#include "eventthread.h" #include "mainwindow.h" EventThread::EventThread(MainWindow * parent) { main=parent; if (main) hpapi=main->getAPI(); } void EventThread::timerAction() { QMutexLocker locker(&mutex); // qDebug()<<"In Eventhandler"; // QThread::msleep(1); if(hpapi) { hpapi->eventHandler(); } } void EventThread::start() { timer = new QTimer(this); timer->setInterval(100); // timer->callOnTimeout(SLOT(timerEvent()),Qt::AutoConnection); timer->connect(timer, SIGNAL(timeout()), this, SLOT(timerAction()),Qt::AutoConnection); timer->connect(this, SIGNAL(stop()), this, SLOT(stopTimer())); timer->start(); qDebug()<<"EventThread::started Timer"; } void EventThread::exit() { emit stop(); stop(); } void EventThread::stopTimer() { qDebug()<<"EventThread::stop Timer"; timer->stop(); emit stopped(); } EventThread::~EventThread() { stopTimer(); if (timer!=nullptr) { delete timer; timer=nullptr; } qDebug()<<"delete eventThread"; }