mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 22:23:23 +01:00
f1d1670b0b
* Implement HLE macro for DrawElementsIndirect * Shader cache version bump * Use GL_ARB_shader_draw_parameters extension on OpenGL * Fix DrawIndexedIndirectCount on Vulkan when extension is not supported * Implement DrawIndex * Alignment * Fix some validation errors * Rename BaseIds to DrawParameters * Fix incorrect index buffer and vertex buffer size in some cases * Add HLE macros for DrawArraysInstanced and DrawElementsInstanced * Perform a regular draw when indirect data is not modified * Use non-indirect draw methods if indirect buffer was not GPU modified * Only check if draw parameters match if the shader actually uses them * Expose Macro HLE setting on GUI * Reset FirstVertex and FirstInstance after draw * Update shader cache version again since some people already tested this * PR feedback Co-authored-by: riperiperi <rhy3756547@hotmail.com>
615 lines
23 KiB
C#
615 lines
23 KiB
C#
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.Graphics.Shader;
|
|
using Ryujinx.Graphics.Shader.Translation;
|
|
using Ryujinx.Graphics.Vulkan.Queries;
|
|
using Silk.NET.Vulkan;
|
|
using Silk.NET.Vulkan.Extensions.EXT;
|
|
using Silk.NET.Vulkan.Extensions.KHR;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Graphics.Vulkan
|
|
{
|
|
public sealed class VulkanRenderer : IRenderer
|
|
{
|
|
private Instance _instance;
|
|
private SurfaceKHR _surface;
|
|
private PhysicalDevice _physicalDevice;
|
|
private Device _device;
|
|
private WindowBase _window;
|
|
|
|
internal FormatCapabilities FormatCapabilities { get; private set; }
|
|
internal HardwareCapabilities Capabilities;
|
|
|
|
internal Vk Api { get; private set; }
|
|
internal KhrSurface SurfaceApi { get; private set; }
|
|
internal KhrSwapchain SwapchainApi { get; private set; }
|
|
internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
|
|
internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
|
|
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
|
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
|
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
|
internal ExtDebugUtils DebugUtilsApi { get; private set; }
|
|
|
|
internal uint QueueFamilyIndex { get; private set; }
|
|
internal Queue Queue { get; private set; }
|
|
internal Queue BackgroundQueue { get; private set; }
|
|
internal object BackgroundQueueLock { get; private set; }
|
|
internal object QueueLock { get; private set; }
|
|
|
|
internal MemoryAllocator MemoryAllocator { get; private set; }
|
|
internal CommandBufferPool CommandBufferPool { get; private set; }
|
|
internal DescriptorSetManager DescriptorSetManager { get; private set; }
|
|
internal PipelineLayoutCache PipelineLayoutCache { get; private set; }
|
|
internal BackgroundResources BackgroundResources { get; private set; }
|
|
|
|
internal BufferManager BufferManager { get; private set; }
|
|
|
|
internal HashSet<ShaderCollection> Shaders { get; }
|
|
internal HashSet<ITexture> Textures { get; }
|
|
internal HashSet<SamplerHolder> Samplers { get; }
|
|
|
|
private Counters _counters;
|
|
private SyncManager _syncManager;
|
|
|
|
private PipelineFull _pipeline;
|
|
private DebugUtilsMessengerEXT _debugUtilsMessenger;
|
|
|
|
internal HelperShader HelperShader { get; private set; }
|
|
internal PipelineFull PipelineInternal => _pipeline;
|
|
|
|
public IPipeline Pipeline => _pipeline;
|
|
|
|
public IWindow Window => _window;
|
|
|
|
private readonly Func<Instance, Vk, SurfaceKHR> _getSurface;
|
|
private readonly Func<string[]> _getRequiredExtensions;
|
|
private readonly string _preferredGpuId;
|
|
|
|
internal Vendor Vendor { get; private set; }
|
|
