Some actions have states. The typical values of states is boolean or string. However, other types of states are possible if you want.
There’s an example menu2_int16.c
in the
src/men
directory. It behaves the same as
menu2.c
. But it uses gint16 type of states instead of
string type.
Actions which have states are called stateful.
Some menus are called toggle menu. For example, fullscreen menu has a state which has two values – fullscreen and non-fullscreen. The value of the state is changed every time the menu is clicked. An action corresponds to the fullscreen menu also have a state. Its value is TRUE or FALSE and it is called boolean value. TRUE corresponds to fullscreen and FALSE to non-fullscreen.
The following is an example code to implement a fullscreen menu except the signal handler. The signal handler will be described after the explanation of this code.
static void
(GApplication *app, gpointer user_data) {
app_activate ... ... ...
*act_fullscreen = g_simple_action_new_stateful ("fullscreen",
GSimpleAction , g_variant_new_boolean (FALSE));
NULL*menu_item_fullscreen = g_menu_item_new ("Full Screen", "win.fullscreen");
GMenuItem (act_fullscreen, "change-state", G_CALLBACK (fullscreen_changed), win);
g_signal_connect ... ... ...
}
act_fullscreen
is a GSimpleAction instance. It is
created with g_simple_action_new_stateful
. The function has
three arguments. The first argument “fullscreen” is the name of the
action. The second argument is a parameter type. NULL
means
the action doesn’t have a parameter. The third argument is the initial
state of the action. It is a GVariant value. GVariant will be explained
in the next subsection. The function
g_variant_new_boolean (FALSE)
returns a GVariant value
which is the boolean value FALSE
.menu_item_fullscreen
is a GMenuItem instance. There are
two arguments. The first argument “Full Screen” is a label of
menu_item_fullscreen
. The second argument is an action. The
action “win.fullscreen” has a prefix “win” and an action name
“fullscreen”. The prefix says that the action belongs to the
window.act_fullscreen
and the
“change-state” signal handler fullscreen_changed
. If the
fullscreen menu is clicked, then the corresponding action
act_fullscreen
is activated. But no handler is connected to
the “activate” signal. Then, the default behavior for boolean-stated
actions with a NULL parameter type like act_fullscreen
is
to toggle them via the “change-state” signal.The following is the “change-state” signal handler.
static void
(GSimpleAction *action, GVariant *value, gpointer win) {
fullscreen_changedif (g_variant_get_boolean (value))
(GTK_WINDOW (win));
gtk_window_maximize else
(GTK_WINDOW (win));
gtk_window_unmaximize (action, value);
g_simple_action_set_state }
g_signal_connect
.TRUE
, then it
maximizes the window. Otherwise unmaximizes.value
. Note: the
second argument was the toggled state value, but at this stage the state
of the action has the original value. So, you need to set the state with
the new value by g_simple_action_set_state
.You can use “activate” signal instead of “change-state” signal, or both signals. But the way above is the simplest and the best.
GVarient can contain boolean, string or other type values. For
example, the following program assigns TRUE to value
whose
type is GVariant.
*value = g_variant_new_boolean (TRUE); GVariant
Another example is:
*value2 = g_variant_new_string ("Hello"); GVariant
value2
is a GVariant and it has a string type value
“Hello”. GVariant can contain other types like int16, int32, int64,
double and so on.
If you want to get the original value, use g_variant_get series functions. For example, you can get the boolean value by g_variant_get_boolean.
bool = g_variant_get_boolean (value); gboolean
Because value
has been created as a boolean type
GVariant and TRUE
value, bool
equals
TRUE
. In the same way, you can get a string from
value2
const char *str = g_variant_get_string (value2, NULL);
The second parameter is a pointer to gsize type variable (gsize is
defined as unsigned long). If it isn’t NULL, then the length of the
string will be set by the function. If it is NULL, nothing happens. The
returned string str
can’t be changed.
Another example of stateful actions is an action corresponds to color select menus. For example, there are three menus and each menu has red, green or blue color respectively. They determine the background color of a certain widget. One action is connected to the three menus. The action has a state which values are “red”, “green” and “blue”. The values are string. Those colors are given to the signal handler as a parameter.
static void
(GApplication *app, gpointer user_data) {
app_activate ... ... ...
*act_color = g_simple_action_new_stateful ("color",
GSimpleAction ("s"), g_variant_new_string ("red"));
g_variant_type_new*menu_item_red = g_menu_item_new ("Red", "win.color::red");
GMenuItem *menu_item_green = g_menu_item_new ("Green", "win.color::green");
GMenuItem *menu_item_blue = g_menu_item_new ("Blue", "win.color::blue");
GMenuItem (act_color, "activate", G_CALLBACK (color_activated), win);
g_signal_connect ... ... ...
}
act_color
is a GSimpleAction instance. It is created
with g_simple_action_new_stateful
. The function has three
arguments. The first argument “color” is the name of the action. The
second argument is a parameter type which is GVariantType.
g_variant_type_new("s")
creates GVariantType which is a
string type (G_VARIANT_TYPE_STRING
). The third argument is
the initial state of the action. It is a GVariant. GVariantType will be
explained in the next subsection. The function
g_variant_new_string ("red")
returns a GVariant value which
has the string value “red”.menu_item_red
is a GMenuItem instance. There are two
arguments. The first argument “Red” is the label of
menu_item_red
. The second argument is a detailed action.
Its prefix is “win”, action name is “color” and target is “red”. Target
is sent to the action as a parameter. The same goes for
menu_item_green
and menu_item_blue
.act_color
and the “activate” signal
handler color_activated
. If one of the three menus is
clicked, then the action act_color
is activated with the
target (parameter) which is given by the menu. No handler is connected
to “change-state” signal. Then the default behavior is to call
g_simple_action_set_state()
to set the state to the
requested value.The following is the “activate” signal handler.
static void
(GSimpleAction *action, GVariant *parameter, gpointer win) {
color_activatedchar *color = g_strdup_printf ("label#lb {background-color: %s;}",
(parameter, NULL));
g_variant_get_string (provider, color, -1);
gtk_css_provider_load_from_data (color);
g_free (G_ACTION (action), parameter);
g_action_change_state }
g_signal_connect
.color
is a CSS string created by
g_strdup_printf
. The parameter of
g_strdup_printf
is the same as printf C standard function.
g_variant_get_string
gets the string contained in
parameter
. You mustn’t change or free the string.color
.g_action_change_state
. The
function just sets the state of the action to the parameter by
g_simple_action_set_state
. Therefore, you can use
g_simple_action_set_state
instead of
g_action_change_state
.Note: If you have set a “change-state” signal handler,
g_action_change_state
will emit “change-state” signal
instead of calling g_simple_action_set_state
.
GVariantType gives a type of GVariant. GVariant can contain many kinds of types. And the type often needs to be recognized at runtime. GVariantType provides such functionality.
GVariantType is created with a string which expresses a type.
The following program is a simple example. It finally outputs the string “s”.
#include <glib.h>
int
main (int argc, char **argv) {
GVariantType *vtype = g_variant_type_new ("s");
const char *type_string = g_variant_type_peek_string (vtype);
g_print ("%s\n",type_string);
}
g_variant_type_new
creates GVariantType. It uses a type
string “s” which means string.g_variant_type_peek_string
takes a peek at
vtype
. It is the string “s” given to vtype
when it was created.The following code includes stateful actions above. This program has menus like this:
The code is as follows.
#include <gtk/gtk.h>
static GtkCssProvider *provider;
static void
fullscreen_changed(GSimpleAction *action, GVariant *value, gpointer win) {
if (g_variant_get_boolean (value))
gtk_window_maximize (GTK_WINDOW (win));
else
gtk_window_unmaximize (GTK_WINDOW (win));
g_simple_action_set_state (action, value);
}
static void
color_activated(GSimpleAction *action, GVariant *parameter, gpointer win) {
char *color = g_strdup_printf ("label#lb {background-color: %s;}", g_variant_get_string (parameter, NULL));
gtk_css_provider_load_from_data (provider, color, -1);
g_free (color);
g_action_change_state (G_ACTION (action), parameter);
}
static void
quit_activated(GSimpleAction *action, GVariant *parameter, gpointer app)
{
g_application_quit (G_APPLICATION(app));
}
static void
app_activate (GApplication *app, gpointer user_data) {
GtkWidget *win = gtk_application_window_new (GTK_APPLICATION (app));
gtk_window_set_title (GTK_WINDOW (win), "menu2");
gtk_window_set_default_size (GTK_WINDOW (win), 400, 300);
GtkWidget *lb = gtk_label_new (NULL);
gtk_widget_set_name (lb, "lb"); /* the name is used by CSS Selector */
gtk_window_set_child (GTK_WINDOW (win), lb);
GSimpleAction *act_fullscreen
