mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 22:23:23 +01:00
1ca0517c99
* Fix some issues with CacheByRange - Cache now clears under more circumstances, the most important being the fast path write. - Cache supports partial clear which should help when more buffers join. - Fixed an issue with I8->I16 conversion where it wouldn't register the buffer for use on dispose. Should hopefully fix issues with https://github.com/Ryujinx/Ryujinx-Games-List/issues/4010 and maybe others. * Fix collection modified exception * Fix accidental use of parameterless constructor * Replay DynamicState when restoring from helper shader
240 lines
6.2 KiB
C#
240 lines
6.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Graphics.Vulkan
|
|
{
|
|
interface ICacheKey : IDisposable
|
|
{
|
|
bool KeyEqual(ICacheKey other);
|
|
}
|
|
|
|
struct I8ToI16CacheKey : ICacheKey
|
|
{
|
|
// Used to notify the pipeline that bindings have invalidated on dispose.
|
|
private readonly VulkanRenderer _gd;
|
|
private Auto<DisposableBuffer> _buffer;
|
|
|
|
public I8ToI16CacheKey(VulkanRenderer gd)
|
|
{
|
|
_gd = gd;
|
|
_buffer = null;
|
|
}
|
|
|
|
public bool KeyEqual(ICacheKey other)
|
|
{
|
|
return other is I8ToI16CacheKey;
|
|
}
|
|
|
|
public void SetBuffer(Auto<DisposableBuffer> buffer)
|
|
{
|
|
_buffer = buffer;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_gd.PipelineInternal.DirtyIndexBuffer(_buffer);
|
|
}
|
|
}
|
|
|
|
struct AlignedVertexBufferCacheKey : ICacheKey
|
|
{
|
|
private readonly int _stride;
|
|
private readonly int _alignment;
|
|
|
|
// Used to notify the pipeline that bindings have invalidated on dispose.
|
|
private readonly VulkanRenderer _gd;
|
|
private Auto<DisposableBuffer> _buffer;
|
|
|
|
public AlignedVertexBufferCacheKey(VulkanRenderer gd, int stride, int alignment)
|
|
{
|
|
_gd = gd;
|
|
_stride = stride;
|
|
_alignment = alignment;
|
|
_buffer = null;
|
|
}
|
|
|
|
public bool KeyEqual(ICacheKey other)
|
|
{
|
|
return other is AlignedVertexBufferCacheKey entry &&
|
|
entry._stride == _stride &&
|
|
entry._alignment == _alignment;
|
|
}
|
|
|
|
public void SetBuffer(Auto<DisposableBuffer> buffer)
|
|
{
|
|
_buffer = buffer;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_gd.PipelineInternal.DirtyVertexBuffer(_buffer);
|
|
}
|
|
}
|
|
|
|
struct TopologyConversionCacheKey : ICacheKey
|
|
{
|
|
private IndexBufferPattern _pattern;
|
|
private int _indexSize;
|
|
|
|
// Used to notify the pipeline that bindings have invalidated on dispose.
|
|
private readonly VulkanRenderer _gd;
|
|
private Auto<DisposableBuffer> _buffer;
|
|
|
|
public TopologyConversionCacheKey(VulkanRenderer gd, IndexBufferPattern pattern, int indexSize)
|
|
{
|
|
_gd = gd;
|
|
_pattern = pattern;
|
|
_indexSize = indexSize;
|
|
_buffer = null;
|
|
}
|
|
|
|
public bool KeyEqual(ICacheKey other)
|
|
{
|
|
return other is TopologyConversionCacheKey entry &&
|
|
entry._pattern == _pattern &&
|
|
entry._indexSize == _indexSize;
|
|
}
|
|
|
|
public void SetBuffer(Auto<DisposableBuffer> buffer)
|
|
{
|
|
_buffer = buffer;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_gd.PipelineInternal.DirtyIndexBuffer(_buffer);
|
|
}
|
|
}
|
|
|
|
struct CacheByRange<T> where T : IDisposable
|
|
{
|
|
private struct Entry
|
|
{
|
|
public ICacheKey Key;
|
|
public T Value;
|
|
|
|
public Entry(ICacheKey key, T value)
|
|
{
|
|
Key = key;
|
|
Value = value;
|
|
}
|
|
}
|
|
|
|
private Dictionary<ulong, List<Entry>> _ranges;
|
|
|
|
public void Add(int offset, int size, ICacheKey key, T value)
|
|
{
|
|
List<Entry> entries = GetEntries(offset, size);
|
|
|
|
entries.Add(new Entry(key, value));
|
|
}
|
|
|
|
public bool TryGetValue(int offset, int size, ICacheKey key, out T value)
|
|
{
|
|
List<Entry> entries = GetEntries(offset, size);
|
|
|
|
foreach (Entry entry in entries)
|
|
{
|
|
if (entry.Key.KeyEqual(key))
|
|
{
|
|
value = entry.Value;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
value = default;
|
|
return false;
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
if (_ranges != null)
|
|
{
|
|
foreach (List<Entry> entries in _ranges.Values)
|
|
{
|
|
foreach (Entry entry in entries)
|
|
{
|
|
entry.Key.Dispose();
|
|
entry.Value.Dispose();
|
|
}
|
|
}
|
|
|
|
_ranges.Clear();
|
|
_ranges = null;
|
|
}
|
|
}
|
|
|
|
public void ClearRange(int offset, int size)
|
|
{
|
|
if (_ranges != null && _ranges.Count > 0)
|
|
{
|
|
int end = offset + size;
|
|
|
|
List<ulong> toRemove = null;
|
|
|
|
foreach (KeyValuePair<ulong, List<Entry>> range in _ranges)
|
|
{
|
|
(int rOffset, int rSize) = UnpackRange(range.Key);
|
|
|
|
int rEnd = rOffset + rSize;
|
|
|
|
if (rEnd > offset && rOffset < end)
|
|
{
|
|
List<Entry> entries = range.Value;
|
|
|
|
foreach (Entry entry in entries)
|
|
{
|
|
entry.Key.Dispose();
|
|
entry.Value.Dispose();
|
|
}
|
|
|
|
(toRemove ??= new List<ulong>()).Add(range.Key);
|
|
}
|
|
}
|
|
|
|
if (toRemove != null)
|
|
{
|
|
foreach (ulong range in toRemove)
|
|
{
|
|
_ranges.Remove(range);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private List<Entry> GetEntries(int offset, int size)
|
|
{
|
|
if (_ranges == null)
|
|
{
|
|
_ranges = new Dictionary<ulong, List<Entry>>();
|
|
}
|
|
|
|
ulong key = PackRange(offset, size);
|
|
|
|
List<Entry> value;
|
|
if (!_ranges.TryGetValue(key, out value))
|
|
{
|
|
value = new List<Entry>();
|
|
_ranges.Add(key, value);
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
private static ulong PackRange(int offset, int size)
|
|
{
|
|
return (uint)offset | ((ulong)size << 32);
|
|
}
|
|
|
|
private static (int offset, int size) UnpackRange(ulong range)
|
|
{
|
|
return ((int)range, (int)(range >> 32));
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Clear();
|
|
}
|
|
}
|
|
}
|