games/angband: Added to 12.2 repository

This commit is contained in:
Marshall Scott 2010-05-12 23:29:07 +02:00 committed by Robby Workman
parent 76d073ed29
commit 2c05164949
6 changed files with 240 additions and 0 deletions

View file

@ -0,0 +1,93 @@
Trivial patch by Robby Workman <rworkman@slackware.com>
This simply fixes the install-posthook files to respect DESTDIR settings
instead of trying to write to the real / filesystem. This will only be
noticed if you enable setgid functionality...
diff -Nur angband-3.1.0beta.orig/lib/apex/Makefile angband-3.1.0beta/lib/apex/Makefile
--- angband-3.1.0beta.orig/lib/apex/Makefile 2008-05-17 08:08:23.000000000 -0500
+++ angband-3.1.0beta/lib/apex/Makefile 2009-03-23 00:05:28.102772735 -0500
@@ -6,10 +6,10 @@
install-posthook:
if [ "x$(SETEGID)" != "x" ]; then \
- printf "%10s %-20s\n" TOUCH ${DATA_PATH}/apex/scores.raw; \
+ printf "%10s %-20s\n" TOUCH $(DESTDIR)${DATA_PATH}/apex/scores.raw; \
if [ "x$(DRY)" = "x" ]; then \
- touch ${DATA_PATH}/apex/scores.raw; \
- chown -R root:${SETEGID} ${DATA_PATH}/apex; \
- chmod -R g+w ${DATA_PATH}/apex; \
+ touch $(DESTDIR)${DATA_PATH}/apex/scores.raw; \
+ chown -R root:${SETEGID} $(DESTDIR)${DATA_PATH}/apex; \
+ chmod -R g+w $(DESTDIR)${DATA_PATH}/apex; \
fi; \
fi;
diff -Nur angband-3.1.0beta.orig/lib/bone/Makefile angband-3.1.0beta/lib/bone/Makefile
--- angband-3.1.0beta.orig/lib/bone/Makefile 2008-05-17 08:08:23.000000000 -0500
+++ angband-3.1.0beta/lib/bone/Makefile 2009-03-23 00:05:36.083328120 -0500
@@ -7,7 +7,7 @@
install-posthook:
if [ "x$(SETEGID)" != "x" ]; then \
if [ "x$(DRY)" = "x" ]; then \
- chown root:${SETEGID} ${DATA_PATH}/bone; \
- chmod 070 ${DATA_PATH}/bone; \
+ chown root:${SETEGID} $(DESTDIR)${DATA_PATH}/bone; \
+ chmod 070 $(DESTDIR)${DATA_PATH}/bone; \
fi; \
fi
diff -Nur angband-3.1.0beta.orig/lib/data/Makefile angband-3.1.0beta/lib/data/Makefile
--- angband-3.1.0beta.orig/lib/data/Makefile 2008-06-02 12:36:12.000000000 -0500
+++ angband-3.1.0beta/lib/data/Makefile 2009-03-23 00:05:43.223826793 -0500
@@ -9,23 +9,23 @@
install-posthook:
if [ "x$(SETEGID)" != "x" ]; then \
- printf "%10s %s*.raw\n" TOUCH ${DATA_PATH}/data/; \
+ printf "%10s %s*.raw\n" TOUCH $(DESTDIR)${DATA_PATH}/data/; \
if [ "x$(DRY)" = "x" ]; then \
- touch ${DATA_PATH}/data/artifact.raw; \
- touch ${DATA_PATH}/data/ego_item.raw; \
- touch ${DATA_PATH}/data/flavor.raw; \
- touch ${DATA_PATH}/data/limits.raw; \
- touch ${DATA_PATH}/data/monster.raw; \
- touch ${DATA_PATH}/data/object.raw; \
- touch ${DATA_PATH}/data/p_class.raw; \
- touch ${DATA_PATH}/data/p_hist.raw; \
- touch ${DATA_PATH}/data/p_race.raw; \
- touch ${DATA_PATH}/data/prices.raw; \
- touch ${DATA_PATH}/data/shop_own.raw; \
- touch ${DATA_PATH}/data/spells.raw; \
- touch ${DATA_PATH}/data/terrain.raw; \
- touch ${DATA_PATH}/data/vault.raw; \
- chown -R root:${SETEGID} ${DATA_PATH}/data; \
- chmod -R g+w ${DATA_PATH}/data; \
+ touch $(DESTDIR)${DATA_PATH}/data/artifact.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/ego_item.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/flavor.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/limits.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/monster.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/object.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/p_class.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/p_hist.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/p_race.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/prices.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/shop_own.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/spells.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/terrain.raw; \
+ touch $(DESTDIR)${DATA_PATH}/data/vault.raw; \
+ chown -R root:${SETEGID} $(DESTDIR)${DATA_PATH}/data; \
+ chmod -R g+w $(DESTDIR)${DATA_PATH}/data; \
fi; \
fi
diff -Nur angband-3.1.0beta.orig/lib/save/Makefile angband-3.1.0beta/lib/save/Makefile
--- angband-3.1.0beta.orig/lib/save/Makefile 2008-05-17 08:08:23.000000000 -0500
+++ angband-3.1.0beta/lib/save/Makefile 2009-03-23 00:06:04.161286215 -0500
@@ -7,7 +7,7 @@
install-posthook:
if [ "x$(SETEGID)" != "x" ]; then \
if [ "x$(DRY)" = "x" ]; then \
- chown root:${SETEGID} ${DATA_PATH}/save; \
- chmod 070 ${DATA_PATH}/save; \
+ chown root:${SETEGID} $(DESTDIR)${DATA_PATH}/save; \
+ chmod 070 $(DESTDIR)${DATA_PATH}/save; \
fi; \
fi

6
games/angband/README Normal file
View file

@ -0,0 +1,6 @@
Angband is a graphical dungeon adventure game that uses textual characters
to represent the walls and floors of a dungeon and the inhabitants therein,
in the vein of games like NetHack and Rogue.
Your user account will need to be a member of the "games" group in order
to play Angband with best results.