= g_simple_action_new_stateful ("fullscreen", NULL, g_variant_new_boolean (FALSE));
GSimpleAction *act_color
= g_simple_action_new_stateful ("color", g_variant_type_new("s"), g_variant_new_string ("red"));
GSimpleAction *act_quit
= g_simple_action_new ("quit", NULL);
GMenu *menubar = g_menu_new ();
GMenu *menu = g_menu_new ();
GMenu *section1 = g_menu_new ();
GMenu *section2 = g_menu_new ();
GMenu *section3 = g_menu_new ();
GMenuItem *menu_item_fullscreen = g_menu_item_new ("Full Screen", "win.fullscreen");
GMenuItem *menu_item_red = g_menu_item_new ("Red", "win.color::red");
GMenuItem *menu_item_green = g_menu_item_new ("Green", "win.color::green");
GMenuItem *menu_item_blue = g_menu_item_new ("Blue", "win.color::blue");
GMenuItem *menu_item_quit = g_menu_item_new ("Quit", "app.quit");
g_signal_connect (act_fullscreen, "change-state", G_CALLBACK (fullscreen_changed), win);
g_signal_connect (act_color, "activate", G_CALLBACK (color_activated), win);
g_signal_connect (act_quit, "activate", G_CALLBACK (quit_activated), app);
g_action_map_add_action (G_ACTION_MAP (win), G_ACTION (act_fullscreen));
g_action_map_add_action (G_ACTION_MAP (win), G_ACTION (act_color));
g_action_map_add_action (G_ACTION_MAP (app), G_ACTION (act_quit));
g_menu_append_item (section1, menu_item_fullscreen);
g_menu_append_item (section2, menu_item_red);
g_menu_append_item (section2, menu_item_green);
g_menu_append_item (section2, menu_item_blue);
g_menu_append_item (section3, menu_item_quit);
g_object_unref (menu_item_red);
g_object_unref (menu_item_green);
g_object_unref (menu_item_blue);
g_object_unref (menu_item_fullscreen);
g_object_unref (menu_item_quit);
g_menu_append_section (menu, NULL, G_MENU_MODEL (section1));
g_menu_append_section (menu, "Color", G_MENU_MODEL (section2));
g_menu_append_section (menu, NULL, G_MENU_MODEL (section3));
g_menu_append_submenu (menubar, "Menu", G_MENU_MODEL (menu));
gtk_application_set_menubar (GTK_APPLICATION (app), G_MENU_MODEL (menubar));
gtk_application_window_set_show_menubar (GTK_APPLICATION_WINDOW (win), TRUE);
/* GtkCssProvider *provider = gtk_css_provider_new ();*/
provider = gtk_css_provider_new ();
GdkDisplay *display = gtk_widget_get_display (GTK_WIDGET (win));
gtk_css_provider_load_from_data (provider, "label#lb {background-color: red;}", -1);
gtk_style_context_add_provider_for_display (display, GTK_STYLE_PROVIDER (provider),
GTK_STYLE_PROVIDER_PRIORITY_USER);
/* gtk_widget_show (win);*/
gtk_window_present (GTK_WINDOW (win));
}
#define APPLICATION_ID "com.github.ToshioCP.menu2"
int
main (int argc, char **argv) {
GtkApplication *app;
int stat;
app = gtk_application_new (APPLICATION_ID, G_APPLICATION_FLAGS_NONE);
g_signal_connect (app, "activate", G_CALLBACK (app_activate), NULL);
stat =g_application_run (G_APPLICATION (app), argc, argv);
g_object_unref (app);
return stat;
}
win
and lb
are GtkApplicationWindow
and GtkLabel respectively. win
has a title “menu2” and its
default size is 400x300. lb
is named as “lb”. The name is
used in CSS. lb
is set to win
as a child.act_fullscreen
and
act_color
have “win” prefix and belong to
GtkApplicationWindow, they are added to win
.
GtkApplicationWindow implements GActionModel interface like
GtkApplication. act_quit
has “app” prefix and belongs to
GtkApplication. It is added to app
.menubar
is inserted to
app
. Sets show menubar property of win
to
TRUE
. Note:
gtk_application_window_set_show_menubar
creates
GtkPopoverMenubar from GMenuModel. This is a different point between GTK
3 and GTK 4. And you can use GtkPopoverMenubar directly and set it as a
descendant widget of the window. You may use GtkBox as a child widget of
the window and insert GtkPopoverMenubar as the first child of the
box.provider
is GtkCssProvider which is
defined in line three as a static variable. Its CSS data is:
label#lb {background-color: red;}
. “label#lb” is called
selector. “label” is the node of GtkLabel. “#” precedes an ID which is
an identifiable name of the widget. “lb” is the name of GtkLabel
lb
. (See line 35). The style is surrounded by open and
close braces. The style is applied to GtkLabel which has a name “lb”.
Other GtkLabel have no effect from this. The provider is added to
GdkDisplay.