Now, we will make a new application which has GtkDrawingArea and TfeTextView in it. Its name is “color”. If you write a name of a color in TfeTextView and click on the run
button, then the color of GtkDrawingArea changes to the color given by you.
The following colors are available.
In addition the following two options are also available.
This application can only do very simple things. However, it tells us that if we add powerful parser to it, we will be able to make it more efficient. I want to show it to you in the later section by making a turtle graphics language like Logo program language.
In this section, we focus on how to bind the two objects.
First, We need to make the ui file of the widgets. The image in the previous subsection gives us the structure of the widgets. Title bar, four buttons in the tool bar and two widgets textview and drawing area. The ui file is as follows.
<?xml version="1.0" encoding="UTF-8"?>
<interface>
<object class="GtkApplicationWindow" id="win">
<property name="title">color changer</property>
<property name="default-width">600</property>
<property name="default-height">400</property>
<child>
<object class="GtkBox" id="boxv">
<property name="orientation">GTK_ORIENTATION_VERTICAL</property>
<child>
<object class="GtkBox" id="boxh1">
<property name="orientation">GTK_ORIENTATION_HORIZONTAL</property>
<child>
<object class="GtkLabel" id="dmy1">
<property name="width-chars">10</property>
</object>
</child>
<child>
<object class="GtkButton" id="btnr">
<property name="label">Run</property>
<signal name="clicked" handler="run_cb"></signal>
</object>
</child>
<child>
<object class="GtkButton" id="btno">
<property name="label">Open</property>
<signal name="clicked" handler="open_cb"></signal>
</object>
</child>
<child>
<object class="GtkLabel" id="dmy2">
<property name="hexpand">TRUE</property>
</object>
</child>
<child>
<object class="GtkButton" id="btns">
<property name="label">Save</property>
<signal name="clicked" handler="save_cb"></signal>
</object>
</child>
<child>
<object class="GtkButton" id="btnc">
<property name="label">Close</property>
<signal name="clicked" handler="close_cb"></signal>
</object>
</child>
<child>
<object class="GtkLabel" id="dmy3">
<property name="width-chars">10</property>
</object>
</child>
</object>
</child>
<child>
<object class="GtkBox" id="boxh2">
<property name="orientation">GTK_ORIENTATION_HORIZONTAL</property>
<property name="homogeneous">TRUE</property>
<child>
<object class="GtkScrolledWindow" id="scr">
<property name="hexpand">TRUE</property>
<property name="vexpand">TRUE</property>
<child>
<object class="TfeTextView" id="tv">
<property name="wrap-mode">GTK_WRAP_WORD_CHAR</property>
</object>
</child>
</object>
</child>
<child>
<object class="GtkDrawingArea" id="da">
<property name="hexpand">TRUE</property>
<property name="vexpand">TRUE</property>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</interface>
Run
, Open
, Save
and Close
. This is similar to the toolbar of tfe text editor in Section 9. There are two differences. Run
button replaces New
button. A signal element is added to each button object. It has “name” attribute which is a signal name and “handler” attribute which is the name of its signal handler function. Options “-WI, –export-dynamic” CFLAG is necessary when you compile the application. You can achieve this by adding “export_dynamic: true” argument to executable function in meson.build
. And be careful that the handler must be defined without ‘static’ class.The xml file for the resource compiler is almost same as before. Just substitute “color” for “tfe”.
<?xml version="1.0" encoding="UTF-8"?>
<gresources>
<gresource prefix="/com/github/ToshioCP/color">
<file>color.ui</file>
</gresource>
</gresources>
First two files are the same as before. Color.h just includes tfetextview.h.
This is the main file. It deals with:
Run
signal handler is the point in this program.The following is colorapplication.c
.
