWD/compilefixes.diff.gz | patch -p1
# the configure script isn't autoconf (yay), but it has CRLFs (boo)
sed -i 's,\r,,g' configure