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In the previous chapter we modelled `Ticket` in a vacuum: we defined its fields and their constraints, we learned
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how to best represent them in Rust, but we didn't consider how `Ticket` fits into a larger system.
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We'll use this chapter to build a simple workflow around `Ticket`, introducing a (rudimentary) management to
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We'll use this chapter to build a simple workflow around `Ticket`, introducing a (rudimentary) management system to
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store and retrieve tickets.
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The task will give us an opportunity to explore new Rust concepts, such as:
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