mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 09:59:33 +01:00
c6d05301aa
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis. |
||
---|---|---|
.. | ||
Common | ||
Dsp | ||
Types | ||
BitDepth.cs | ||
CodecErr.cs | ||
Constants.cs | ||
DecodeFrame.cs | ||
DecodeMv.cs | ||
Decoder.cs | ||
Detokenize.cs | ||
Idct.cs | ||
InternalErrorException.cs | ||
InternalErrorInfo.cs | ||
LoopFilter.cs | ||
Luts.cs | ||
PredCommon.cs | ||
QuantCommon.cs | ||
ReconInter.cs | ||
ReconIntra.cs | ||
Ryujinx.Graphics.Nvdec.Vp9.csproj | ||
TileBuffer.cs | ||
TileWorkerData.cs |