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https://github.com/SlackBuildsOrg/slackbuilds
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games/pcsx2: Added (Playstation 2 Emulator).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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11
games/pcsx2/README
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games/pcsx2/README
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PCSX2 is an open source Playstation 2 emulator. Its purpose is to mimic
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the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers
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and a Virtual Machine which manages hardware states and PS2 system memory.
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NOTE: This is buildable only on x86 32bit platform and will require a PS2 bios dump
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to play games. For x86_64 64bit platforms multilib support will be needed including
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compat32 versions of SDL2, wxGTK3, portaudio, soundtouch, libnotify and xz.
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To build a legacy GSdx plugin compatible with GL3.3 use:
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GL3="yes" ./pcsx2.SlackBuild
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9
games/pcsx2/doinst.sh
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games/pcsx2/doinst.sh
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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if [ -x /usr/bin/gdk-pixbuf-query-loaders ]; then
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if [ -d /usr/lib/gdk-pixbuf-2.0/2.10.0 ]; then
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/usr/bin/gdk-pixbuf-query-loaders > /usr/lib/gdk-pixbuf-2.0/2.10.0/loaders.cache
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fi
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fi
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125
games/pcsx2/pcsx2.SlackBuild
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games/pcsx2/pcsx2.SlackBuild
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#!/bin/sh
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# Slackware build script for pcsx2
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# Copyright 2016 Hunter Sezen California, USA
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=pcsx2
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VERSION=${VERSION:-2016.07.31_e329b6f}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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# pcsx2 does not support x86_64 yet and does
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# not plan to for the foreseeable future.
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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MULTILIB=""
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BINDIR=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=core2"
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MULTILIB=""
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BINDIR=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2"
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MULTILIB="-DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake"
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BINDIR="/32"
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else
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SLKCFLAGS="-O2"
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MULTILIB=""
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BINDIR=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.xz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# Build a GSdx legacy plugin compatible with GL3.3
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GL3=${GL3:-no}
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if [ "$GL3:-yes" = "yes" ]; then GSDX="-DGSDX_LEGACY=ON"; else GSDX=""; fi
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DDOC_DIR=/usr/doc/$PRGNAM-$VERSION \
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-DMAN_DIR=/usr/man \
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-DwxWidgets_CONFIG_EXECUTABLE=/usr/bin${BINDIR}/wx-config \
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-DwxWidgets_wxrc_EXECUTABLE=/usr/bin${BINDIR}/wxrc-3.0 \
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-DGLSL_API=ON \
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-DPACKAGE_MODE=ON \
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-DREBUILD_SHADER=ON \
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-DXDG_STD=ON \
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$GSDX $MULTILIB \
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-DCMAKE_BUILD_TYPE=Release ..
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make
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make install DESTDIR=$PKG
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cd ..
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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find $PKG/usr/man -type f -exec gzip -9 {} \;
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for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
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DOCS="pcsx2/Docs/* bin/docs/*.html bin/docs/*.txt CONTRIBUTING.md COPYING* README.md"
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a $DOCS $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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# Fix doinst.sh for x86_64
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if [ "$ARCH" = "x86_64" ]; then
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if ! grep -q 32 $PKG/install/doinst.sh; then
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sed -i 's|-loaders >|-loaders-32 >|' $PKG/install/doinst.sh
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fi
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fi
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-${VERSION}-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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10
games/pcsx2/pcsx2.info
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games/pcsx2/pcsx2.info
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PRGNAM="pcsx2"
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VERSION="2016.07.31_e329b6f"
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HOMEPAGE="http://pcsx2.net"
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DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/pcsx2-2016.07.31_e329b6f.tar.xz"
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MD5SUM="1618600ce9a155ebc3f762aae8ca325d"
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DOWNLOAD_x86_64="UNSUPPORTED"
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MD5SUM_x86_64=""
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REQUIRES="SDL2 wxGTK3 portaudio soundtouch"
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MAINTAINER="Hunter Sezen"
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EMAIL="ovariegata@yahoo.com"
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19
games/pcsx2/slack-desc
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19
games/pcsx2/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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pcsx2: pcsx2 (Playstation 2 emulator)
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pcsx2:
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pcsx2: PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by
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pcsx2: the same team that brought you PCSX (a Sony PlayStation 1 emulator).
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pcsx2:
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pcsx2: homepage: http://pcsx2.net
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pcsx2:
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pcsx2:
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pcsx2:
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pcsx2:
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pcsx2:
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