mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 09:59:33 +01:00
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
25 lines
592 B
C#
25 lines
592 B
C#
using Silk.NET.Vulkan;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Vulkan
|
|
{
|
|
readonly struct DisposableBuffer : IDisposable
|
|
{
|
|
private readonly Vk _api;
|
|
private readonly Device _device;
|
|
|
|
public Silk.NET.Vulkan.Buffer Value { get; }
|
|
|
|
public DisposableBuffer(Vk api, Device device, Silk.NET.Vulkan.Buffer buffer)
|
|
{
|
|
_api = api;
|
|
_device = device;
|
|
Value = buffer;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_api.DestroyBuffer(_device, Value, Span<AllocationCallbacks>.Empty);
|
|
}
|
|
}
|
|
}
|