Ryujinx/Ryujinx.Graphics.Gpu
gdkchan 619ac86bd0
Do not output ViewportIndex on SPIR-V if GPU does not support it ()
* Do not output ViewportIndex on SPIR-V if GPU does not support it

* Bump shader cache version
2022-09-10 13:20:23 +00:00
..
Engine Fast path for Inline-to-Memory texture data transfers () 2022-08-26 02:16:41 +00:00
Image Rebind textures if format changes or they're buffer textures 2022-09-10 14:12:50 +02:00
Memory Removed unused usings. () 2022-08-18 18:04:54 +02:00
Shader Do not output ViewportIndex on SPIR-V if GPU does not support it () 2022-09-10 13:20:23 +00:00
Synchronization When waiting on CPU, do not return a time out error from EventWait () 2021-11-01 19:10:02 -03:00
ClassId.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
Constants.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
GpuChannel.cs Add a sampler pool cache and improve texture pool cache () 2022-07-27 21:07:48 -03:00
GpuContext.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan () 2022-08-20 16:20:27 -03:00
GraphicsConfig.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj Vulkan backend () 2022-07-31 18:26:06 -03:00
Window.cs Avalonia UI - Part 1 () 2022-05-15 13:30:15 +02:00