internal bool IsAmdWindows { get; private set; }
|
|
internal bool IsIntelWindows { get; private set; }
|
|
internal bool IsAmdGcn { get; private set; }
|
|
public string GpuVendor { get; private set; }
|
|
public string GpuRenderer { get; private set; }
|
|
public string GpuVersion { get; private set; }
|
|
|
|
public bool PreferThreading => true;
|
|
|
|
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
|
|
|
public VulkanRenderer(Func<Instance, Vk, SurfaceKHR> surfaceFunc, Func<string[]> requiredExtensionsFunc, string preferredGpuId)
|
|
{
|
|
_getSurface = surfaceFunc;
|
|
_getRequiredExtensions = requiredExtensionsFunc;
|
|
_preferredGpuId = preferredGpuId;
|
|
Shaders = new HashSet<ShaderCollection>();
|
|
Textures = new HashSet<ITexture>();
|
|
Samplers = new HashSet<SamplerHolder>();
|
|
}
|
|
|
|
private unsafe void LoadFeatures(string[] supportedExtensions, uint maxQueueCount, uint queueFamilyIndex)
|
|
{
|
|
FormatCapabilities = new FormatCapabilities(Api, _physicalDevice);
|
|
|
|
var supportedFeatures = Api.GetPhysicalDeviceFeature(_physicalDevice);
|
|
|
|
if (Api.TryGetDeviceExtension(_instance, _device, out ExtConditionalRendering conditionalRenderingApi))
|
|
{
|
|
ConditionalRenderingApi = conditionalRenderingApi;
|
|
}
|
|
|
|
if (Api.TryGetDeviceExtension(_instance, _device, out ExtExtendedDynamicState extendedDynamicStateApi))
|
|
{
|
|
ExtendedDynamicStateApi = extendedDynamicStateApi;
|
|
}
|
|
|
|
if (Api.TryGetDeviceExtension(_instance, _device, out KhrPushDescriptor pushDescriptorApi))
|
|
{
|
|
PushDescriptorApi = pushDescriptorApi;
|
|
}
|
|
|
|
if (Api.TryGetDeviceExtension(_instance, _device, out ExtTransformFeedback transformFeedbackApi))
|
|
{
|
|
TransformFeedbackApi = transformFeedbackApi;
|
|
}
|
|
|
|
if (Api.TryGetDeviceExtension(_instance, _device, out KhrDrawIndirectCount drawIndirectCountApi))
|
|
{
|
|
DrawIndirectCountApi = drawIndirectCountApi;
|
|
}
|
|
|
|
if (maxQueueCount >= 2)
|
|
{
|
|
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
|
|
BackgroundQueue = backgroundQueue;
|
|
BackgroundQueueLock = new object();
|
|
}
|
|
|
|
PhysicalDeviceProperties2 properties2 = new PhysicalDeviceProperties2()
|
|
{
|
|
SType = StructureType.PhysicalDeviceProperties2
|
|
};
|
|
|
|
PhysicalDeviceSubgroupSizeControlPropertiesEXT propertiesSubgroupSizeControl = new PhysicalDeviceSubgroupSizeControlPropertiesEXT()
|
|
{
|
|
SType = StructureType.PhysicalDeviceSubgroupSizeControlPropertiesExt
|
|
};
|
|
|
|
if (Capabilities.SupportsSubgroupSizeControl)
|
|
{
|
|
properties2.PNext = &propertiesSubgroupSizeControl;
|
|
}
|
|
|
|
bool supportsTransformFeedback = supportedExtensions.Contains(ExtTransformFeedback.ExtensionName);
|
|
|
|
PhysicalDeviceTransformFeedbackPropertiesEXT propertiesTransformFeedback = new PhysicalDeviceTransformFeedbackPropertiesEXT()
|
|
{
|
|
SType = StructureType.PhysicalDeviceTransformFeedbackPropertiesExt
|
|
};
|
|
|
|
if (supportsTransformFeedback)
|
|
{
|
|
propertiesTransformFeedback.PNext = properties2.PNext;
|
|
properties2.PNext = &propertiesTransformFeedback;
|
|
}
|
|
|
|
Api.GetPhysicalDeviceProperties2(_physicalDevice, &properties2);
|
|
|
|
PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
|
|
{
|
|
SType = StructureType.PhysicalDeviceFeatures2
|
|
};
|
|
|
|
PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
|
|
{
|
|
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt
|
|
};
|
|
|
|
PhysicalDeviceShaderFloat16Int8FeaturesKHR featuresShaderInt8 = new PhysicalDeviceShaderFloat16Int8FeaturesKHR()
|
|
{
|
|
SType = StructureType.PhysicalDeviceShaderFloat16Int8Features
|
|
};
|
|
|
|
if (supportedExtensions.Contains("VK_EXT_robustness2"))
|
|
{
|
|
features2.PNext = &featuresRobustness2;
|
|
}
|
|
|
|
if (supportedExtensions.Contains("VK_KHR_shader_float16_int8"))
|
|
{
|
|
featuresShaderInt8.PNext = features2.PNext;
|
|
features2.PNext = &featuresShaderInt8;
|
|
}
|
|
|
|
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
|
|
|
|
Capabilities = new HardwareCapabilities(
|
|
supportedExtensions.Contains("VK_EXT_index_type_uint8"),
|
|
supportedExtensions.Contains("VK_EXT_custom_border_color"),
|
|
supportedExtensions.Contains(KhrDrawIndirectCount.ExtensionName),
|
|
supportedExtensions.Contains("VK_EXT_fragment_shader_interlock"),
|
|
supportedExtensions.Contains("VK_NV_geometry_shader_passthrough"),
|
|
supportedExtensions.Contains("VK_EXT_subgroup_size_control"),
|
|
featuresShaderInt8.ShaderInt8,
|
|
supportedExtensions.Contains(ExtConditionalRendering.ExtensionName),
|
|
supportedExtensions.Contains(ExtExtendedDynamicState.ExtensionName),
|
|
features2.Features.MultiViewport,
|
|
featuresRobustness2.NullDescriptor,
|
|
supportedExtensions.Contains(KhrPushDescriptor.ExtensionName),
|
|
supportsTransformFeedback,
|
|
propertiesTransformFeedback.TransformFeedbackQueries,
|
|
supportedFeatures.GeometryShader,
|
|
propertiesSubgroupSizeControl.MinSubgroupSize,
|
|
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
|
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages);
|
|
|
|
ref var properties = ref properties2.Properties;
|
|
|
|
MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount);
|
|
|
|
CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
|
|
|
|
DescriptorSetManager = new DescriptorSetManager(_device);
|
|
|
|
PipelineLayoutCache = new PipelineLayoutCache();
|
|
|
|
BackgroundResources = new BackgroundResources(this, _device);
|
|
|
|
BufferManager = new BufferManager(this, _physicalDevice, _device);
|
|
|
|
_syncManager = new SyncManager(this, _device);
|
|
_pipeline = new PipelineFull(this, _device);
|
|
_pipeline.Initialize();
|
|
|
|
HelperShader = new HelperShader(this, _device);
|
|
|
|
_counters = new Counters(this, _device, _pipeline);
|
|
}
|
|
|
|
private unsafe void SetupContext(GraphicsDebugLevel logLevel)
|
|
{
|
|
var api = Vk.GetApi();
|
|
|
|
Api = api;
|
|
|
|
_instance = VulkanInitialization.CreateInstance(api, logLevel, _getRequiredExtensions(), out ExtDebugUtils debugUtils, out _debugUtilsMessenger);
|
|
|
|
DebugUtilsApi = debugUtils;
|
|
|
|
if (api.TryGetInstanceExtension(_instance, out KhrSurface surfaceApi))
|
|
{
|
|
SurfaceApi = surfaceApi;
|
|
}
|
|
|
|
_surface = _getSurface(_instance, api);
|
|
_physicalDevice = VulkanInitialization.FindSuitablePhysicalDevice(api, _instance, _surface, _preferredGpuId);
|
|
|
|
var queueFamilyIndex = VulkanInitialization.FindSuitableQueueFamily(api, _physicalDevice, _surface, out uint maxQueueCount);
|
|
var supportedExtensions = VulkanInitialization.GetSupportedExtensions(api, _physicalDevice);
|
|
|
|
_device = VulkanInitialization.CreateDevice(api, _physicalDevice, queueFamilyIndex, supportedExtensions, maxQueueCount);
|
|
|
|
if (api.TryGetDeviceExtension(_instance, _device, out KhrSwapchain swapchainApi))
|
|
{
|
|
SwapchainApi = swapchainApi;
|
|
}
|
|
|
|
api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
|
|
Queue = queue;
|
|
QueueLock = new object();
|
|
|
|
LoadFeatures(supportedExtensions, maxQueueCount, queueFamilyIndex);
|
|
|
|
_window = new Window(this, _surface, _physicalDevice, _device);
|
|
}
|
|
|
|
public BufferHandle CreateBuffer(int size)
|
|
{
|
|
return BufferManager.CreateWithHandle(this, size, false);
|
|
}
|
|
|
|
public IProgram CreateProgram(ShaderSource[] sources, ShaderInfo info)
|
|
{
|
|
bool isCompute = sources.Length == 1 && sources[0].Stage == ShaderStage.Compute;