View file

@ -0,0 +1,91 @@
#!/bin/sh
# Slackware build script for angband
# Written by Marshall Scott (bacchist@gmail.com)
PRGNAM=angband
VERSION=3.1.0beta
ARCH=${ARCH:-i486}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
fi
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
rm -rf $TMP/$PRGNAM-$VERSION
cd $TMP || exit 1
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz || exit 1
cd $PRGNAM-$VERSION || exit 1
chown -R root:root .
chmod -R u+w,go+r-w,a-s .
# Fixup the DESTDIR support for --with-setgid
patch -p1 < $CWD/Fix_DESTDIR_support.patch || exit 1
# --enable-gtk and setgid are incompatible, so we'll not build the gtk part
CFLAGS="$SLKCFLAGS" \
./configure \
--prefix=/usr \
--mandir=/usr/man \
--docdir=/usr/doc/$PRGNAM-$VERSION \
--with-libpath=/usr/share/games/angband \
--bindir=/usr/games \
--with-setgid=games \
--build=$ARCH-slackware-linux \
|| exit 1
make || exit
make install DESTDIR=$PKG || exit
# We'll deviate from what upstream does a little bit...
mkdir -p $PKG/var/games/angband
mv $PKG/usr/share/games/angband/{apex,bone,data,save} $PKG/var/games/angband
( cd $PKG/usr/share/games/angband
for i in apex bone data save ; do
ln -s ../../../../var/games/angband/$i .
done
)
# We'll kill the "delete.me" files in the package; probably these are left so
# that lesser package management tools don't choke on empty directories
find $PKG -name "delete.me" -exec rm -f {} \; || true
# Now let's prevent upgrades from clobbering any existing datafiles
# We'll handle these in doinst.sh
mv $PKG/var/games/angband/apex/scores.raw \
$PKG/var/games/angband/apex/scores.raw.new
for i in \
artifact ego_item flavor limits monster object p_class \
p_hist p_race prices shop_own spells terrain vault ;
do mv $PKG/var/games/angband/data/$i.raw \
$PKG/var/games/angband/data/$i.raw.new ;
done
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a \
changes.txt copying.txt faq.txt readme.txt thanks.txt lib/help/ \
$PKG/usr/doc/$PRGNAM-$VERSION
find $PKG/usr/doc/$PRGNAM-$VERSION -type f -exec chmod 644 {} \;
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$APP.SlackBuild
rm -f $PKG/usr/doc/$PRGNAM-$VERSION/help/.depend*
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz

View file

@ -0,0 +1,8 @@
PRGNAM="angband"
VERSION="3.1.0beta"
HOMEPAGE="http://www.rephial.org/"
DOWNLOAD="http://angband.oook.cz/download/angband-3.1.0beta.tar.gz"
MD5SUM="65215f909583673e196579fe6d0be105"
MAINTAINER="Marshall Scott"
EMAIL="bacchist@gmail.com"
APPROVED="rworkman"

23
games/angband/doinst.sh Normal file
View file

@ -0,0 +1,23 @@
config() {
NEW="$1"
OLD="$(dirname $NEW)/$(basename $NEW .new)"
[ ! -r $OLD ] && mv $NEW $OLD
rm -f $NEW
}
config var/games/angband/apex/scores.raw.new
config var/games/angband/data/artifact.raw.new
config var/games/angband/data/ego_item.raw.new
config var/games/angband/data/flavor.raw.new
config var/games/angband/data/limits.raw.new
config var/games/angband/data/monster.raw.new
config var/games/angband/data/object.raw.new
config var/games/angband/data/p_class.raw.new
config var/games/angband/data/p_hist.raw.new
config var/games/angband/data/p_race.raw.new
config var/games/angband/data/prices.raw.new
config var/games/angband/data/shop_own.raw.new
config var/games/angband/data/spells.raw.new
config var/games/angband/data/terrain.raw.new
config var/games/angband/data/vault.raw.new

19
games/angband/slack-desc Normal file
View file

@ -0,0 +1,19 @@
# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description. Line
# up the first '|' above the ':' following the base package name, and the '|'
# on the right side marks the last column you can put a character in. You must
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':'.
|-----handy-ruler------------------------------------------------------|
angband: angband (graphical dungeon adventure game)
angband:
angband: Angband is a graphical dungeon adventure game that uses textual
angband: characters to represent the walls and floors of a dungeon and the
angband: inhabitants therein, in the vein of games like NetHack and Rogue.
angband: For more information about the game, its variants, and somewhere to
angband: upload your characters and screenshots, please see
angband: http://angband.oook.cz/.
angband:
angband: Home: http://rephial.org/ Forum: http://angband.oook.cz/forum/
angband: