games/img2xterm: Update README.

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
Willy Sudiarto Raharjo 2021-04-22 08:47:14 +07:00 committed by Robby Workman
parent 789607dcf7
commit 5411b939a4

View file

@ -9,11 +9,10 @@ No checking is done on the terminal size. Each character cell in the
terminal gets a 2x2 block of pixels, so if your terminal is 80x25, the
largest image it can display is 160x50 pixels.
This is known to work with xterm, konsole, and xfce4-terminal
from Slackware 14.2; and rxvt-unicode (urxvt) and st from
SlackBuilds.org. Plain rxvt doesn't seem to support 256-color mode,
so it won't work there. Sadly, it doesn't work in the Linux console
either.
This is known to work with xterm, konsole, rxvt-unicode and xfce4-terminal
from Slackware 14.2; and st from SlackBuilds.org. Plain rxvt doesn't
seem to support 256-color mode, so it won't work there.
Sadly, it doesn't work in the Linux console either.
The package includes the GIMP palette mentioned in the README.md, and
an RMS cowfile. Try: cowsay -f rmshd "Hello"