|
|
|
|
if (info.State.HasValue || isCompute)
|
|
{
|
|
return new ShaderCollection(this, _device, sources, info.State ?? default, info.FromCache);
|
|
}
|
|
else
|
|
{
|
|
return new ShaderCollection(this, _device, sources);
|
|
}
|
|
}
|
|
|
|
internal ShaderCollection CreateProgramWithMinimalLayout(ShaderSource[] sources, SpecDescription[] specDescription = null)
|
|
{
|
|
return new ShaderCollection(this, _device, sources, specDescription: specDescription, isMinimal: true);
|
|
}
|
|
|
|
public ISampler CreateSampler(GAL.SamplerCreateInfo info)
|
|
{
|
|
return new SamplerHolder(this, _device, info);
|
|
}
|
|
|
|
public ITexture CreateTexture(TextureCreateInfo info, float scale)
|
|
{
|
|
if (info.Target == Target.TextureBuffer)
|
|
{
|
|
return new TextureBuffer(this, info, scale);
|
|
}
|
|
|
|
return CreateTextureView(info, scale);
|
|
}
|
|
|
|
internal TextureView CreateTextureView(TextureCreateInfo info, float scale)
|
|
{
|
|
// This should be disposed when all views are destroyed.
|
|
var storage = CreateTextureStorage(info, scale);
|
|
return storage.CreateView(info, 0, 0);
|
|
}
|
|
|
|
internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
|
|
{
|
|
return new TextureStorage(this, _physicalDevice, _device, info, scale);
|
|
}
|
|
|
|
public void DeleteBuffer(BufferHandle buffer)
|
|
{
|
|
BufferManager.Delete(buffer);
|
|
}
|
|
|
|
internal void FlushAllCommands()
|
|
{
|
|
_pipeline?.FlushCommandsImpl();
|
|
}
|
|
|
|
public ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)
|
|
{
|
|
return BufferManager.GetData(buffer, offset, size);
|
|
}
|
|
|
|
public unsafe Capabilities GetCapabilities()
|
|
{
|
|
FormatFeatureFlags compressedFormatFeatureFlags =
|
|
FormatFeatureFlags.FormatFeatureSampledImageBit |
|
|
FormatFeatureFlags.FormatFeatureSampledImageFilterLinearBit |
|
|
FormatFeatureFlags.FormatFeatureBlitSrcBit |
|
|
FormatFeatureFlags.FormatFeatureTransferSrcBit |
|
|
FormatFeatureFlags.FormatFeatureTransferDstBit;
|
|
|
|
bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
|
GAL.Format.Bc1RgbaSrgb,
|
|
GAL.Format.Bc1RgbaUnorm,
|
|
GAL.Format.Bc2Srgb,
|
|
GAL.Format.Bc2Unorm,
|
|
GAL.Format.Bc3Srgb,
|
|
GAL.Format.Bc3Unorm);
|
|
|
|
bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
|
GAL.Format.Bc4Snorm,
|
|
GAL.Format.Bc4Unorm,
|
|
GAL.Format.Bc5Snorm,
|
|
GAL.Format.Bc5Unorm);
|
|
|
|
bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
|
GAL.Format.Bc6HSfloat,
|
|
GAL.Format.Bc6HUfloat,
|
|
GAL.Format.Bc7Srgb,
|
|
GAL.Format.Bc7Unorm);
|
|
|
|
|
|
PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
|
|
{
|
|
SType = StructureType.PhysicalDeviceVulkan12Features
|
|
};
|
|
|
|
PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
|
|
{
|
|
SType = StructureType.PhysicalDeviceFeatures2,
|
|
PNext = &featuresVk12
|
|
};
|
|
|
|
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
|
|
Api.GetPhysicalDeviceProperties(_physicalDevice, out var properties);
|
|
|
|
var limits = properties.Limits;
|
|
|
|
return new Capabilities(
|
|
api: TargetApi.Vulkan,
|
|
GpuVendor,
|
|
hasFrontFacingBug: IsIntelWindows,
|
|
hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
|
|
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr,
|
|
supportsBc123Compression: supportsBc123CompressionFormat,
|
|
supportsBc45Compression: supportsBc45CompressionFormat,
|
|
supportsBc67Compression: supportsBc67CompressionFormat,
|
|
supports3DTextureCompression: true,
|
|
supportsBgraFormat: true,
|
|
supportsR4G4Format: false,
|
|
supportsFragmentShaderInterlock: Capabilities.SupportsFragmentShaderInterlock,
|
|
supportsFragmentShaderOrderingIntel: false,
|
|
