games/bomberclone: Added (Clone of the game AtomicBomberMan).

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
Dimitris Zlatanidis 2014-04-11 22:56:00 +07:00 committed by Willy Sudiarto Raharjo
parent d6b150ff65
commit bb1a852378
6 changed files with 155 additions and 0 deletions

5
games/bomberclone/README Normal file
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This game, i hope it will soon be a good Clone of the game AtomicBomberMan
or even something new, depends on what you all want to have. The Network
will support from the beginning only TCP/IP (UDP Port 11000 for the Game
and UDP Port 11111 for the OpenGameCache Server). So everyone can play
it over the internet.

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#!/bin/sh
# Slackware build script for bomberclone
# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=bomberclone
VERSION=${VERSION:-0.11.9}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
LDFLAGS="-lm" \
./configure \
--prefix=/usr \
--libdir=/usr/lib${LIBDIRSUFFIX} \
--sysconfdir=/etc \
--localstatedir=/var \
--mandir=/usr/man \
--docdir=/usr/doc/$PRGNAM-$VERSION \
--disable-werror \
--build=$ARCH-slackware-linux
make
make install DESTDIR=$PKG
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
mkdir -p $PKG/usr/share/applications
install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
mkdir -p $PKG/usr/share/pixmaps/
install -D -m644 data/pixmaps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.svg
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
mv $PKG/usr/share/doc/$PRGNAM/* $PKG/usr/doc/$PRGNAM-$VERSION
rm $PKG/usr/doc/$PRGNAM-$VERSION/NEWS
rm -rf $PKG/usr/share/doc
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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[Desktop Entry]
Name= BomberClone
Name[he]= BomberClone
Comment= Clone of the game AtomicBomberMan
Exec=bomberclone
Icon=bomberclone
Terminal=false
Type=Application
Categories=Game;Action;
GenericName=Game

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PRGNAM="bomberclone"
VERSION="0.11.9"
HOMEPAGE="http://www.bomberclone.de"
DOWNLOAD="http://sourceforge.net/projects/bomberclone/files/bomberclone/bomberclone-0.11.9.tar.gz"
MD5SUM="3edcfcf69b88dbd2eab42541f236e072"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""
MAINTAINER="Dimitris Zlatanidis"
EMAIL="d.zlatanidis@gmail.com"

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if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
bomberclone: bomberclone (Clone of the game AtomicBomberMan)
bomberclone:
bomberclone: This game, i hope it will soon be a good Clone of the game
bomberclone: AtomicBomberMan or even something new, depends on what you all
bomberclone: want to have. The Network will support from the beginning only
bomberclone: TCP/IP (UDP Port 11000 for the Game and UDP Port 11111 for the
bomberclone: OpenGameCache Server). So everyone can play it over the internet.
bomberclone:
bomberclone: Homepage: http://www.bomberclone.de
bomberclone:
bomberclone: