Ignore dead code warnings until visibility has been explained (#232)

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Luca Palmieri 2024-12-18 16:38:07 +01:00 committed by GitHub
parent b0e1e5a1ec
commit 468b74ba4d
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17 changed files with 102 additions and 0 deletions

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@ -2,3 +2,9 @@
name = "welcome_00" name = "welcome_00"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "syntax" name = "syntax"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "intro_01" name = "intro_01"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "integers" name = "integers"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "variables" name = "variables"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "if_else" name = "if_else"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "panics" name = "panics"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "factorial" name = "factorial"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "while_" name = "while_"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "for_" name = "for_"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "overflow" name = "overflow"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "saturating" name = "saturating"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "as_cast" name = "as_cast"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "intro_02" name = "intro_02"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "struct_" name = "struct_"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -5,3 +5,9 @@ edition = "2021"
[dev-dependencies] [dev-dependencies]
common = { path = "../../../helpers/common" } common = { path = "../../../helpers/common" }
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"

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@ -2,3 +2,9 @@
name = "modules" name = "modules"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[lints.rust]
# We silence dead code warnings for the time being in order to reduce
# compiler noise.
# We'll re-enable them again once we explain how visibility works in Rust.
dead_code = "allow"