supportsGeometryShaderPassthrough: Capabilities.SupportsGeometryShaderPassthrough,
|
|
supportsImageLoadFormatted: features2.Features.ShaderStorageImageReadWithoutFormat,
|
|
supportsMismatchingViewFormat: true,
|
|
supportsCubemapView: !IsAmdGcn,
|
|
supportsNonConstantTextureOffset: false,
|
|
supportsShaderBallot: false,
|
|
supportsTextureShadowLod: false,
|
|
supportsViewportIndex: featuresVk12.ShaderOutputViewportIndex,
|
|
supportsViewportSwizzle: false,
|
|
supportsIndirectParameters: true,
|
|
maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
|
|
maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
|
|
maximumTexturesPerStage: Constants.MaxTexturesPerStage,
|
|
maximumImagesPerStage: Constants.MaxImagesPerStage,
|
|
maximumComputeSharedMemorySize: (int)limits.MaxComputeSharedMemorySize,
|
|
maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy,
|
|
storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment);
|
|
}
|
|
|
|
public HardwareInfo GetHardwareInfo()
|
|
{
|
|
return new HardwareInfo(GpuVendor, GpuRenderer);
|
|
}
|
|
|
|
public static DeviceInfo[] GetPhysicalDevices()
|
|
{
|
|
try
|
|
{
|
|
return VulkanInitialization.GetSuitablePhysicalDevices(Vk.GetApi());
|
|
}
|
|
catch (Exception)
|
|
{
|
|
// If we got an exception here, Vulkan is most likely not supported.
|
|
return Array.Empty<DeviceInfo>();
|
|
}
|
|
}
|
|
|
|
private static string ParseStandardVulkanVersion(uint version)
|
|
{
|
|
return $"{version >> 22}.{(version >> 12) & 0x3FF}.{version & 0xFFF}";
|
|
}
|
|
|
|
private static string ParseDriverVersion(ref PhysicalDeviceProperties properties)
|
|
{
|
|
uint driverVersionRaw = properties.DriverVersion;
|
|
|
|
// NVIDIA differ from the standard here and uses a different format.
|
|
if (properties.VendorID == 0x10DE)
|
|
{
|
|
return $"{(driverVersionRaw >> 22) & 0x3FF}.{(driverVersionRaw >> 14) & 0xFF}.{(driverVersionRaw >> 6) & 0xFF}.{driverVersionRaw & 0x3F}";
|
|
}
|
|
else
|
|
{
|
|
return ParseStandardVulkanVersion(driverVersionRaw);
|
|
}
|
|
}
|
|
|
|
private unsafe void PrintGpuInformation()
|
|
{
|
|
Api.GetPhysicalDeviceProperties(_physicalDevice, out var properties);
|
|
|
|
string vendorName = VendorUtils.GetNameFromId(properties.VendorID);
|
|
|
|
Vendor = VendorUtils.FromId(properties.VendorID);
|
|
|
|
IsAmdWindows = Vendor == Vendor.Amd && RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
|
|
IsIntelWindows = Vendor == Vendor.Intel && RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
|
|
|
|
GpuVendor = vendorName;
|
|
GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
|
|
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
|
|
|
|
IsAmdGcn = Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex.IsMatch(GpuRenderer);
|
|
|
|
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
|
|
}
|
|
|
|
public GAL.PrimitiveTopology TopologyRemap(GAL.PrimitiveTopology topology)
|
|
{
|
|
return topology switch
|
|
{
|
|
GAL.PrimitiveTopology.Quads => GAL.PrimitiveTopology.Triangles,
|
|
GAL.PrimitiveTopology.QuadStrip => GAL.PrimitiveTopology.TriangleStrip,
|
|
_ => topology
|
|
};
|
|
}
|
|
|
|
public bool TopologyUnsupported(GAL.PrimitiveTopology topology)
|
|
{
|
|
return topology switch
|
|
{
|
|
GAL.PrimitiveTopology.Quads => true,
|
|
_ => false
|
|
};
|
|
}
|
|
|
|
public void Initialize(GraphicsDebugLevel logLevel)
|
|
{
|
|
SetupContext(logLevel);
|
|
|
|
PrintGpuInformation();
|
|
}
|
|
|
|
public bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
|
|
{
|
|
if (Vendor != Vendor.Nvidia)
|
|
{
|
|
// Vulkan requires that vertex attributes are globally aligned by their component size,
|
|
// so buffer strides that don't divide by the largest scalar element are invalid.
