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games/xu4: Update for 14.2, bump BUILD.
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3 changed files with 17 additions and 2 deletions
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@ -8,6 +8,9 @@ are looking for a game with modern gameplay and graphics, this is not
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it -- yet. New features that improve the gameplay and keep with the
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spirit of the original game will be added.
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Note for users upgrading from Slackware 14.1 to 14.2: if the game won't
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start after the upgrade, see README-SBo.txt for the solution.
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This package can be built with optional extras. See README-SBo.txt
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for details.
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@ -1,4 +1,12 @@
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Optional stuff: Music, enhanced graphics, and PDF manuals.
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Notes and optional stuff: Music, enhanced graphics, and PDF manuals.
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Slackware Upgrade Note
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----------------------
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If you upgraded from 14.1 to 14.2, your old ~/.xu4/xu4rc needs to be
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edited, to disable XML validation (otherwise the game won't start).
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Edit the file manually, or use this:
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sed -i '/validateXml/s,1,0,' ~/.xu4/xu4rc
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Music
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-----
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@ -8,7 +8,7 @@
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PRGNAM=xu4
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VERSION=${VERSION:-20130612_svn}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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@ -69,6 +69,10 @@ sed -i -e "s,/usr/lib,$LIBDIR," src/u4file.cpp
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# Stop u4 from writing border.png in the current dir (it never *reads* it!)
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sed -i -e '/border\.png/s,^,//,' src/imagemgr.cpp
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# The libxml2 in Slack 14.2 is pickier than the one in 14.1, and fails to
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# validate the game's XML files. So:
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sed -i '/#define *DEFAULT_VALIDATE_XML/s,1,0,' src/settings.h
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# The -DNPERF stops u4 from creating a debug/ in the current dir.
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make -C src DEBUGCXXFLAGS="-DNPERF $SLKCFLAGS" prefix=/usr libdir=$PKGLIBDIR
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make -C src install prefix=$PKG/usr libdir=$PKGLIBDIR
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