#include "color.h"
static GtkWidget *win;
static GtkWidget *tv;
static GtkWidget *da;
static cairo_surface_t *surface = NULL;
static void
run (void) {
GtkTextBuffer *tb = gtk_text_view_get_buffer (GTK_TEXT_VIEW (tv));
GtkTextIter start_iter;
GtkTextIter end_iter;
char *contents;
cairo_t *cr;
gtk_text_buffer_get_bounds (tb, &start_iter, &end_iter);
contents = gtk_text_buffer_get_text (tb, &start_iter, &end_iter, FALSE);
if (surface) {
cr = cairo_create (surface);
if (g_strcmp0 ("red", contents) == 0)
cairo_set_source_rgb (cr, 1, 0, 0);
else if (g_strcmp0 ("green", contents) == 0)
cairo_set_source_rgb (cr, 0, 1, 0);
else if (g_strcmp0 ("blue", contents) == 0)
cairo_set_source_rgb (cr, 0, 0, 1);
else if (g_strcmp0 ("white", contents) == 0)
cairo_set_source_rgb (cr, 1, 1, 1);
else if (g_strcmp0 ("black", contents) == 0)
cairo_set_source_rgb (cr, 0, 0, 0);
else if (g_strcmp0 ("light", contents) == 0)
cairo_set_source_rgba (cr, 1, 1, 1, 0.5);
else if (g_strcmp0 ("dark", contents) == 0)
cairo_set_source_rgba (cr, 0, 0, 0, 0.5);
else
cairo_set_source_surface (cr, surface, 0, 0);
cairo_paint (cr);
cairo_destroy (cr);
}
g_free (contents);
}
void
run_cb (GtkWidget *btnr) {
run ();
gtk_widget_queue_draw (GTK_WIDGET (da));
}
void
open_cb (GtkWidget *btno) {
tfe_text_view_open (TFE_TEXT_VIEW (tv), GTK_WINDOW (win));
}
void
save_cb (GtkWidget *btns) {
tfe_text_view_save (TFE_TEXT_VIEW (tv));
}
void
close_cb (GtkWidget *btnc) {
if (surface)
cairo_surface_destroy (surface);
gtk_window_destroy (GTK_WINDOW (win));
}
static void
resize_cb (GtkDrawingArea *drawing_area, int width, int height, gpointer user_data) {
if (surface)
cairo_surface_destroy (surface);
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height);
run ();
}
static void
draw_func (GtkDrawingArea *drawing_area, cairo_t *cr, int width, int height, gpointer user_data) {
if (surface) {
cairo_set_source_surface (cr, surface, 0, 0);
cairo_paint (cr);
}
}
static void
app_activate (GApplication *application) {
gtk_widget_show (win);
}
static void
app_startup (GApplication *application) {
GtkApplication *app = GTK_APPLICATION (application);
GtkBuilder *build;
build = gtk_builder_new_from_resource ("/com/github/ToshioCP/color/color.ui");
win = GTK_WIDGET (gtk_builder_get_object (build, "win"));
gtk_window_set_application (GTK_WINDOW (win), app);
tv = GTK_WIDGET (gtk_builder_get_object (build, "tv"));
da = GTK_WIDGET (gtk_builder_get_object (build, "da"));
g_object_unref(build);
g_signal_connect (GTK_DRAWING_AREA (da), "resize", G_CALLBACK (resize_cb), NULL);
gtk_drawing_area_set_draw_func (GTK_DRAWING_AREA (da), draw_func, NULL, NULL);
GdkDisplay *display;
display = gtk_widget_get_display (GTK_WIDGET (win));
GtkCssProvider *provider = gtk_css_provider_new ();
gtk_css_provider_load_from_data (provider, "textview {padding: 10px; font-family: monospace; font-size: 12pt;}", -1);
gtk_style_context_add_provider_for_display (display, GTK_STYLE_PROVIDER (provider), GTK_STYLE_PROVIDER_PRIORITY_USER);
}
#define APPLICATION_ID "com.github.ToshioCP.color"
int
main (int argc, char **argv) {
GtkApplication *app;
int stat;
app = gtk_application_new (APPLICATION_ID, G_APPLICATION_FLAGS_NONE);
g_signal_connect (app, "startup", G_CALLBACK (app_startup), NULL);
g_signal_connect (app, "activate", G_CALLBACK (app_activate), NULL);
stat =g_application_run (G_APPLICATION (app), argc, argv);
g_object_unref (app);
return stat;
}
main
is almost same as before but there are some differences. The application ID is “com.github.ToshioCP.color”. G_APPLICATION_FLAGS_NONE
is specified so no open signal handler is necessary.win
, tv
and da
respectively. This is because these objects are often used in handlers. They never be rewritten so they’re thread safe.surface
to destination.run
.surface
if it exists. Then it destroys the top-level window and quits the application.gtk_widget_queue_draw
is called. This function adds the widget (GtkDrawingArea) to the queue to be redrawn. It is important to know that the window is redrawn whenever it is necessary. For example, when another window is moved and uncovers part of the widget, or when the window containing it is resized. But repainting surface
is not automatically notified to gtk. Therefore, you need to call gtk_widget_queue_draw
to redraw the widget.This file is almost same as before. An argument “export_dynamic: true” is added to executable function.
project('color', 'c')
gtkdep = dependency('gtk4')
gnome=import('gnome')
resources = gnome.compile_resources('resources','color.gresource.xml')
sourcefiles=files('colorapplication.c', '../tfetextview/tfetextview.c')
executable('color', sourcefiles, resources, dependencies: gtkdep, export_dynamic: true)
First you need to export some variables (refer to Section 2) if you’ve installed Gtk4 from the source. If you’ve installed Gtk4 from the distribution packages, you don’t need to do this.
$ . env.sh
Then type the following to compile it.
$ meson _build
$ ninja -C _build
The application is made in _build
directory. Type the following to execute it.
$ _build/color
Type “red”, “green”, “blue”, “white”, black“,”light" or “dark” in the TfeTextView. Then, click on Run
button. Make sure the color of GtkDrawingArea changes.
In this program TfeTextView is used to change the color. You can use buttons or menus instead of textview. Probably it is more appropriate. Using textview is unnatural. It is a good practice to make such application by yourself.