|
|
// Guest applications do this, NVIDIA GPUs are OK with it, others are not.
|
|
|
|
alignment = attrScalarAlignment;
|
|
|
|
return true;
|
|
}
|
|
|
|
alignment = 1;
|
|
|
|
return false;
|
|
}
|
|
|
|
public void PreFrame()
|
|
{
|
|
_syncManager.Cleanup();
|
|
}
|
|
|
|
public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
|
|
{
|
|
return _counters.QueueReport(type, resultHandler, hostReserved);
|
|
}
|
|
|
|
public void ResetCounter(CounterType type)
|
|
{
|
|
_counters.QueueReset(type);
|
|
}
|
|
|
|
public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
|
|
{
|
|
BufferManager.SetData(buffer, offset, data, _pipeline.CurrentCommandBuffer, _pipeline.EndRenderPass);
|
|
}
|
|
|
|
public void UpdateCounters()
|
|
{
|
|
_counters.Update();
|
|
}
|
|
|
|
public void BackgroundContextAction(Action action, bool alwaysBackground = false)
|
|
{
|
|
action();
|
|
}
|
|
|
|
public void CreateSync(ulong id)
|
|
{
|
|
_syncManager.Create(id);
|
|
}
|
|
|
|
public IProgram LoadProgramBinary(byte[] programBinary, bool isFragment, ShaderInfo info)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public void WaitSync(ulong id)
|
|
{
|
|
_syncManager.Wait(id);
|
|
}
|
|
|
|
public void Screenshot()
|
|
{
|
|
_window.ScreenCaptureRequested = true;
|
|
}
|
|
|
|
public void OnScreenCaptured(ScreenCaptureImageInfo bitmap)
|
|
{
|
|
ScreenCaptured?.Invoke(this, bitmap);
|
|
}
|
|
|
|
public unsafe void Dispose()
|
|
{
|
|
CommandBufferPool.Dispose();
|
|
BackgroundResources.Dispose();
|
|
_counters.Dispose();
|
|
_window.Dispose();
|
|
HelperShader.Dispose();
|
|
_pipeline.Dispose();
|
|
BufferManager.Dispose();
|
|
DescriptorSetManager.Dispose();
|
|
PipelineLayoutCache.Dispose();
|
|
|
|
MemoryAllocator.Dispose();
|
|
|
|
if (_debugUtilsMessenger.Handle != 0)
|
|
{
|
|
DebugUtilsApi.DestroyDebugUtilsMessenger(_instance, _debugUtilsMessenger, null);
|
|
}
|
|
|
|
foreach (var shader in Shaders)
|
|
{
|
|
shader.Dispose();
|
|
}
|
|
|
|
foreach (var texture in Textures)
|
|
{
|
|
texture.Release();
|
|
}
|
|
|
|
foreach (var sampler in Samplers)
|
|
{
|
|
sampler.Dispose();
|
|
}
|
|
|
|
SurfaceApi.DestroySurface(_instance, _surface, null);
|
|
|
|
Api.DestroyDevice(_device, null);
|
|
|
|
// Last step destroy the instance
|
|
Api.DestroyInstance(_instance, null);
|
|
}
|
|
}
|
|
}
|