mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 22:23:23 +01:00
96 lines
No EOL
2.3 KiB
C#
96 lines
No EOL
2.3 KiB
C#
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.Graphics.GAL.Texture;
|
|
using Ryujinx.Graphics.Gpu.Engine;
|
|
using Ryujinx.Graphics.Gpu.Image;
|
|
using Ryujinx.Graphics.Gpu.Memory;
|
|
using Ryujinx.Graphics.Gpu.State;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Gpu
|
|
{
|
|
public class GpuContext
|
|
{
|
|
public IRenderer Renderer { get; }
|
|
|
|
internal IPhysicalMemory PhysicalMemory { get; private set; }
|
|
|
|
public MemoryManager MemoryManager { get; }
|
|
|
|
internal MemoryAccessor MemoryAccessor { get; }
|
|
|
|
internal Methods Methods { get; }
|
|
|
|
internal NvGpuFifo Fifo { get; }
|
|
|
|
public DmaPusher DmaPusher { get; }
|
|
|
|
internal int SequenceNumber { get; private set; }
|
|
|
|
private Lazy<Capabilities> _caps;
|
|
|
|
internal Capabilities Capabilities => _caps.Value;
|
|
|
|
public GpuContext(IRenderer renderer)
|
|
{
|
|
Renderer = renderer;
|
|
|
|
MemoryManager = new MemoryManager();
|
|
|
|
MemoryAccessor = new MemoryAccessor(this);
|
|
|
|
Methods = new Methods(this);
|
|
|
|
Fifo = new NvGpuFifo(this);
|
|
|
|
DmaPusher = new DmaPusher(this);
|
|
|
|
_caps = new Lazy<Capabilities>(GetCapabilities);
|
|
}
|
|
|
|
internal void AdvanceSequence()
|
|
{
|
|
SequenceNumber++;
|
|
}
|
|
|
|
public ITexture GetTexture(
|
|
ulong address,
|
|
int width,
|
|
int height,
|
|
int stride,
|
|
bool isLinear,
|
|
int gobBlocksInY,
|
|
Format format,
|
|
int bytesPerPixel)
|
|
{
|
|
FormatInfo formatInfo = new FormatInfo(format, 1, 1, bytesPerPixel);
|
|
|
|
TextureInfo info = new TextureInfo(
|
|
address,
|
|
width,
|
|
height,
|
|
1,
|
|
1,
|
|
1,
|
|
1,
|
|
stride,
|
|
isLinear,
|
|
gobBlocksInY,
|
|
1,
|
|
1,
|
|
Target.Texture2D,
|
|
formatInfo);
|
|
|
|
return Methods.GetTexture(address)?.HostTexture;
|
|
}
|
|
|
|
private Capabilities GetCapabilities()
|
|
{
|
|
return Renderer.GetCapabilities();
|
|
}
|
|
|
|
public void SetVmm(IPhysicalMemory mm)
|
|
{
|
|
PhysicalMemory = mm;
|
|
}
|
|
}
|
|
} |